What MUDs Do You Play? 119
RotW Inc asks: "Well now that we've asked the question about what free clients to find for 'mudding', lets start asking the readers which MUDs they prefer? I've been playing Arcane Nites for many years, and recently they've gone under an entire coding change (exp per hit, spheres that contain skills anyone can practice, a hiding/sight % system, ranged fighting, and that's just a taste) and I'd like to compare that to the favorites of others out there."
re: what muds do you play? (Score:2, Informative)
Genocide (Score:4, Informative)
Genocide. Find it here. [geno.org] (telnet geno.org 2222)
There are no other MUDs.
Dark Castle (Score:3, Informative)
It is in the state of being rewritten. Check it out : Dark Castle [dcastle.info]
LambdaMOO (Score:2, Informative)
disclaimer-- its been about 5 years since i last logged on so who knows how much it has changed since then..
Re:Non-DnD MUDs (Score:3, Informative)
Try Shadowrun MUSH [dnaco.net]. It's based on the Shadowrun RPG which is set in the near future and is a combination of high-tech and magic themes. I played there until around 1997 when I realized I was wasting my life on MUSH's. :-)
Comment removed (Score:3, Informative)
Re: what muds do you play? (Score:1, Informative)
Check topmudsites.com (Score:3, Informative)
Re:Non-DnD MUDs (Score:1, Informative)
try it out if you feel like it - swmud.org:6666
Re:Non-DnD MUDs (Score:3, Informative)
It's not straight Fallout post-apocalyptic, it's a mix between that and cyberpunk. So on top of the wastelands and mutants, you've got megacorporations, implants, and the matrix. Fully coded matrix, great implant and drug system, vehicles, multiple towns, completely custom code base developed from the old Lambda core back in 93. Dedicated playerbase.
Only downsides? Rough learning curve, and a vicious group of players who try to accurately simulate the cut throat nature of a gritty dark future.
Having said that, I strongly recommend it.
Re:Genocide (Score:3, Informative)