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Hollywood Courting the Gaming Industry 201

Posted by michael
from the bullet-time dept.
beatleadam writes "In a trend that we all seem to already be hyper-aware of... 'The video game industry was once an afterthought in Hollywood, at most an ancillary source of revenue like action figures. The people passionately developing the computer-based form of entertainment were seen as dorks compared with the celebrities. Not anymore. Now that games have matured into a $11 billion business, topping movie box-office sales and siphoning television viewers, the lucrative and increasingly influential genre has attracted more star power than ever.'" We did another story about this a month ago.
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Hollywood Courting the Gaming Industry

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  • Vice City (Score:5, Informative)

    by thebra (707939) * on Tuesday May 18, 2004 @04:46PM (#9188656) Homepage Journal
    Ray Liotta .... Tommy Vercetti (voice)
    William Fichtner .... Ken Rosenberg (voice) (as Bill Fichtner)
    Tom Sizemore .... Sonny Forelli (voice)
    Dennis Hopper .... Steve Scott (voice)
    Burt Reynolds .... Avery Carrington (voice)
    Robert Davi .... Colonel Juan Garcia Cortez (voice)
    Gary Busey .... Phil Cassidy (voice)

    To name a few from GTA:Vice City [imdb.com] and I thought it made the game funnier.
  • bull$hit (Score:5, Informative)

    by The Lynxpro (657990) <lynxproNO@SPAMgmail.com> on Tuesday May 18, 2004 @04:51PM (#9188741)
    "In a trend that we all seem to already be hyper-aware of... 'The video game industry was once an afterthought in Hollywood, at most an ancillary source of revenue like action figures. The people passionately developing the computer-based form of entertainment were seen as dorks compared with the celebrities. Not anymore. Now that games have matured into a $11 billion business, topping movie box-office sales and siphoning television viewers, the lucrative and increasingly influential genre has attracted more star power than ever.'"

    Does anyone not know the history of the videogame industry on Slashdot? Try 1976. That was the year Warner Communications (think Warner Bros. Pictures) purchased Atari, Inc. By the early 1982, Atari accounted for 3/4's of Warner's profits. So in your analysis, you are 22 years off on the video game industry's importance to Hollywood.

  • Re:Oh dear god... (Score:3, Informative)

    by tgibbs (83782) on Tuesday May 18, 2004 @04:59PM (#9188859)
    I don't see this lasting too long. The "Van Helsing", "Spider Man", and "X-Men" video games are weak, and get horrible reviews.

    The Playstation Spider-Man game got good reviews and the PS2 sequel got fairly good reviews. The Capcom X-Men fighting games were extremely popular and got good reviews.
  • Re:bull$hit (Score:3, Informative)

    by PCM2 (4486) on Tuesday May 18, 2004 @05:07PM (#9188966) Homepage
    Does anyone not know the history of the videogame industry on Slashdot? Try 1976. That was the year Warner Communications (think Warner Bros. Pictures) purchased Atari, Inc. By the early 1982, Atari accounted for 3/4's of Warner's profits. So in your analysis, you are 22 years off on the video game industry's importance to Hollywood.
    That's right -- and by 1983 they were in the toilet, racking up $500M in losses and burying unsold cartridges in landfills. [snopes.com] Interesting how those cartridges were movie tie-ins. Hmmmmm....
  • Re:More bad movie? (Score:3, Informative)

    by astrokid (779104) on Tuesday May 18, 2004 @05:11PM (#9189012)
    Your definition of good may very but I thought that Resident Evil and Mortal Kombat were entertaining movies. Heres a short list: http://archive.gamespy.com/top10/january03/movies/ index.shtml Notice how it goes down hill very quickly.
  • by beta21 (88000) on Tuesday May 18, 2004 @08:28PM (#9191186)
    I am soo sorry to actually know this:

    CounterStrike the movie [imdb.com]
  • by Anonymous Coward on Wednesday May 19, 2004 @01:07AM (#9192753)
    The people who do all the work, see none of the pay.

    But that's a growing trend here in America.


    It was ever thus. Not just in America, either. Or would you rather be working down the mines as an 8-year-old for a pittance 150 years back?
  • by Anonymous Coward on Wednesday May 19, 2004 @10:14AM (#9194959)
    And it's never encouraging to know that the tv "star" featuring in your game made more money in the two hours they sat reading a script in a sound studio than you'll make in the 18 months of overtime-ridden grind required to make the game.

    Or so I hear... :)

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