Open-Source Cube Engine Gets Major Update 27
An anonymous reader writes "Cube, the Open Source (ZLIB) multiplayer and singleplayer FPS game and engine for Windows/Linux, has finally put out a new release. New features include demo recording/playback, new arena multiplayer modes, jumppads, improved mapmodel physics and configurability (bridges), mp3/ogg playback and a completely new cube soundtrack, many cool new maps and more! Get this 'Doom/Quake-style [engine] with some uncompromising brutal oldskool gameplay' at cubeengine.com."
So dark (Score:4, Interesting)
I heard a myth that game engines can generate more polygons in the dark. Can someone verify if this is complete BS?
OS X (Score:1, Interesting)
open source + quake3 (Score:2, Interesting)
QFusion [quakesrc.org] is an open source quake3 client, written from scratch.
Just thought i'd post a link to it,
cause it's an impressive accomplishment,
and the source code is beautiful...
and the engine's speed compares favorably to the real Q3 client.