Steve Purcell On Sam & Max 2's Cancellation 63
An anonymous reader writes "Saw this newsbit on AdventureGamers.com - Steve Purcell, creator of Sam & Max, made the following statement in a letter to the LucasArts fansite Mixnmojo regarding LucasArts' cancellation of Sam & Max 2: 'LucasArts' sudden decision to stop production on Sam & Max is mystifying. Sam & Max was on schedule and coming together beautifully... It's a shame to think that the [dev team's] accomplishments, as well as the goodwill that has been growing in the gaming press toward this project, will all go to waste due to this shortsighted decision.' Check out the link for the full letter. There is also an interesting editorial posted on AdventureGamers.com as well." Is this cancellation a blow the commercially developed traditional graphic adventure can recover from?
Sam & Max FPS (Score:3, Funny)
I think the only way LucasArts is willing to revive Sam and Max is to turn it into a first-person shooter. Just imagine Max with two assault rifles gunning down the bad guys, and to add insult to injury, bounces on top of the dude who just got gunned down.
Let LucasArts have their way with their FPS. We should focus on supporting the companies who specializes on adventure games. Those are the ones that truly understands the essence of Adventure Gaming.
Re:Sam & Max FPS (Score:3, Funny)
Where can I buy this?!?! It must be mine!
Re:Sam & Max FPS (Score:3, Funny)
Fantastic idea - oh, and don't forget the smart remarks they make when they frag someone.
A la the original game,"You threw the bomb out into the street? There are lots of people out there", "Yeah, but nobody we know".
Dear Lucas Arts marketing geniuses..... (Score:1, Funny)
I am dissapointed over the cancellation of Sam and Max 2. It would've been the first game of yours that I haven't bootlegged since Full Throttle and The Dig came out. Thanks a lot, now go and shove a light saber up your stupid asses!