Fan-made Maniac Mansion 256 Color Remake 232
xDCDx writes "LucasFan Games have just released an impressive 256 color remake of Maniac Mansion. There is a sequel to Zak McKracken available too. Their website is scarce in details, but the games speak for themselves. It seems the perfect timing for this release, now that LucasArts is obsessed with killing the graphical adventure genre. (If only Ron Gilbert would buy Monkey Island rights and made Monkey Island 3a: The Real Story...)"
get it off p2p (Score:5, Informative)
A Hint (Score:5, Informative)
Also, watch out if you empty the pool
This game seriously freaked me out as a kid.
No SCUMM engine? (Score:3, Informative)
Not only that, but it looks Windows only (not using the *actual* scumm engine, but a free thing that's similarish)
Freecached mirror (Score:5, Informative)
Remakes (Score:5, Informative)
"Anonymous Game Developers" (Score:2, Informative)
Re:ScummVM? (Score:5, Informative)
Re:get it off p2p (Score:4, Informative)
Fine fine, let me just add a "special" present to the versions of mmdsetup.exe and fanadv_zak2.exe I'm just sharing off my kazaa...
Obviously the point is, besides md5 checksums, do people really verify the integrity of (not pirated) binary files they download from p2p?
Re:Indiana Jones: Fate of Atlantis canceled? (Score:5, Informative)
Re:brings back memories of SCUMM games... (Score:2, Informative)
I'm fairly certain if you look through the source, you could find out enough to write your own game.
For those wo want to run it in linux (Score:5, Informative)
Re:Woo and yay (Score:5, Informative)
Sorry about the double post, my posting finger slipped.
CrossOver Office runs it (Score:5, Informative)
I have not tried Wine proper, or dosemu.
Re:Great Game (Score:5, Informative)
There were several ways to win.
1) Summon the Meteor Police. Involves fixing the big radio using the vacuum tube from the one in the lounge. They arrive, and if you've opened the lab doors they'll storm right past Purple and Dr Fred, and arrest the Meteor. Then you just have to go in yourself and switch off the Meteor's mind control machine to release Dr Fred.
2) Dispose of the Meteor yourself. Persuade either Green or Weird Ed to help you beat Purple, then go into the Meteor's lair, take it and launch it into space in the trunk of the Weird Edsel.
Both (1) and (2) get much the same ending sequence: don't be a tuna head.
3) Get the Meteor a publishing deal. Have Wendy improve the Meteor's manuscript using the typewriter, and send it off. Get past Purple (with either Weird Ed or Green's help) and go into the Meteor's lair. Give the Meteor the contract, and he realises he doesn't have to be evil any more. This gets a really cool ending where the Meteor's on the sofa in some TV interview show.
4) Nuke the house. Several ways to do this: draining the pool, for instance, and letting the reactor overheat, or pressing the Red Button (which is marked 'Do Not Press - Under Any Circumstances)
5) Get all the kids killed. Weird Ed will kill you if you mutilate his hamster, Green will kill you if you get a publishing contract for either yourself or the Meteor, radioactive steam will kill you if you microwave water from the pool, and if you refill the pool while someone's in it they drown.
Re:Two things I never found out: (Score:5, Informative)
Gloriously wrong, I'm afraid. The tiny writing was in the attic above Edna's room, beside the safe; it was the combination for the safe, and could only be read using the Really Powerful Telescope. The combination for the inner lab door was, in fact, Fred's high score on the Meteor Mess arcade game. A bug in the programming on the NES version meant that until the cutscene where Dr Fred plays the game, the combination was 0000.
Whee. Different mirrors, if you want them. (Score:5, Informative)
Maniac Mansion Deluxe [schkerke.com]
There's also a FreeCache mirror somewhere in the article, if you want to use that instead.
Re:Two things I never found out: (Score:1, Informative)
Well, if you got to the telescope at last, you need a dime and point it in the right direction (two times right?). Than you'll finaly see the code.
Man, that's wierd.
Re:get it off p2p (Score:3, Informative)
It will see that the filehas h is different.
However, if they happen to think yours is the original file from a search (rather than a confirmed ed2k link from the main website) then there is nothing stopping them from becoming infected.
Other remakes (Score:1, Informative)
http://www.agdinteractive.com/
They're also currently in the middle of redoing Quest for Glory 2 which I've been drooling over for the last two years as it's my favourite Sierra game.
Re:Woo and yay (Score:2, Informative)
Re:256?! (Score:3, Informative)
Well, why not? 256 colors is plenty if you use them right. A lot of people don't realise that 8-bit graphics can actually look better than 16-bit graphics under the right circumstances(e.g there are only 32 shades of red in 16-bit).
And using 32-bit graphics for simple 2D is just plain silly...
ScummVM (Score:5, Informative)
If some of you don't already know, ScummVM [sf.net] (available at scummvm.sf.net [sourceforge.net]) is "a 'virtual machine' for several classic graphical point-and-click adventure games. It is designed to run: Adventure Soft [adventuresoft.com]'s Simon the Sorcerer 1 and 2; Revolution [revolution.co.uk]'s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; and games based on LucasArts [lucasarts.com]' SCUMM (Script Creation Utility for Maniac Mansion) system. SCUMM is used for many games, including Monkey Island, Day of the Tentacle, Sam and Max and more. Compatibility with supported games is continually improving, so check back often." -- from www.scummvm.sourceforge.net [sf.net].
With ScummVM [sourceforge.net] you can play Maniac Mansion (original) [sf.net], Maniac Mansion (enhanced) [sf.net], Zak McKracken and the Alien Mindbenders (original) [sf.net], Zak McKracken and the Alien Mindbenders (enhanced) [sf.net], Zak McKracken and the Alien Mindbenders (256 - FmTowns) [sf.net], Indiana Jones and the Last Crusade [sf.net], Indiana Jones and the Last Crusade (256) [sf.net], Indiana Jones and the Last Crusade (256 - FmTowns) [sf.net], Loom [sf.net], Loom (256 - FmTowns) [sf.net], The Secret of Monkey Island (EGA) [sf.net], Passport to Adventure (Indy3, Monkey and Loom demos) [sf.net], Loom (256 color CD version) [sf.net], The Secret of Monkey Island (VGA Floppy) [sf.net], The Secret of Monkey Island (VGA CD) [sf.net], The Secret of Monkey Island (Alternative VGA CD) [sf.net], The Secret of Monkey Island (Sega CD) [sf.net], Monkey Island 2: LeChuck's revenge [sf.net], Monkey Island 2: LeChuck's revenge (DOS Demo) [sf.net], Indiana Jones 4 and the Fate of Atlantis [sf.net], Indiana Jones 4 and the Fate of Atlantis (Demo) [sf.net], Putt-Putt Joins The Parade (DOS Demo) [sf.net], Putt-Putt Joins The Parade (DOS) [sf.net], Putt-Putt Goes To The Moon (DOS Demo) [sf.net], Putt-Putt Goes To The Moon (DOS) [sf.net], Putt-Putts Fun Pack [sf.net],
No, No, No!!! (Score:5, Informative)
There are usually a dozen or so adventures in development at any given time. Just because you don't buy them doesn't mean they don't exist. A few of them suck outright (usually the MYST clones), but there are a lot of great ones. Click through to Adventure Gamers [adventuregamers.com] and have a look at games like Dreamfall [adventuregamers.com], Fahrenheit [adventuregamers.com], and The Westerner [adventuregamers.com] among others. The adventure genre is not dead by quite a ways. It's just moved to Europe