Follow Slashdot stories on Twitter

 



Forgot your password?
typodupeerror

Slashdot videos: Now with more Slashdot!

  • View

  • Discuss

  • Share

We've improved Slashdot's video section; now you can view our video interviews, product close-ups and site visits with all the usual Slashdot options to comment, share, etc. No more walled garden! It's a work in progress -- we hope you'll check it out (Learn more about the recent updates).

×
Puzzle Games (Games) Entertainment Games

Four-Dimensional Rubik's Cube Craziness 296

Posted by simoniker
from the my-mind-hurt-enough-solving-the-original dept.
roice writes "Rubik's junkies and puzzlers will be interested in this software rendered four-dimensional analog of Rubik's Cube. With over 1.75E120 possible combinations, it's a mind bender. Free versions are available for both Windows and Linux, and they even publish their source code for download. Solving it will get your name listed in their Hall Of Fame, and there is also a running competition for the most efficient solution. To help get you started, you can check out a solution algorithm based on techniques used to solve the popular three-dimensional version."
This discussion has been archived. No new comments can be posted.

Four-Dimensional Rubik's Cube Craziness

Comments Filter:
  • Rotates too fast (Score:3, Insightful)

    by rollingcalf (605357) on Monday June 09, 2003 @03:30AM (#6148056)
    My problem with this is that it rotates so fast, that I can't figure out what the effect of a rotation is supposed to be. The speed also makes learning by observing it solving itself useless ... just some flashes and 0.25 seconds later it's done. Any way to slow it down?

"Text processing has made it possible to right-justify any idea, even one which cannot be justified on any other grounds." -- J. Finnegan, USC.

Working...