Please create an account to participate in the Slashdot moderation system


Forgot your password?
Last Chance - Get 15% off sitewide on Slashdot Deals with coupon code "BLACKFRIDAY" (some exclusions apply)". ×
First Person Shooters (Games) PC Games (Games) Entertainment Games

Approaches To Teamwork In Online Games Surveyed 31

Thanks to GamersWithJobs for their piece discussing a new study about teamwork in online games. The study homepage has a PDF download of the student-authored paper, which is based on a survey interviewing "a total of 4,712 people" about their team-based gaming experiences online. In terms of improving and evolving teamwork, a variety of options are discussed: "A central commander role like in [Half-Life mod] Natural Selection supports the team aspect... and received positive feedback. However, an unskilled commander might destroy the team experience, as indicated by the votes for S2's Savage."
This discussion has been archived. No new comments can be posted.

Approaches To Teamwork In Online Games Surveyed

Comments Filter:
  • Tribes 2 ? (Score:2, Informative)

    by Grand (152636) on Monday December 08, 2003 @07:21PM (#7664265)
    "A game like Tribes 2 'scored' in both 'worst support for teamwork' and consequently 'worst teamwork experience'."

    Shouldnt this be Tribes *1*. In Tribes 2, classes and roles actually mean something. Tribes 1 on the other hand.....

In 1750 Issac Newton became discouraged when he fell up a flight of stairs.