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GameCube (Games) Entertainment Games

Nintendo To Get DS Renamed, Paper Mario Sequel 53

Thanks to CNN Money for its column interviewing a Nintendo spokesperson on the company's possible strategy for the rest of 2004. Although not giving much away, the article notes official word that: "Though the company has publicly referred to [their new handheld] system as the DS since announcing it on Jan. 20, the plan was never to use that name at retail", renewing "Internet rumors [that] have suggested that system will be called 'Nitro'." The piece also mentions the company is "already planning a second wave of classic [NES] games for the GBA, with a possible launch date of the 2004 holiday season", and elsewhere, GamerFeed confirm Nintendo has announced a GameCube sequel to Paper Mario, an N64 title which was "an RPG-like game that was based on a unique combination of 2D graphics set against a 3D background." Update: 04/02 16:02 GMT by S : GI.Biz has the U.S. Nintendo release schedule for the rest of the 2004, "with Geist, Mario Tennis, Metroid Prime 2, Paper Mario 2 and Star Fox 2 all down for release between October and December."
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Nintendo To Get DS Renamed, Paper Mario Sequel

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  • ...that was based on a unique combination of 2D graphics set against a 3D background.

    *Cough* Parappa the Rapper [ign.com] *Cough*

    • by Bagels ( 676159 ) on Friday April 02, 2004 @08:52AM (#8745659)
      Trust me, it was - the characters literally behaved as if they were made of paper. When Mario takes a snooze, he flutters through the air and between the sheets; when he turns around, he spins like a coin. Some of the bosses looked like elaborate origami creations...
      • But Parappa did most of that, too. Whenever he would spin, it would be like a piece of paper stylishly twisting around, etc. Maybe Paper Mario took the concept further, but Parappa characters certainly behaved like they were paper too - it wasn't just a shortcut.
    • by Pxtl ( 151020 ) on Friday April 02, 2004 @09:02AM (#8745693) Homepage
      I don't think Parappa deserves the credit - Capcom had a long-standing love affair with 2d sprites on 3d graphics.

      I mean, hell, if we're discussing this concept seriously, how about Doom? Still, paper mario was unique in that it didn't run from its 2dness but actually made it part of its style.
      • Still, paper mario was unique in that it didn't run from its 2dness but actually made it part of its style.

        And that is exactly what Parappa did, too, way back in 1997. That is nearly three years before Paper Mario came out, which means it undoubtedly started development after Parappa had already popularized the paper look.

        And which earlier Capcom games used that kind of visual style? I am completely drawing a blank. I know newer games like Capcom vs. SNK 2 or Marvel vs. Capcom 2 do it, but I can't think
        • Oh, well, for credit for the actual embracing the 2d look with the flat paper thing, yeah, Parappa gets the credit. I'm just sayin that animating sprites over a 3d background wasn't a first for anyone. But yeah, I'd forgotten how exactly Parappa looked.
  • by warmgun ( 669556 ) on Friday April 02, 2004 @10:35AM (#8746219)
    If Nintendo is able to infuse this new Paper Mario game with the diverse gameplay and humor of Mario & Luigi for the GBA, then the game will sure to be a hit. Also, wouldn't it be nice if they included the original game as a pre-order bonus bonus?
  • by Torgo's Pizza ( 547926 ) on Friday April 02, 2004 @12:21PM (#8747248) Homepage Journal
    This is a serious question. How long can Nintendo keep using past titles and characters as their main source of creativity? Old NES titles being ported to the GBA, sequels to previous titles. Nintendo really hasn't shown anything truly new for a while now in terms of story or gameplay. Eventually this *has* to catch up with Nintendo.
    • by Rallion ( 711805 ) on Friday April 02, 2004 @12:31PM (#8747333) Journal
      They can keep using the same characters as long as the games keep being good. In fact, using the same characters is a damn good idea. People see it, and think, "Oh, I know that guy/girl/thing! The last game he/she/it was in was great!" and even if they don't buy it, they're a hell of a lot more likely to check it out.

      And no, you can't accurately call it 'cheating,' it's just good (and practically free) marketing.
      • by StocDred ( 691816 ) on Friday April 02, 2004 @01:22PM (#8747762) Homepage Journal
        They can keep using the same characters as long as the games keep being good.

        A-fucking-men to that.

        Here's what everybody misses about the Mario franchise. Try to describe Mario for me. Tell me about his life, his backstory, his motivations. The answer is: he has none. He is purely a conduit for the gameplay. When it comes to character, he's as generic as they come.

        And the games still come out first-rate nearly every damn time. That's what counts. Not that he's a cute plumber in overalls, or that he bounces on turtle asses, or that his world is colored in pastels and smiley faces... it's his games that matter.

    • They have done that forever. It works because they change just enough in each sequal to keep it interesting, while keeping the original charm. Most people played the SMB series entire on NES, and many people, myself included, think that SMB3 was better then the original, and much better than SMB2. As long as enough changes between games to make it more then a new set of levels, it works wonders.
    • How long can Nintendo keep using past titles and characters as their main source of creativity?

      Hey, it hasn't hurt Hollywood yet, has it?

      I'm serious. People play the latest Mario or Zelda in precisely the same way as they watch the latest Bond film, or the latest Julia Roberts vehicle. It hasn't hurt sales yet.
    • Nintendo really hasn't shown anything truly new for a while now in terms of story or gameplay.

      OH MY GOD! HOLLYWOOD RERELEASED CASSABLANCA ON DVD!! THEREFORE THEY'LL NEVER MAKE ANOTHER INNOVATIVE MOVIE EVER!!

      Seriously though, Nintendo hasn't been making innovative story/gameplay? Umm what are you smoking? Warioware Mega Microgames is the best new gameplay I've seen in several years. Nintendo made Pikmin fairly recently. Nintendo made Animal Crossing. There's plenty of more examples but I grow tired

    • I don't mind the reuse of old characters--in fact, I love it. I can't wait to see the next Mario/Link/Metroid/etc games. However, I'm not a huge fan of re-releasing old games over and over again. They have Super Mario Bros. for NES, SNES (All-Stars), and GBA. I'm surprised it's not on the 'Cube yet.

      This could be a side affect of me getting old (25). I forget that there are always new gamers that haven't experienced the joys of playing these classic games. As an aside, I was reminded this weekend that
  • Oooo...Mario Tennis for GC. Though actually, what will the GC version add that the N64 version doesn't have? As a later release for N64, it's pretty much perfection...back in college in 2002, someone's N64 was always on downstairs hooked up to the bigscreen, running Mario Tennis. A GameCube sat there unused for the most part except for the occasional Smash Bros.
    • Out of the entire list, that was title I'm most anxious for. I actually never did purchase it for the N64, just rented it twice. I rarely purchased N64 games, but I definately will be purchasing this when it comes out for the GC.

      You are correct though as to what they could really do differently. The game was just about perfect. A graphical uprgrade wouldn't hurt, but it's not the most graphically intense game anyway.

      Even LAN support wouldn't make sense because the whole thing takes place on one scr

    • Well, uh... that's why they're the guys who make us the games. We say "Huh? There's no way to improve upon this game/franchise!" and then they come out with the Super Mario Bros. 3s, the Legend of Zelda: Ocarina of Times, and the Super Smash Bros. Melees of the game industry. ;)
      In other words, just sit back and wait for the magic to come to you. (That sounded odd. O_o)
  • From what I've heard, 'Nintendo Swiss Army Video System' would fit quite well.

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