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First Person Shooters (Games) Entertainment Games

Day of Defeat Half-Life Mod Released 30

alwsn writes "The greatly anticipated Half-Life mod Day of Defeat has just had v1.0 released. This is an amazing World War Two team-based mod, and there's a stand-alone retail release on May 6th. DoDHQ has a good list of mirrors - also, here's a BitTorrent link. Keep those file windows open once you finish downloading." Thanks to many submitters for pointing this out. Please note that you need a retail version of either Half-Life or Counterstrike to run this downloadable version, although, as mentioned above, the retail box will be a stand-alone title.
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Day of Defeat Half-Life Mod Released

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  • Figures that mods are just getting to 1.0 when Half-Life 2 is just around the corner. [geek.com]
    • But don't forget that it is mods that have carried Half-Life 1 up until this very day. If Half-Life 2 is half as successful as the first, they'll have pulled an amazing profit off of it.
  • Big download coming up for my sad old 56k but well worth it - well worth it!

    Then on to kill some allied scum (does anyone actually enjoy playing the allies - they are far better as fodder!)
  • Uh-oh (Score:3, Insightful)

    by Dolemite_the_Wiz ( 618862 ) on Friday May 02, 2003 @07:07AM (#5860807) Journal
    Annoucnements like this are going to attract all the Counter-Strike hackers. The same thing happened when Game-Spy awarded Day of Defeat Mod of the year. 12-year old brat hackers with God complexes invaded DoD servers for a few weeks after the Game-Spy award.

    Dolemite
    ______________
  • Btw (Score:1, Informative)

    by KDan ( 90353 )
    That bit-torrent link sucks ass. I thought bit-torrent was meant to help make downloads faster, not slow them down to 5k/sec!

    Daniel
    • the basis of BitTorrent is to share....getting 5k/sec and then saying "oh forget it" wont help anyone else. Imagin if everyone said that, oh theres ur 5k/sec downspeed :)
    • that's kinda funny... i'm getting 580k/sec...

      neurostar
    • by gid ( 5195 )
      from the bittorent FAQ:
      I don't want you stealing my bandwidth! How can I stop it from uploading?
      • You could hack the source to not upload, but then your download rate would suck. BitTorrent downloaders engage in tit-for-tat with their peers, so leeches have very little success downloading.

      I've noticed that the more data I upload to other clients, the more willing the other clients are to give me what I need in return. So if you're firewalled, you'll have a slow downloading time.
      • by KDan ( 90353 )
        Yeah, but I wasn't firewalled, I didn't block uploads, I just installed bit-torrent, clicked on the link, and got 5k/s when I can easily get 20k/sec from the ftp/http mirrors (I'm on a crappy 256/64 DSL link). If bit-torrent only gives you as much dl bw as you have ul bw, that sucks, cause most connections around here have about 4 times the download rate as upload rate, so that makes bit-torrent useless because 4 times slower than a normal download.

        Daniel
  • DoD? Why? (Score:3, Insightful)

    by don_carnage ( 145494 ) on Friday May 02, 2003 @08:35AM (#5861117) Homepage
    Why play Day of Defeat when there is a much superior WWII game: Battlefield 1942.

    Don't get me wrong, I'm all for mods (Counterstrike is by far the best mod of all time), but DoD doesn't even hold a candle to BF1942.

    • I feel the exact opposite way about it. I got BF1942 because I was all gung-ho for the vehicles in the Demo, but eventually that got boring after I mastered them all. DOD gets way more play time from me.

      DOD is so gritty, nasty and realistic. BF1942 is too arcadey with it's unrealistic physics and insane damage model (10 bullets to kill someone?!). After playing a couple rounds of DOD I think about my Grandpa and other WW2 vets, wondering how the hell they survived. I just don't get that same sense of dread
    • DoD simulates smaller scale squad-level skirmishes. It's a different scope than BF1942.
    • Simple. Price.

      I can't drop $50 on BF1942, but I still have my copy of Halflife from many years ago.

      Free is better than forking over cash. Plus BF1942 requires more hardware power, where DoD needs the requirements of the original halflife.
    • DoD = Realism (Score:3, Informative)

      by antdude ( 79039 )
      Day of Defeat is more realistic. Like one shot, you're dead.
    • Re:DoD? Why? (Score:2, Interesting)

      I'm a DoD man myself; the thing to remember is that DoD is an infantry combat game while BF 1942 is more focused on their unrealistic vehicles. Remember, if you can parachute out of a tank, you're driving it wrong.
    • Re:DoD? Why? (Score:3, Interesting)

      by ghoting ( 542145 )

      Why play Day of Defeat when there is a much superior WWII game: Battlefield 1942.

      Don't get me wrong, I'm all for mods (Counterstrike is by far the best mod of all time), but DoD doesn't even hold a candle to BF1942.

      The biggest reasons I'm not playing BF1942 right now are: 1) No in-game voice chat (any team-based FPS that lacks this nowadays is doing its players a big disservice); and 2) In order to run a large server, you need at the least a T1. We run two and sometimes three HLDS-based games (CS, DOD

      • I ran a bf1942 match server for awhile, I had to shut it down, because with 26-28 people on it (forget exactly how many), it would sustain 250 KB/sec, quite a bit over a T1, we just couldn't afford that type of bandwidth requirements, as we pay per megabit from our upstream.

        Kinda sad, they really need to work on optimizing the code... and make the level load times shorter, and they'd have themselves on killer engine. As for the realism part, you can always change the physics and make a realism mod yoursel
  • Wicked (Score:3, Informative)

    by CaptSisko ( 56435 ) on Friday May 02, 2003 @08:37AM (#5861123) Homepage
    I've been playing Day of Defeat for quite a while already. Development was stuck at v3.1 beta for a long time and apart from some small map bugs and a 'nade bug', it was a very good and stable mod. Most of the maps are 'Domination'-style where you have to 'turn' all flags to win the map/round, there are some maps where you have to blow up a couple of 88s. All in all, a well-rounded mod.
  • Now all those interns working for me will be mysteriously very very busy for the next month or so...

    They better let me play at least a few games with them. :)

    Duke

  • by alwsn ( 593349 ) * on Friday May 02, 2003 @10:48AM (#5861910)
    I've been playing Day of Defeat for the past 2 or so years, since 1.0b and have greatly enjoyed watching my favorite mod grow into what it is today.

    I know one of the biggest problems Counter-Strike player and its community encountered when CS when retail was the flood of new, clueless people to forums and servers. I've already seen inumerous people who don't have a clue about DoD on servers.

    If you happen to run into somone new like this, don't shout 'n00b' at them, help them out. If they ask a question, give them a quick answer. Yes, you might die when you're typing out the response, but it's only a death. We were all new to the game once, and helping out people when they need it will help keep the strong community DoD is known for.
  • Tried out bittorrent for the first time... I'm impressed. 200-300k DL on a cable that usually gets 112. Gotta start using this more often...
  • I've been playing CS 1.6 and have grown to like the addition of Steam to the Half-Life family of games. Does DoD integrate into Steam, too?

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