Gard On Tomb Raider, Galleon, Delays 24
Thanks to The UK Independent for its article-based interview with Confounding Factor's Toby Gard, best known as the creator of Tomb Raider while at Core Design. The article discusses the genesis of Lara Croft, with Gard arguing: "I thought that what was interesting about her was she was this unattainable, austere, dangerous sort of person." Of the hideously delayed Galleon, finally due out this summer, the article suggests: "It's not too silly an exaggeration to say that, in the computer-games industry, Galleon is the equivalent of Donna Tartt's The Little Friend or the Stone Roses's The Second Coming", and Gard clarifies his impressions of the game's intriguing influences: "I wanted to have a visual language that was quite comic book... I realised the Ray Harryhausen Sinbad films were the way to go."
Second Coming? (Score:1, Funny)
The Stone Roses' "Second Coming"? He's saying his own game is gonna suck after all this time?!
No change there, then (Score:3, Funny)
[Galleon is an] earth-shatteringly cool game
So, if he'd stayed, there'd be no difference apart form the money? Seems like a good deal to me.
Sure, toby... (Score:5, Funny)
"That, and her huge breasts sort of kept the team together during a difficult coding process. We all knew none of us could get a real girl like that, so when Bob suggested making her British with perfect teeth, we implemented it, but it was a stretch."
Oh ... that's not right ... (Score:4, Funny)
Re:Sure, toby... (Score:2, Funny)
Well, look on the bright side. (Score:3, Funny)