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PC Games (Games) Entertainment Games

Biofeedback Game Soothes Minds 14

Posted by simoniker
from the my-chakra-ran-over-your-mumm-ra dept.
Thanks to GameSpot for their story trailing the November release of the biofeedback based PC/Mac game, Wild Divine. This previously Slashdot-covered, very unconventional title uses a "biofeedback component [to] measure a player's galvanic skin response (GSR) and heart rate variability", and in a quoted gameplay example, "...a player who's required to lower a floating feather won't be able to do it until moving into a somewhat meditative state." Unfortunately, the newly announced "introductory price of $129.95", including biofeedback hardware, may cause a little muscle tension, but the official site has new info on hands-on demo locations.
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Biofeedback Game Soothes Minds

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  • by fireduck (197000) on Monday September 15, 2003 @10:47PM (#6971261)
    i can remember way back in the day when i had my atari 800. some computer mag had a program that supposedly monitored your biorythms. so, being the industrious 5th grader i was, i typed the thing in and then went about constructing the necessary hardware. As I recall, the instructions had me disassembling one of the paddle controllers, banana clipping wires somewhere inside the paddle and then clipping the other end to aluminum foil wrapped around my finger.

    unfortunately it never quite worked right. on the other hand, it was definitely a lot cheaper than $129...
  • Re:!care (Score:4, Interesting)

    by gl4ss (559668) on Tuesday September 16, 2003 @07:26AM (#6973705) Homepage Journal
    troll or not i underline it too.

    i mean, with lines like "The game is cast in a way that it looks and feels like magic, but it's all working within the psyche." and "With various mind and body exercises, the player navigates--during a healing journey--into a lush, pleasurable fantasy world filled with challenges, adventures, and other experiences to reduce stress, center the mind, and calm the body, cultivating an enhanced sense of self and soul-awareness.", now, soul awareness and other stuff is usually the kind of crap that hare krishnas & etc use when they're trying to sell.. krhm.. 'donate' you a book(against your donation to them) about some mind excersises and crap.

    gameplay wise there's not much there. if i want a soothing experience i take a book and read it... not force myself to slow pulse to watch some pre-rendered shit game(by the showoff video it looks like it's a cdi game!).

    "transforming experiences" my ass, it looks very much like a beefed up relaxation audio tape.

  • Feeling Good (Score:2, Interesting)

    by slevin (67815) * on Tuesday September 16, 2003 @12:48PM (#6976747) Homepage
    I find this thing to be fascinating. I've spent some time doing biofeedback and had a really positive experience with it. There was a lot to do with on screen videos and sounds. Unfortunately, I had to pay a professional $120 an hour for the priveledge. If people could pay that once and get the positive experiences of easy to do, self instructing mindfulness meditation the world might be a little bit a better place.

    Scientific research has done much to demonstrate the effectiveness of this sort of activity regarding health and emotional well being. Personal experience has also shown this to be true.

    I for one am excited and expect to gladly shell out $130.

An Ada exception is when a routine gets in trouble and says 'Beam me up, Scotty'.

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