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Second Life MMOG Launches 22

Posted by simoniker
from the already-done-don't-have-first-life-gag dept.
Thanks to an anonymous reader for pointing out a SFGate.com article about the official launch of MMO title Second Life, a "rapidly growing and constantly changing 3D online society, shaped entirely by its residents", which has its public unveiling today. We covered this interesting user-shaped virtual world a few weeks back, and it's now open for business, with a free Windows client download and monthly subscription fees. It's also one of the few MMO titles to have a DMCA complaints page for infringing user-created content, where complainants must fill out a form "identify[ing] in detail the location of the copyrighted work that you believe has been infringed upon. For example 'The copyrighted work I am referring to is located on the map area labeled 'Freelon, 104,30,56'.'"
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Second Life MMOG Launches

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  • Well. (Score:2, Informative)

    by Visceral Monkey (583103) on Monday June 23, 2003 @08:58PM (#6279754)
    I tried out the beta, and to say it ran like ASS on a good system is a mild understatement. However, lets put even that aside for one moment: The concept sounds great but the execution didn't follow so well. You get bored. Real quick.

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