The Sims 2 Announced 55
An anonymous reader writes "Electronic Arts today announced that The Sims 2, the next generation of the #1 PC game of all time, is in development." Seems like the new 'unique selling point' for the sequel is "the.. addition of genetics, with the DNA of Sims passed down through generations", but there's a whole heap of other new bells and whistles. The game will be previewed properly at E3, and the franchise has now sold over 24 million units as a whole.
Not playing it (Score:4, Funny)
Re:Not playing it (Score:1)
Re:When is E3??? (Score:2, Informative)
http://www.e3expo.com/
Do we really WANT our sims to get old and die? (Score:4, Funny)
I mean, wasn't half the fandom surrounding The Sims based on recreating celebs or X-Men and stuff? Do we really want to take the time and energy to make Sailor Moon in The Sims and then have her get old and fat and sit around complaining about taxes until she croaks, then we get her mutant pink haired offspring running around?
More seriously, it's a bit like the problem with the sim-kids in the first game. You have no control over them beyond their name, so if you're trying to assemble a house of people from your own imagination rather than from a host of random 'DNA' variables, you're out of luck.
But hey, what do I know? Clearly Maxis understands why The Sims are fun better than me. Look at how great TSO is! ...right.
Re:Do we really WANT our sims to get old and die? (Score:1)
Do we really want to take the time and energy to make Sailor Moon in The Sims and then have her get old and fat and sit around complaining about taxes until she croaks, then we get her mutant pink haired offspring running around?
Yes yes yes.could be something to look forward to.. (Score:4, Insightful)
There's a good chance that this DNA-feature will make the sims a better, lasting game which kinda never stops and still evolves.. we'll see.
Looking forward to the E3, at least.
strange that people find this appealing... (Score:2, Insightful)
I'd think it would suck to realize that the virtual people on your computer lead more interesting lives than you do. I'm all for escapism and stuff, but the seemingly addictive nature of this game for a lot of people is kind of creepy.
Creatures (Score:2, Interesting)
Re:Creatures (Score:1)
a Free Software project now that the company behind it is dead...
Re:Creatures (Score:1)
The main reason I stopped, though, was killing them never got any better:)
New Add-Ons (Score:1, Troll)
The best part is that this has already been released.
IT'S CALLED YOUR ACTUAL FUCKING LIFE. Go outside. Play with your kid or your dog for fucks sake.
Re:New Add-Ons (Score:2)
You could use this tired Shatner-esque "Get a life!" argument to tell someone to stop doing anything you don't think is a worthwhile form of entertainment.
Don't you have anything less mundane to do than attacking others? This isn't news.
Re:New Add-Ons (Score:1)
Re:New Add-Ons (Score:2)
"I suspect the game is less about playing at real life than it is about control and success. Look at Sim City. The real life counterpart to this sort of job isn't fun to most people. The concept of the game at its basic level doesn't sound all that fun either. Now - how many people here can admit to playing it? And enjoying it? Why?"
FINALLY! Someone with an intelligent reply.
Good point. I guess the recursiveness of it all just struck me as bizarre. Still does, but I can accept your take o
Re:New Add-Ons (Score:5, Funny)
Ahem.
Re:New Add-Ons (Score:1, Flamebait)
"...quoth the regular Slashdot poster."
What makes you suspect that being active in an online community and being active in extra-computer activities are mutually exclusive?
Re:New Add-Ons (Score:2, Funny)
hey trapping people in 1 square rooms and seeing them turn into an urn is NOT mundane.. at least not in real life.
wait a minute...
My brain hurts just thinking about it... (Score:4, Interesting)
Re:My brain hurts just thinking about it... (Score:1)
Re:My brain hurts just thinking about it... (Score:2)
I'm getting old. :-)
The Sims are bit like playing with dolls (Score:2, Interesting)
Personally, I hope the Maxis folks optimize the loading of objects/the startup procedure. Since my mom has downloaded so many objects for the game she'll start it up and then go do something else while it loads. They've had plenty of expansion packs to try and do something about that, but I haven't seen much of a change.
Re:The Sims are bit like playing with dolls (Score:3, Funny)
Re:The Sims are bit like playing with dolls (Score:2)
Actually, you'd have legal precedent behind your argument, depending on what type of doll you were playing with.
Entertainment Law Digest [entlawdigest.com] has the details on a case concerning this distinction. At least for purposes of calculated inport tariffs in the USA, dolls are human. Robots mutants and the like are decidedly not human, and there are not dolls.
Don't you feel better?
Now go play with your dolls, girly-man.
Re:The Sims are bit like playing with dolls (Score:2)
Re:The Sims are bit like playing with dolls (Score:1)
Fuck. =(
dalamcd
Silence of the Lambs Construction Kit (Score:5, Funny)
Quite sad really.
Re:Silence of the Lambs Construction Kit (Score:2, Funny)
...maybe THAT'S why the Sims is so popular. Virtual hatred. =P
Re:Silence of the Lambs Construction Kit (Score:2, Interesting)
Re:Silence of the Lambs Construction Kit (Score:1)
Four words. (Score:3, Funny)
i wonder... (Score:2)
The Sims 2 vs. The Sims online (Score:1)
TheSims 3... (Score:4, Funny)
DNA? Not impressed! (Score:3, Insightful)
(Related issue: Sims have no ability to negotiate for shared resources. You can have major deadlock just from two Sims trying to cross each others paths. Never mind the major problems you have when a bunch of hungry Sims all try to grab a plate and find a seat at once. ("There's an empty chair! Wait, now it's occupied. There's an empty chair! Wait, now it's occupied. There's an empty chair...") Which is kind of disturbing in a real-time game! It's probably not a coincidence that the software itself seems to have a lot of race conditions. Has anybody at Maxis heard of the Dining Philosophers?)
So why is the game so popular? I think people just enjoy creating imaginary people and building houses for them. If you're artistically inclined (I'm not) that must be a lot of fun. But as a simulation, the game is a total failure. Which leaves me with low expectations for "DNA".
Re:DNA? Not impressed! (Score:2)
Re:DNA? Not impressed! (Score:2)
Re:DNA? Not impressed! (Score:2)
Re:DNA? Not impressed! (Score:2)
In The Sims, there's a "command code" that lets you have extra cash. If you use that, all the job ladder strategy becomes pointless. Another "command code" allows you to change the sweep interval of the memory manager. (Kids, don't try this at home!) Still another shows the path that's been p
#1 game? (Score:1)
Genetics? (Score:1)
Maybe I'll even make Aristos and start my own little Radiance War.
read Catherine Asaro.
I swear to God, it isn't me... (Score:1)
Re:I swear to God, it isn't me... (Score:1)
I don't care how it's packaged. (Score:2)
*blink* (Score:1)
Okay, probably not. But it's a thought.
Re:*blink* (Score:1)
A system, Neo... (Score:1)