Trying Your Hand at Level Design? 382
Utawoutau asks: "As a student nearing graduation with high interest yet no game industry experience I have been taking a serious look at the position of Level Designer. In order to apply for such a position of course, I would need an impressive portfolio. I am aware that a number of games, Neverwinter Nights for example, come packaged with level development tools and that a number of other games have tools (official or not) that are readily available on the Internet. I am interested in hearing opinions from others that have experimented with the level design tools for a number of games as to what they found the easiest, the most fun, the most in depth, and the most impressive to work with. In particular, I am interested in a game whose tools strike a good balance between all four of the above criteria."
how to procede (Score:5, Funny)
2: say there your own
3: get job
4: Stab manager in back, get his job
5: golf with the producers backers
6: back stab producer
7: get backer for YOU game
8: SHip it when it's half done, retire.
I figure about 8 month worth of work.
Re:Easy? Intuitve? Powerful? (Score:2, Funny)
Level design is for conformists. (Score:3, Funny)
Get down and dirty.... (Score:3, Funny)
I suggest you get down and dirty with the game, and use a hex editor to write your level files!
Really! It's not so hard, (after all, there's only 16 possible combinations in hex, and English has 26 in the alphabet!)
Just open a file or two in a good hex editor, and start tweaking. I'm sure it'll "come to you" after a bit of experience...
Or conversely.... (Score:5, Funny)
2: Design kick-ass games after hours.
3: Get your work stolen by your sneaky co-worker.
4: Beat the Master Control Program for domination of your codez.
5: Become the newest exec (you even get your own helicopter!)
"Greetings Programs!"
Re:I'm curious... (Score:1, Funny)
I agree. Posting as AC is a good way to preserve one's intelligence.
A tip (Score:4, Funny)
Three rules (Score:3, Funny)
2) at least one tunnel
3) pop up some fruit, or keys from time to time