Two-Headed Ogres Added To World Of Warcraft 48
An anonymous reader writes "It's official: Blizzard Entertainment is proud to announce that two-headed ogres, each head controlled by a different player, are now a playable race in World of Warcraft, their upcoming PC massively multiplayer online role-playing game. Giving two separate players simultaneous control of a single body, this new race introduces a unique cooperative gaming experience never before attempted. Current beta testers should expect to see these innovative new game mechanics added in the coming weeks."
ugh. (Score:1, Insightful)
King Ghidrah (Score:4, Insightful)
I prefer the First of Octember. (Score:3, Insightful)
It's less annoying than April Fools.
Re:At least they didn't lose the source code (Score:1, Insightful)
I would play this. (Score:3, Insightful)
It could be a mess to tie the control thogeter on the devs. side. But it would really create a new experience! Diverse experiences is what these games need to keep old players who want to try new things. I would hope it would be possible to choose who you will play with or go random. Maybe have rituals to transplant your spirit into another body too(changing partner). Etc.
Re:Intriguing possibilities (Score:4, Insightful)
It'd be fantastic if come tommorrow the joke was on all the nay-sayers.
-Grym
Re:April Foo--!! (Score:3, Insightful)
It may be an April Fool's yoke, but a really good one. Why? because it's believable
No one would pay a subscription for using a character that is permanently attached to another randomly chosen user, of course, but it doesn't sound completely impossible to sell.Wouldn't it be a good idea if two "ogre" players could perform some kind of ritual to merge together into a Double Headed Ogre? If there are some stats or strategic gains why not. The added HP alone could worth the inconveniences.
Re:April Foo--!! (Score:4, Insightful)
It's not much different than most games where two people pilot a vehicle (like a PlanetSide tank, one in the drivers seat, one in the gunner), except you'd be bound for the whole existence of the character.
Some people would love the challenge. Much like back when EverQuest had evil races who were hated by most NPC's. They adapted, and focused on their advantages.
If this ever were to be in the game, I guarantee you would see them in play, sometimes quite successfully. I would have a lot of respect for the duo that got a high level Two-Headed Ogre.
There is absolutely nothing wrong with innovative game thinking. I didn't buy Warcraft III because jack had changed between it and its half-decade earlier predecessor. But I would almost guarantee I'd buy WoW if it had this class (much like I bought Horizons for the dragons).