NWN - Hordes of the Underdark in Stores 224
morcego writes "BioWare has done it again. Another expansion pack for Neverwinter Nights has been released. This time, it's Hordes of the Underdark, in case you haven't been following. Reviews are already available, including it being rated 4.5/5 on GamesDomain.
Atari (the publisher) also have a press release about it."
Great (Score:5, Insightful)
I know this is offtopic but, (Score:5, Insightful)
it just goes to show that quality can still be found in new games, as opposed to crap we find in sw:galaxies, enter the matrix, or deus ex 2.
my hat's off to bioware...
Good news (Score:2, Insightful)
Re:Note to Linux users! (Score:2, Insightful)
Re:first post (Score:2, Insightful)
To each his own, but Non-MMORPG roleplaying games will always have their large market, as storytelling is what many people look for in a good game, not hack n' slash.
Other Horde Reviews (Score:4, Insightful)
The last expansion pack for NWN was a bit of a let-down (it averaged a 79% [gametab.com]) but this pack seems to have much better chances [gametab.com].
Does anyone have any statistics on how the intitial release and first expansion pack fared at retail? I am looking forward to a full-blown sequel, but the publisher seems here [gametab.com] more willing to issue a "Gold Edition" than to invest in a new full game.
quadratic? like a parabola? (Score:1, Insightful)
Re:first post (Score:5, Insightful)
MMORPG's are certainly highly addictive, but so far, have not really progressed much beyond being a skinner's box wraped up in some fantasy and garnished with ample opportunity for socialization. (not entirely a bad thing) Single player RPG's, on the other hand, are a lot like interactive novels. Games like NWN that provide robust development tools to end-users are essentially interactive novels which encourage fan-fiction.
MMORPG's and games like NWN both have their distinctive niches and, while they may be based around the same sort of fantasy universes, are completely different animals which are both unlikely to go extinct anytime soon.
bioware + linux (Score:5, Insightful)
Not only that, but I believe the company has totally raised the bar for computer game standards. An auto-updater is included, support for Mac and Linux, standalone servers, tons of downloads on their server (they even host a fan-made movie [bioware.com]), etc, etc.
I hope they come out with more mods, or at the very least keep improving on a really fun game.
Front Page (Score:1, Insightful)
I mean the odd one or two I could understand, but every bit of news about the game turns up here... pretty much the only game with this honour
Re:Note to Linux users! (Score:3, Insightful)
Blah Blah Blah (Score:2, Insightful)
I won't post a link to the the authors homepage as I don't want the guy
Re:No need to wait, here's the torrent (Score:2, Insightful)
Re:Anyone disappointed at NWN (Score:3, Insightful)
Well, I never even finished playing the initial scenario beyond chapter 3. I bought the SoU expansion and never played its campaign. I'm gonna buy HotU this weekend and to be honest with you, I don't even intend to play it's campaign either anytime soon. Multiplayer is where its at. Remember that Dungeons and Dragons was originally a social role-playing game? Neverwinter Nights actually re-creates this when you play online. Get your butt online on some PW server like the Nordock one that guy mentioned in the post above and you'll see what I'm talking about. You can't beat a party of 4-5 real humans on your team for total and complete chaos and D&D goodness. Add a DM who is invisibly making it rain monsters on you and you will be having the time of your life.