Vivendi Games Lays Off 350, To Close Sierra Offices 65
An anonymous reader writes "Vivendi Universal Games has laid off 350 people and closed its Bellevue, Wa. office (formerly Sierra), according to a report on CNN/Money. In addition to the shuttering of Sierra, say goodbye to the Hoyle card games, which may not have been popular with hardcore gamers, but were beloved by mothers and other casual players." The article also notes: "The job cuts follow the May shutdown of a pair of longtime [Vivendi-owned] development studios... Papyrus Studios (makers of the company's 'NASCAR' games for years) and Impressions Games (makers of strategy titles, such as 'Zeus', 'Cleopatra' and 'Lords of the Realm III'.)", However: "Blizzard Entertainment, VU Games' top earning developer, was not affected by the restructuring."
Byebye, Sierra (Score:4, Insightful)
Re:Byebye, Sierra (Score:5, Insightful)
When Blizzard *does* go under (Score:4, Insightful)
With change comes (Score:3, Insightful)
Well I won't miss them (Score:3, Insightful)
I don't think I've ever bought one that actually worked without hundreds of mb of patch downloads.
To me the "Sierra" logo on a game box is a clear sign that it will give me hours of trouble just to get it to run. Then it'll probably crash part way through and lose my save file. Doesn't even seem to matter if they wrote it themselves or not.
And of course you can't return them because somehow computer software isn't covered by consumer guarantees type acts seemingly.
Give me Id or LucarArts any day. Those just work.
- MugginsM
Re:Blizzard (Score:3, Insightful)
If Vivendi had bought out Sierra when SQ, LSL, QFG, and KQ were all still thriving, and gave the company the axe then... then you'd have a case. But Sierra is long past its glory days. Better to let it die now than to try to pump out some terrible games that capitalize on its past reputation (e.g. EA/Origin and Ultima IX).
Re:When Blizzard *does* go under (Score:4, Insightful)
Have games really become so complex that independent dev houses no longer work, or is it that publishers have this idea in their head that they'll make more profits by gobbling up independant game houses? This consolidating of the game biz is destroying it, IMO.
Re:Vivendi (Score:3, Insightful)
Re:Blizzard (Score:3, Insightful)
They didn't destroy their rep with Outpost. They destroyed their rep with Outpost, Betrayal at Antara, King's Quest 8, and a bunch of other crappy games that came out in the mid-90's.
Then they seemed to decide they wanted to be publishers, not developers, had one huge hit (Half-Life).
If you're going to count Half-Life as a Sierra game, you might as well mention Starsiege Tribes, too. Oh, and Homeworld. And No One Lives Forever. And maybe SWAT 3 and Empire Earth.
Just because they stopped making good adventure games doesn't mean that they stopped making good games period.
Rob