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PC Games (Games) Entertainment Games

Torque Network Gaming Library Released Open Source 183

An anonymous user writes "GarageGames launched the Torque Networking Library under the GPL today - this is the PC game networking technology behind Tribes and Tribes 2. It's also available under indie and commercial licenses for closed source projects, but OpenTNL.org is the home for the open source release, which also has an official FAQ online. Along with the library itself is a master server implementation for game tracking, a graphical test app, Zap and a retro-styled space shooter."
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Torque Network Gaming Library Released Open Source

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  • by apachetoolbox ( 456499 ) on Tuesday April 20, 2004 @06:37PM (#8923030) Homepage
    Great! 100 sourceforge game project leaders just jumped for joy. Then went right back to not writing and linux games.
  • by silentrob ( 115677 ) on Tuesday April 20, 2004 @06:56PM (#8923213)
    Fellow Torque developer here.

    Amen Brother!
  • by QuasiCoLtd ( 727325 ) on Tuesday April 20, 2004 @07:08PM (#8923308)
    Hey... lets combine the two! See, heres the idea, you want to download something but instead of the search bar you literally have to go out and search for what you want. Perhaps you can bribe the drunk at the bar for some information as to the wereabouts of that song you wanted. Sercheth thou for pr0n? You ust first complete the task given to you by the local flower girl and she will present you with many naughty pictures of her and her sister (who she claims is 18). Watch out though, along the way you must fight many foul creatures such as leechers, corrupt files, viruses, and RIAA lawyers.
  • by thryllkill ( 52874 ) on Tuesday April 20, 2004 @07:18PM (#8923393) Homepage Journal
    That doesn't make a whole lot of sense since Id wants you to license their new engine. Iirc they write a completely new one every time, not just incremental upgrades to previous engines. So having developers familiar with technology from 3-4 years ago does them no good.

    It probably went more along the lines of:

    Id employee 1: "Hey why don't we open the source from our last engine."
    Id employee 2: shrugs "Sure, why not?"
  • by Lux ( 49200 ) on Tuesday April 20, 2004 @07:49PM (#8923603)
    This stuff beats the everloving snot out of DirectX networking. Thanks for the link. :)

    To think... if this package were out two years ago, I could have totally slacked off through, and hence missed out on, one of the best learning experiences of my college career.

    "*Ahem* yeah... network stuff's coming along okay... you know... work smarter, not harder. Bob, I know you're pretty busy writing that graphics engine single-handed, but can you get me that scopeing stuff from your scene graph by Friday so I can decide what to send? About licensing... I'm thinking GPL..."

    That would have been awful. :)
  • Re:Volity? (Score:5, Funny)

    by Bryan Ischo ( 893 ) * on Tuesday April 20, 2004 @07:50PM (#8923612) Homepage
    According to the front page of the site you linked to, Volity:

    * "Leverages XML technology"
    * Has a reference server "written in Perl"

    This is not a serious development platform.
  • by Short Circuit ( 52384 ) <mikemol@gmail.com> on Thursday April 22, 2004 @07:20AM (#8937424) Homepage Journal
    It's only expensive if your family doesn't own the ISP. I was actually in middle school, but I still manned the phones for tech support.

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