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PC Games (Games) Entertainment Games

RTCW: Enemy Territory Full Version Released 350

bani writes "Following just a month after the test release, Enemy Territory has finally made a full version release! You can download the Linux and Windows versions for free, it does not require the retail Return to Castle Wolfenstein product in order to play. Hats off to Id+Activision+SplashDamage for giving the community such an excellent 3d FPS, for FREE!" Update by J : Id has set up a BitTorrent for the downloads. And if anyone needs a Mac beta-tester, I'm available :)
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RTCW: Enemy Territory Full Version Released

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  • by Debian Troll ( 676582 ) <debian_troll@yahoo.com> on Thursday May 29, 2003 @08:16AM (#6066458) Homepage Journal
    Does anyone know if there is a Debian package available of this game?
  • Yes, but... (Score:5, Interesting)

    by Devil Ducky ( 48672 ) <slashdot@devilducky.org> on Thursday May 29, 2003 @08:24AM (#6066521) Homepage
    I'm very excited by this news. Not only is it free but it is available for Windows AND Linux, already.

    Now, why is the story red? It really looks wierd on the front page, and probably on games.slashdot.org too since that color scheme is purple.
  • Re:Yes, but... (Score:2, Interesting)

    by Chilliwilli ( 114962 ) <tom.rathbone@g m a il.com> on Thursday May 29, 2003 @08:30AM (#6066556)
    Red stories usually indicate that it's a story that has only been release to subscribers, hence the majority of us shouldn't be seeing this yet. Bug in slashdot me thinks.
  • however (Score:4, Interesting)

    by qortra ( 591818 ) on Thursday May 29, 2003 @08:31AM (#6066562)
    Its fantastic that they are releasing it for free, and I'm very grateful that development took place for GNU/Linux and win32 concurrently. However, I'd still like to see a quality open source FPS sometime. It is important to note that this is still "free as in beer", not "as in speech".
  • by cedmond ( 515813 ) <cedmond@MONETsnet.net minus painter> on Thursday May 29, 2003 @08:40AM (#6066602)
    I noticed, along with this game, that Unreal Tournament 2003 also was released for Win and Linux simultaneously with the Mac version (of UT 2003 anyway) coming out much later. I know that Mac games are always later to market but does anyone have a theory (or even an actual reason) that Linux versions come out along with the Win version? Is development for the Mac platform really that much different now with OS X? Just curious.
  • Macintosh? (Score:3, Interesting)

    by mbbac ( 568880 ) on Thursday May 29, 2003 @08:54AM (#6066670)
    I haven't been keeping up with news about this game. Is there a Macintosh version coming out? Return to Castle Wolfenstein is available for Mac OS X, so I would think it would be easy to get this out for it as well.
  • Mac Torrenting... (Score:4, Interesting)

    by BMonger ( 68213 ) on Thursday May 29, 2003 @09:02AM (#6066718)
    Since I can't really use either version of the game on my Mac (which is fine, it'll let me get work done :) ) is it beneficial for others for me to download via the torrent link or not? Even though I can't use the file, once I've downloaded it fully I'd only be helping the upload bandwidth I presume...
  • by clarkc3 ( 574410 ) on Thursday May 29, 2003 @09:44AM (#6066997)
    now if only they could release a patch to allow the germans to speak german like wolf3d I'd call it my favorite game of all time. I miss shooting guys that scream 'Mein leben', 'Spion!', and 'Eine leine Amerikaner!'

    The I Speak English all the time germans in the game were the one quirk that always annoyed me

  • by real_b0fh ( 557599 ) on Thursday May 29, 2003 @10:13AM (#6067252)
    amem, brother... as a non-dumb-english-only-speaking-american that can speak/understand both english and german (and french, and spanish...) I get VERY annoyed by the germans in RTCW, talking in english with that cheesy german accent. pretty annoying.

    For a decent WW2 feel, try DOD (day of defeat) for half-life. The germans speak german, but the subtitles are in english, so it is all good.

    hlv
  • by GauteL ( 29207 ) on Thursday May 29, 2003 @10:44AM (#6067524)
    The reason here is that lots of ID Software developers use Linux themselves.

    Development for Linux and MacOS X is still very much different. They may both be POSIX-compatible at the core, but there are still plenty of APIs on top of them that differ..

    ID Software could possibly release versions for MacOS that uses the Apple X-server.
  • Re:however (Score:5, Interesting)

    by IamTheRealMike ( 537420 ) on Thursday May 29, 2003 @01:03PM (#6068639)
    Though a free software FPS would be great, I don't think it'd be especially vital to have one (in the same sense that having a free OS is important), nor do I think the open source volunteer/services model works well for them.

    The main thing with games is that they tend to be one offs. You take an engine, add artwork, music, gameplay, AIs, multiplayer servers etc - and then that's it. The upgrades are small. The improvements that can be made without disrupting the other playeres are minimal.

    I wish I wasn't feeling so lazy, maybe I could articulate it better. But I don't think the incremental patch model would apply well to games. I'm not going to have any hangups about paying for them, nor playing them, regardless of how open the source is.

  • by IamTheRealMike ( 537420 ) on Thursday May 29, 2003 @04:53PM (#6070727)
    Yawn. I was expecting a comment like that from somebody. "Never" is a very long time. We'll see.

Disclaimer: "These opinions are my own, though for a small fee they be yours too." -- Dave Haynie

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