Square Enix Officially Unveils Final Fantasy XII 87
squareamp writes "According to 1UP's in-person report from the Tokyo unveiling, Square Enix has officially taken the wraps off of the latest Final Fantasy game - Final Fantasy XII. There are new images available of our main characters: Vaan (1), Vaan (2), Ashe (1), Ashe (2) - who are both described as Humes (taking a page from the race system of Final Fantasy XI: Online)." 1UP's coverage of the event also reveals "there won't be any branching-path system in place", possibly making the game more freeform, which could be "a large (and welcome) step away from the very linear scenario design of past Final Fantasies." The creators also indicated the game is 70 percent done, and is currently "due to be released in Japan in summer 2004."
Welcome? (Score:5, Insightful)
Also, in a preemptive response to the inevitable "Final Fantasy games invented the need for a strategy guide" comments: Shut up! Just because you're too dumb to figure out how to do things in the game without the guide, or you're too lazy to take notes while you play so you can actually remember the important details and figure things out on your own doesn't mean the strategy guide is *required*.
It amazes me that people think like this and then wonder why the adventure genre dried up.
no branching path == extremely linear (Score:1, Insightful)
The way I see it, a branching path system involves different results to your actions... something I don't recall any FF game having.
It just seems to me that they're trying to pretty up the same old game using new-fangled wording.
Re:Two heroines (Score:4, Insightful)
the other problem is that most of you aren't girls. you'd be surprised how many girls like beautiful men. ^_~ and they're straight too (both the aforementioned girls and men).
Us growing up, them not (Score:2, Insightful)
So, they don't appeal to us as much as the old ones did, necessarily because we're inching away from the target audience year by year...