Space Station Managing, Post Mortem 28
M0b1u5 writes "Mistaril is a small company with an intriguing product: Space Station Manager. It's a finalist for the Independent Games Festival and a follow-up game is planned: Luna Base Manager. However, the SSM project has a developer post-mortem which is well worth a read if you're thinking about launching a game development company, or are just interested in game development."
Re:What's so intriguing? (Score:3, Informative)
This game seems more like a sandbox environment. Still very cool looking and probably much more fun but not like the NASA-sim. (That's what they should have called it, instead of Operation: Space Station.)
Re:What's so intriguing? (Score:2, Informative)
Re:What's so intriguing? (Score:2, Informative)
http://www.thelogbook.com/phosphor/apple/stat ion.html
EOS: Earth Orbit Stations (Score:3, Informative)
Xtreme Programming (Score:2, Informative)
Re:Love it. (Score:4, Informative)
Really, what you seem to be describing is MUCH more related to small startup companies. Being a small startup GAME company does allow for some more freedom and zaniness to go on, certainly, but there are big, old, monolithic game companies, too. =)
I've worked for both small startup (non-game) tech companies, and game companies of a few different sizes. It's really being a small startup that makes the workplace -feel- exciting. The work at a game company itself is sometimes more exciting, but sometimes it's really just