White Wolf Ends The World Of Darkness 94
KrinnDNZ writes "So White Wolf has been providing us geeks with angsty roleplaying pleasure as vampires, werewolves, and various other beasties, ever since the early 90s. Guess what - it's over. I'll have to admit that it takes guts to have your RPGs' 'big story' include the end of their world, but they're doing it, and they've got a date, 171 days from now." This seems to mean that well-known pen-and-paper RPG titles like Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, and Hunter: The Reckoning are genuinely being retired.
End of an era (Score:5, Interesting)
I was never huge into these games. But, it sure influenced a whole genre of RPG, impacted the themes of a whole lot of MUSHes, and was certainly the chief theme of LARPs, if not the originator of the style.
So much for being immortal. Now I feel really old--I've seen a class of gaming come and go.
WW's done this before... (Score:5, Interesting)
I sit here looking at the Mage poster on my wall: "The Traditions stand in ruins... The Technocracy has won. Join the last stand in the war for reality." (Revised Edition -- March 2000)
Just an excuse for a new edition of everything. It's sad when a once-creative company runs out of ideas. "Let's do the whole thing over again," is a sad excuse for an original concept. But "Demon," "Mummy," and "Engel" just aren't selling like "Vampire" and "Werewolf." Heck, they aren't even selling like "Mage" and "Changling."
But they are selling like "Wraith."
I swear this is not a troll. (Score:3, Interesting)
That's not to say that WW hasn't dropped a few great games; Mage (in its various forms) has always been a great game regardless of being set in the WoD, Exalted continues to amaze me, and the Sword and Sorcery series simply rock. I could go on.
But the whole World of Darkness itself... I've never found it appealing. Sorta grated on the nerves, if you will. Never really understood the point, I suppose. I guess I need more angst in my life, who knows? I'll certainly lose no sleep knowing it's gone, though. Maybe now WW can do more of the "different" stuff.
The End of the World? (Score:4, Interesting)
Good luck (Score:4, Interesting)
It will be interesting to see how they handle that, obviously 4th edition will still have vampires and werewolves and such around, but it seems like the Technocracy winning the Ascension would pretty much put an end to all the other supernatural stuff. Once the Technocs have complete control of both the mundane and magical human worlds and don't have to worry about the Traditions anymore, i expect it wouldn't take much time for their focused attention to deal with all the other elements they wish to eliminate.
It'll be interesting to hear about (i'm still catching up with the changes to 3rd edition) but i'm not sure if i'll be interested in buying the new sourcebooks and playing in that world.
I'm feeling ambiguous (Score:2, Interesting)
As a long-time WW player, I have a bit of an ambiguous feeling about The End (tm). On the one hand, it is a good thing to end the WoD as we know it. The VtM setting was complete enough; there wasn't much to say anymore. It is exhausted. As far as I've heard from others, WtA and MtA had the same problem. It is good that the folks at WW finally wrap it up.
OTOH, I sincerely hope that this is not an excuse for *another* revised version of all their WoD games. Furthermore, this whole End of the World business reeks of marketing.
I hope that WoD V2.0 will be something worthy. Please don't let it be a new WoD with just some other names.
der Joachim
And if you're not going to be using your car (Score:4, Interesting)
If you create something, it's yours. You don't owe the world anything.