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Unreal Tournament 2004 Demo Released 314

Posted by simoniker
from the frag-em-all dept.
JSDopefish writes "The demo for the PC game Unreal Tournament has been released, and Blue's News has a full list of mirrors [including BitTorrent links from GameTab and AIXGaming] for downloading the 209mb Win32 client. If you like classic Deathmatch, it's a great game - I still love one on one deathmatch. The site explains: 'The Unreal Tournament 2004 official demo includes five playable game modes, and offers fans their first taste of Unreal Tournament 2004's two new game modes: the introduction of the hyper-charged Onslaught mode and the return of the fan-favorite Assault mode, which last appeared in the original Unreal Tournament. The demo also features established gametypes like Deathmatch, Capture the Flag and Bombing Run'."
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Unreal Tournament 2004 Demo Released

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  • Another Mirror (Score:5, Informative)

    by ASayre8 (612723) on Thursday February 12, 2004 @01:22AM (#8255609) Homepage
    Another mirror at runuo.com [runuo.com] (Plug: Check out the site while you're there! ;-) )
  • by gooberguy (453295) <gooberguy@gmail.com> on Thursday February 12, 2004 @01:22AM (#8255610)
    I love UT2004. I downloaded and installed it a couple hours ago, and I'm amazed. Finally, there is more focus on the gameplay and less on the graphics. This equals the win for all of us with Radeon 7500 PCI graphics cards.
    • by Anonymous Coward on Thursday February 12, 2004 @01:24AM (#8255616)
      UT seems to be moving more and more towards tribes, and this is from a guy working on Tribes 3, which also uses the unreal engine, albeit heavily modified... ;)

      Glenn Fiedler,
      Irrational Games.
      • UT seems to be moving more and more towards tribes

        Tribes, or Tribes 2? As I'm sure you know, before the "classic" patch, there was a world of difference between the two.

        Tribes was the first game that I played that ever lead to me scolding a 30 year old man like he was a 10 year old child for deathmatching in a team game.

        LK
    • Yeah, my first impression of this game is that it is exactly like Tribes 2, except the turrets are user contolled, and some of the team play modes are different (but AWESOME). At first, I found the vehicle control mechanisms a little bit worse than Tribes 2 (you have to hold down jump to gain altitude) but I guess I can live with it. Having the multitude of variety in vehicles should make the teamplay interesting.
  • by AIX-Hood (682681) on Thursday February 12, 2004 @01:25AM (#8255617)
    And who could forget the UT 2004 Linux server: http://www.filerush.com/torrents/ut2004-lnxded-dem o-3120.tar.bz2.torrent [filerush.com]
  • Fun with Torrents (Score:5, Informative)

    by The Human Cow (646609) on Thursday February 12, 2004 @01:25AM (#8255619) Homepage
    Here [213.158.116.18] is a torrent, if you need it.
  • Anyone know any BitTorrent links for the Mac version, also released today [insidemacgames.com]?
  • Gotta frag in linux (Score:5, Interesting)

    by notanatheist (581086) on Thursday February 12, 2004 @01:25AM (#8255625) Homepage
    If the linux install is on the CD I'll be buying another game at near full price. :)
  • So far so damn good (Score:5, Interesting)

    by PHlLlPY (670556) on Thursday February 12, 2004 @01:27AM (#8255633)
    I was thinking of posting this myself but I haven't gotten around to stop playing the thing to do so. the emphasis seems to be more on teamwork than solo rambo stuff as before. it runs about as good as UT2003, which isn't saying much as my GF3 is really showing its age. I will definitely be buying this when I see it at Bestbuy, unless of course Doom3 or Halflife 2 suddenly decide to appear on the shelf.... go download it
  • Should be in by the 20th. Happy fragging to all.

    Personally, I'm looking forward to assault mode the most.

  • hmmm (Score:5, Insightful)

    by Anonymous Coward on Thursday February 12, 2004 @01:32AM (#8255662)
    Anyone got an ETA on the linux version?

    Once Nvidia becomes a bit more solid on 2.6, I imagine a AMD64 compiled unreal 2004 with 2.6 would be quite a nice experience. Although there are still some K8T800 chipset support problems for linux with the popular boards like MSI K8T neo and others. The Nvidia chipsets don't seem to cut it in the benchmarks at the moment, so unless they drop their price point the VIA is the way to go.

    For those of you looking for other games on linux. Savage the battle for Newerth has just released a huge update for their retail version which speeds things up nicely. THE game of late 03 early 04 is Savage. Definitely worth a look-see if you haven't tried it yet.

    Thinks are looking up for a linux desktop:

    2.6 kernel
    open office 1.1 is nice
    new KDE and Gnome releases
    mozilla 1.6 and firebird steadily approaching a 1 release
    GIMP 2 comming up real soon, and that SVG one (name?) too.
    Jahshaka and Gstreamer are promising for video editing, as is the commercial Mainactor from Mainconcept.
    Enemy Territory native, Savage Native, Quakes, Tons of stuff under WINE.
    Seeing some rad stuff from GPL Blender 3D, commercial Maya and Apple Shake working in industry.
    Good ol' apache tanking along.
    some of the GPL databases slowing moving from mid-commercial to big iron.
    Innovation in python and php.

    This damned well rocks. I don't code, so thank you to all the coders who have made this the year of the FULL desktop switch.
  • Mac too (Score:5, Informative)

    by Skrectumis (687389) on Thursday February 12, 2004 @01:34AM (#8255669)
    Yup, it's out for the Mac as well. Macgamefiles.com has a couple of mirrors for it...painfully slow mirrors, but mirrors none the less.
    • Macgamefiles.com has a couple of mirrors for it

      I've tried a few of those mirrors and have gotten only corrupted files. I've tried downloading with OmniWeb, Safari, IE, and even tried curl. No go, I just keep getting files that have corrupt bzip2 blocks...
    • Re:Mac too (Score:3, Informative)

      by 47Ronin (39566)
      If you have it, use wget -c [url] ..if not use curl with the continue option. I just got the Mac demo and it runs pretty good on a 1.4 GHz G4, 1 GB RAM, Radeon 8500.
  • by superpulpsicle (533373) on Thursday February 12, 2004 @01:38AM (#8255690)
    When I bought Unreal 2003 my expectation was thru the roof. Two months later I find myself only using the game to test video cards.

    I am sorry but this company milked the unreal series to the degree of no return. Not sure I can spend any more $$$ on another potential disappointing sequel.

    Doom III and half life 2 demo... those should be ready by the year 3004. But that's still before the next Duke 3D which will be here in 4004.
    • by DAldredge (2353) <SlashdotEmail@GMail.Com> on Thursday February 12, 2004 @01:52AM (#8255774) Journal
      Download the damn demo and try it before you bitch.
    • by Anonymous Coward
      Yeah, I had high hopes for UT2003 too. Until I played the demo and figured out it wasn't much more than UT with prettier graphics, and decided not to buy it. Maybe you should have done the same thing?

      Since you're not sure if you can spend more money of a sequel, why don't you try the damn demo first before complaining? Maybe it'll make up for 2003's suckiness. If not, just delete it and move on.
  • Sound (Score:5, Interesting)

    by jrockway (229604) * <jon-nospam@jrock.us> on Thursday February 12, 2004 @01:39AM (#8255696) Homepage Journal
    How's the sound support this time around? Still OpenAL?

    Hopefully the Linux version will have ALSA support this time; I had to add it myself. If you'd like ALSA support (surround sound, good shit!), visit my website and download the new OpenAL driver. Thank you, Open Source :)
  • Try voice chat (Score:5, Interesting)

    by jmv (93421) on Thursday February 12, 2004 @01:43AM (#8255719) Homepage
    For those interested, UT2004 is using an open-source codec [speex.org] for voice communication between players. It's also probably the first game to support wideband (16 kHz) communication.
  • Mac BitTorrent link (Score:5, Informative)

    by Anonymous Coward on Thursday February 12, 2004 @01:47AM (#8255752)
    Download the zipped file then open the .torrent with your favorite BT client.

    http://www.elroyonline.net/misc/ut2004torrent.zi p
  • Icculus Rocks (Score:5, Informative)

    by Anonymous Coward on Thursday February 12, 2004 @01:57AM (#8255795)
    I'd hereby like to thank Ryan 'icculus' Gordon for his hard work on the Linux and Macintosh clients. (linux one is forthcoming tomorrow, Ryan needs to sleep before he can coherently fix a bug that's still in the linux client)

    Andrew 'ashridah' Pilley
  • VERY impressive.. (Score:5, Interesting)

    by CashCarSTAR (548853) on Thursday February 12, 2004 @02:01AM (#8255812)
    I'm not a big fan of the Quake-style deathmatch type games, I much prefer smaller locations, CS/DoD style..

    However, the Demo is a LOT of fun. Assault mode is very good, at least it shows off a good map. There's 6 seperate objectives for the attackers to do, and it's fast paced enough to keep it interesting.

    Onslaught mode is really good too. I'm not a big fan of the map, but the mode itself has promise. It's basically a sci-fi BF1942, just a lot faster.

    And it runs just as well as UT2003. Good programming.
    • Onslaught mode is really good too. I'm not a big fan of the map, but the mode itself has promise. It's basically a sci-fi BF1942, just a lot faster.

      There's one big point about Onslaught that makes it better than BF imo - BF you could take control points in any order, Onslaught forces you to work your way towards the enemy base by running lines between the CPs. Depending on the layout (which is customizable) you can be forced along one path, or allow branches. Thus there's some actual strategy involved i

  • great... now joe's gonna go around the office and get everyone to play this, which'll put duke back /another/ year. what we need to do is stop putting out interesting online fps games for a bit so that they can finish that darned thing :)
  • Trollin' for love (Score:5, Insightful)

    by mrshowtime (562809) on Thursday February 12, 2004 @02:21AM (#8255891)
    Well, the basic game has been improved and the weapons seem to basically do the same amount of damage now. The vehicles are horrific though. I was hoping that the vehicles would at least be on par with HALO, but they are far from it. I was wondering why nobody was using the "humvee" aka "warthog," that was until I tried it... It's like the designers said "Hey! lets make a vehicle that nobody can actually drive!" In Halo, the warthog takes a few seconds to get used to, but then it just feels right. I could not get the damn humvee in UT2004 to even turn at all. The flyers in UT2004 are fast, but are generally ineffective. Then there's the tank... Once again the designers seemed like they tried to make the tank as boring as possible. The new maps are pretty well designed and like I said before, the standard (non vehicle) gameplay has been sanitized to the point of being very blaise. Every time I play UT2004 it reminds me of how fantastic just plain old Half-Life's multiplayer weapons were. Ultimately, "Atari," has dropped the ball on this one. It does not hold up against Halo, let alone any of the next-gen titles like HL2.
    • Re:Trollin' for love (Score:5, Interesting)

      by bogie (31020) on Thursday February 12, 2004 @04:22AM (#8256294) Journal
      Play more. The vechiles turn fine, you just need more practice. The tank and the big truck both drive and turn slow but rest assured they do turn. IMO the tank drives like it should. It has a very powerful gun and if they made it any faster you'd just kick everyone's ass with no skill. Also once you get used to the hoover thing and the small baja car you'll be flying around. There are limits as to what you can do on a keyboard though. The vehicles are not ineffective, like I said you just need more practice.

      This game also runs well and looks great, it performs better than Halo ever did on the PC. UT2K3 did get old and boring because well that's what happens after a while when you have a FPS with not much depth. With the vehicles they've added they have made playing UT fun again. I can't wait to see what the mod community comes up with. Think Wild West with a Horse Drawn Stage coach and a gatlin gun hanging out the back, etc.

      To each his own, but I suggest others play for themselves and form their own opinions.
      • Re:Trollin' for love (Score:4, Interesting)

        by MMaestro (585010) on Thursday February 12, 2004 @09:50AM (#8257319)
        IMO, the vehicles are "fine" but they aren't balanced out too well. The AVRiL (an anti-vehicle missle launcher for foot soldiers) is SUPPOSED to stay locked onto an enemy if you keep your crosshairs on it, but we all know within a few weeks every flyer is gonna be a Red Baron and using it on ground vehicles is useless since the rocket has a tendancy to skim too low (read : hit the ground).

        There are anti-vehicle turrets that shoot dual lasers, cool. But they don't do any splash damage, have a relatively long fire delay (for gameplay this fast), and is impossible to use against foot soldiers. Not only that, the Tank (I can't remember the name) can destroy a laser turret in just ONE shot, so if the enemy team manages to get tanks on both flanks of your base, you might as well forfeit because enemy vehicles are gonna be running you over in your own base.

        This may be a unique problem for me, but like you said, people should play it for themselves and form their own opinions. Just don't expect a Tribes, Battlefield 1942, or Halo type gameplay.

    • by McCarrum (446375) <mark@limburg.gmail@com> on Thursday February 12, 2004 @05:06AM (#8256397)

      > It does not hold up against Halo, let
      > alone any of the next-gen titles like HL2.

      I, for one, welcome our new time travelling overlords ...
  • Does anyone else miss Domination mode? That was always my favorite, and the one I'm the best at. Maybe someone could write a mod for it?
  • ah crap (Score:5, Funny)

    by filtur (724994) on Thursday February 12, 2004 @02:23AM (#8255901) Homepage
    209mb Win32

    Damn my Dial-up Modem to Hell!!

  • by KFK - Wildcat (512842) on Thursday February 12, 2004 @02:26AM (#8255921)
    From the "storyline":
    Looking to the past, the nefarious powers hidden in the shadows knew that when threatened by an enemy, the masses would give up their freedoms in the name of patriotism. And so it was that in all but name, the human race was once again ruled by Imperial forces.

    Hmm... Reminds me of something [whitehouse.gov]...

  • Since I have a Powerbook as my newest computer, and my PC is vastly out of date and unable to play this game, I'm stuck watching the trailer, for the time being. Also, I'm a big fan of Halo, so this might sound a little biased, but when you watch the trailer [atari.com] from the website, there seem to be many, (too many?) similarities with Halo, especially with the vehicles. I guess a tank is a tank and the basic design doesn't vary too much, but I swear they licensed the Warthog from Bungie because it looks nearly id
  • AIXGaming? (Score:4, Funny)

    by dghcasp (459766) on Thursday February 12, 2004 @02:49AM (#8256000)
    AIXGaming?

    You mean it runs on the RS/6000's PowerPC processor?

    Yay! I've gotten so sick of rogue in an xterm.
  • by LarsWestergren (9033) on Thursday February 12, 2004 @03:42AM (#8256173) Homepage Journal
    Appearently, the game comes on SIX cds! Holy hi-res textures, batman! However, they are going to release a DVD edition, I urge you all to buy it! (You are going to buy the game if you like it...right?)

    I am so fed up with having games that come on DVDs for consoles being converted to lots of easy scratchable CDs for the PC release. At least if you are a RPG fan it is beginning to feel like we are back to the good old floppy times. "Please insert next media..."

    When it comes to the game itself, I have read that the music and atmosphere resembles the first game, which I think is great news. I loved the original UT for daring to do something different in design and gameplay from just a Q3 clone. When UT2003 came I was disappointed to see they had taken a step closer to Q3 with lots of colored lights and space dungeons all over again. But in UT2004 levels such as the two trains are back (this time called Convoy appearently).
  • by zeekiorage (545864) on Thursday February 12, 2004 @03:45AM (#8256184)

    The site linked in the article (bluesnews) dosen't list all the mirrors, here is the real mirror list from Atari's web site...
  • by CAIMLAS (41445) on Thursday February 12, 2004 @04:21AM (#8256291) Homepage
    Totally awesome. I beat Halo two nights ago (or so - took roughly 14 hours to beat. now I just want to beat the level designer), and I can tell you: there are some definite vehicular comparisions.

    The "scorpion" in UT2k4 is a lot like the warthog, only better: it only takes a single person to drive it and shoot, and you can shoot/aim with your mouse while you steer/drive with the keyboard. maneuverability is a little bit less, but that's not much of a complaint - it feels nearly identical, seriously. Oh, and one more thing: the scorpion definately trumps the warthog, if for no other reason: the retractable 'blades' that pop out with alternate fire. we're talking about a 30+' driving blade. Makes vehicular homicide fairly easy. :P

    The fliers are also quite fun. IMO, the vehicles in general are better than Tribes and Tribes 2... I kept expecting my character to jump higher, and tried to use the jetpack, however - it feels that similar at times. :) I can't wait for Tribes Vengeance. That will rock the house!

    I've not yet gotten to play the game online - it appears that by the time I was comfortable enough with the 'single player' mode of the demo, you folks slashdotted the servers. :P My brother played it yesterday for a couple hours, however, and said that the network code sucked, even with a low latency: he'd get lag and disconnects, particularly when he was driving a vehicle. Anyone else experience that?
  • Does anyone know if there are benchmarking scripts included anywhere in the UT2004 demo? I'd like to collect some solid benchmarks that don't involve me mentally averaging out the on-screen FPS counter while I'm playing capture the flag...
  • by CritterNYC (190163) on Thursday February 12, 2004 @07:00AM (#8256689) Homepage
    If you like the multiplayer team aspects of UT2k4, be sure and check out Unreal 2 eXpanded MultiPlayer. It's also based on the Unreal engine, but is completely team oriented. 3 classes of players, multiple weapons, multiple vehicles, power generators, auto-turrets, manned turrets and artifacts (think capture the flag with 4 flags). Best Unreal-based game yet, IMO.

    Official Unofficial Site [u2xmp.com]

    Some Decent Player Guides [beyondunreal.com]

    The demo is free (just patch your server list). The full version requires Unreal 2, which can be found for as little as $8 (Target Clearance)

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