An anonymous reader writes "A former beta tester has written up a negative, but interesting, review of the 'virtual world' MMO title There. While it mainly contains sarcastic remarks directed at the game mechanics (or lack there-of), near the end it also claims that There is 'a mirror of the shallowest possible view of American consumerist society.' It concludes by saying that There is missing anything that would classify it as a game, and that as a chat service it capitalizes on 'our society's tendency to believe that being attractive is a prerequisite for being accepted by others.' Should developers try to be aware of whether their game will reproduce negative trends already present in real life?"
We recently ran a story
on the official launch of There, a game that has its fans
as well as its detractors.