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First Person Shooters (Games) PC Games (Games) Entertainment Games

Open-Source Cube Engine Gets Major Update 27

An anonymous reader writes "Cube, the Open Source (ZLIB) multiplayer and singleplayer FPS game and engine for Windows/Linux, has finally put out a new release. New features include demo recording/playback, new arena multiplayer modes, jumppads, improved mapmodel physics and configurability (bridges), mp3/ogg playback and a completely new cube soundtrack, many cool new maps and more! Get this 'Doom/Quake-style [engine] with some uncompromising brutal oldskool gameplay' at cubeengine.com."
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Open-Source Cube Engine Gets Major Update

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  • So dark (Score:4, Interesting)

    by superpulpsicle ( 533373 ) on Sunday December 28, 2003 @12:28PM (#7821906)
    What is wrong with FPS nowadays, every game gets darker and darker. I have my brightness maxed out on my monitor and gamma way up.

    I heard a myth that game engines can generate more polygons in the dark. Can someone verify if this is complete BS?
  • OS X (Score:1, Interesting)

    by Anonymous Coward on Sunday December 28, 2003 @12:54PM (#7821995)
    Any news of a mac port for this?
  • open source + quake3 (Score:2, Interesting)

    by slackergod ( 37906 ) on Sunday December 28, 2003 @01:16PM (#7822058) Homepage Journal
    while there's a thread on the subject of opensource fps engines...

    QFusion [quakesrc.org] is an open source quake3 client, written from scratch.

    Just thought i'd post a link to it,
    cause it's an impressive accomplishment,
    and the source code is beautiful...
    and the engine's speed compares favorably to the real Q3 client.

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