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PC Games (Games) XBox (Games) Entertainment Games

Star Wars - KOTOR Combats Sith 20

Posted by simoniker
from the bioware-trains-young-paduan dept.
Thanks to an anonymous reader for pointing to the IGN Xbox preview of Bioware's Star Wars: Knights Of The Old Republic, the Xbox RPG that's now a couple of weeks away from release (and has a PC version shipping in October.) The article suggests that "..serious pen-and-paper role playing fans will appreciate all of the stat-heavy terminology deep within the game's menu system but run-of-the-mill Star Wars fans will still get a kick out of all of the Greedos, wookies and laser blasts going on", and according to another preview at GamePro, this title from the renowned PC RPG creators has a "..battle system [which] is perhaps KOTOR's most singular achievement - it looks like it belongs in an action RPG, but it's actually turn-based and not far removed from the Baldur's Gate fight engine."
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Star Wars - KOTOR Combats Sith

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  • I've been waiting for this game for months. It looks like a Star Wars version of Neverwinter Nights, which was awesome. The only thing I don't like is how the PC version is going to be another 4 month-long wait.

    Has anybody played it on the XBox? Any reviews available?
    • by Drakin (415182) on Wednesday July 02, 2003 @10:49AM (#6350216)
      It looks close to a SW version of NWN... although, there's a few big differences.

      1) You can play as only human.
      2) Limited classes. Soldier, scout and scoundrel to start, with Jedi classes opening up later in game.
      3) No multiplayer!

      and you know what? These issues likely have the existance of SWG to blame.

      Hmm... surprised nobody made a SW mod for NWN yet...
      • well... considering number one, you can only play as a human at first, after that you can be almost anything, including a wookie! Once you've added that person/creature to your team. The classes aren't that limiting, you can change it as you go. Multiplayer is not there, but room for expansion is.
        • Yeah, you can be them... by having them in your party... that's a differnt creature entirely than being able to customise your character fully.

          Only 3 of the classes are implimented, out of the 6 non Jedi ones (I include Force Adept in the non Jedi listings).Having the Noble, fringer and force adept classes could open up the game a lot more, giving more ways to solve a puzzle.

          Oh I'm still going ot get the game. I just wish it were done differntly.
  • by LordYUK (552359) <jeffwright821@gm[ ].com ['ail' in gap]> on Wednesday July 02, 2003 @09:53AM (#6349569)
    The PC version was pushed back because of SWG from what I remember... but it will have an additional planet, and probably some extra quests or something revolving around said planet.

    Also, it will be more like BG than NWN, as the NWN campaign quite frankly stunk. Note, I think that the appeal of NWN is for the toolset, not the boxed campaign.
  • Older RPGs (Score:2, Insightful)

    by Gr33nNight (679837)
    Am I the only one who wishes Bioware would make more RPGs in the vein of Baldurs Gate, Icewind Dale and Planescape: Torment? Those were excellent games, and took forever to get through. Im very disappointed in these new 3D RPGs, that are a whole lot of flash, but (to me) not very fun.
    • Re:Older RPGs (Score:2, Insightful)

      by Anonymous Coward
      Or even Black Isle [blackisle.com]. Planescape: Torment and Icewind Dale were not developed by Bioware. Look out for Lionheart in the future, that could give you what you are looking for.
    • Not by far. I love the amount of detail that goes into prerendered settings, and I often feel that 3d does not offer many benefits to RPGs. Flexible viewpoints and zooming and scaling don't seem to benefit immersion into a fantasy world as much as lovingly placed pixels do.

      Whether or not I can walk up to a bookshelf, zoom in on a book, or pick it up and throw it won't make much of a difference to me if it looks just like every other book on every other identical bookshelf.

      It's the intentional omission

  • Ugh.. (Score:3, Insightful)

    by CashCarSTAR (548853) on Wednesday July 02, 2003 @10:39AM (#6350122)
    Baldur's Gate style fighting

    Count me out. That was the ugliest mess I've seen in a long time.

    Give me the old Gold-Box combat. That is still wicked fun.
  • by Anonymous Coward on Wednesday July 02, 2003 @10:45AM (#6350178)
    Greedos? GREEDOS?! *Ahem* The correct term is Rodians. Greedo was the proper name of one particular Rodian who did not, incidentally, shoot first.
    • Two geek points to that man.

      One for correcting the Rodian thing, and the other for insisting that he didnt shoot first!

      Oh, and one for me for being about to post the whole Rodian thing myself.

      • showing my lack of geekness here, but what is this whole did or didn't shoot first thing referring too?
        • Refers to the scene in the cantina.

          In the Original Star Wars Han Solo shoots Greedo through the table.

          In the Special Edition Greedo shoots first, misses and then Han shoots him through the table.
          • Not to mention that Greedo's shot is waaaaay off to the side, the miss is missed by 2 meters. oof. At least line up the special effects with the axis of the plastic gun. thank you, I'm off to get a life now.

        • In the Cantina scene in Star Wars (ep IV), Greedo and Han Solo (Harrison Ford) were discussing a debt owed by the latter to Jabba the Hutt. While Greedo was talking, Han shot him under the table, killing him, to avoid paying the debt (among other things). Han Solo was a criminal and a murderer, and part of the movie was his character development from that to the noble, albeit scruffy-looking, Han we knew and loved by the end.

          When Lucas "remastered" Star Wars into the super-besto modern version, he added
  • by DaveCBio (659840) on Wednesday July 02, 2003 @01:03PM (#6351503)
    That was MDK2. Neverwinter Nights was also fully 3D, but from an isometric POV.

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