Might & Magic Creator Joins Garriott At NCSoft 36
Thanks to Google News for its link to the press release announcing Jon Van Caneghem, founder of New World Computing, has been hired by MMO developer NCSoft to work as "executive producer... on a new, unannounced online game project." As the release notes, Van Canegham "created the Might and Magic and Heroes series and turned them into two of the industry's most successful titles, with more than 20 million units in combined sales", and following the dissolution of New World Computing due to owner 3DO's collapse, and the sale of the Might and Magic franchise to UbiSoft, he'll be "working with [Ultima creator, Tabula Rasa developer, and NCSoft Austin head] Richard Garriott and NCsoft's... designers to create the next generation of massively multiplayer online games."
Re:Fun, more MMORPGs... (Score:4, Interesting)
The only oddity I find with this genre is that it seems to take a lot of time and dedication to sit and build up a character. I played for about 16 hours since Saturday and only built up a level 9 blaster character, but in the meantime I ended up seriously pissing off my wife because I've been ignoring her.
Is zoning out of reality a normal side effect of playing MMORPGs or am I just weird? I seem to recall people referring to Everquest as "Evercrack" so I'm worried I may have stumbled down a slippery slope. Perhaps I should flee back to Desert Combat and FPS games before it's too late.
don't assume it'll be HOMM based (Score:2, Interesting)
Re:Lame (Score:4, Interesting)
Anyway, as I'm sure you can tell, I'm looking forward to their creation. =)
Re:MMO Might and Magic? (Score:2, Interesting)
This is basically what MMORPGs does today, but slower. I've heard that Anarchy Online, for example, updates once every second, in effect making it turn-based.
Of course with more units, you lose control, but one could make up for that by assigning default actions for idle units, which is how most RTSs works anyway.
I seem to remember enjoying playing CivNet in simultaneous mode a few time; same thing but on a smaller scale.