Japanese Gamers, Retailers, Developers Sum Up 2003 54
Thanks to Game Science for their news story compiling the results of an end-of-year survey in Japanese videogame magazine Famitsu. Among the intriguing results: the most popular game of 2003 for readers was Namco's GameCube RPG Tales Of Symphonia, with another GC title, Mario Kart: Double Dash!!, coming in second, and Square's Final Fantasy X-2 for PS2 was voted the most disappointing title of the year. Elsewhere, game developers and shops voted Western-developed Grand Theft Auto III the game that "sold better than your expectations", and Square Enix's Final Fantasy XII is the most-awaited Japanese title of 2004 among developers, retailers, and gamers, with that company's Dragon Quest VIII firmly ensconced in second place. Finally, as an aside, the Game Science site has collected a neat conglomeration of Happy New Year postcards from Japanese game developers.
Re:Top 2 most popular games in Japan? (Score:5, Informative)
The Gamecube is alive and kicking, and if xbox were the console of another company, like sega, xbox would be dead. There is no real reason to own a xbox now; if you love FPSs, you should get a PC, for almost the same price.
trailer (Score:2, Informative)
http://www.gametrailers.com/gt_vault/t_tal
Re:Such hope is kind of sweet, really (Score:1, Informative)
However, in spite of all this, it doesnt mean I have lost faith in the FF series at all. Ive played 6 of the titles including the original on the NES, and they have all been incredible games. Even FFX-2 is not really BAD, it was just kind of lame comparitively.
As a more direct comparison, during the golden age of bond movies (sean connery years), if one didnt live up to expectations, did that really mean you werent going to watch any new ones that came out?
Re:Top 2 most popular games in Japan? (Score:3, Informative)
Bashing GameCube is the trendy thing to do, but it's not very accurate. Nintendo's games and well made 3rd party games (i.e. Soul Calibur 2) sell really well for the GameCube. The only stuff that doesn't sell well on the GameCube is half assed ports of multiplatform games. Publishers get confused and blame Nintendo for the GameCube version bombing when they released it 6 months after the PS2/Xbox versions and it looked better on the PS2 (which is a lot less powerful).