Thanks to Game Studies for their Edward Castronova
-authored article discussing the economics of massively multiplayer games
, which asks the question: "Will these economies grow in importance? Second, if they do grow, how will that affect real-world economies and governments?"
It's suggested that "the mere fact that Earth economies may suffer as people spend more time in cyberspace does not imply that humanity is worse off"
, as "the basket of produced goods is simply changing."
Finally, some of the unique economic facets to virtual worlds are pointed out: "Economics, on Earth, argues that no wise government will try to control prices. In an avatar economy, however, the government can effortlessly peg many prices at any value."