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Censorship Entertainment Games

ESRB Responds To Mixed Review From FTC 35

Thanks to GameSpot for its interview with Entertainment Software Rating Board (ESRB) president Patricia Vance, following yesterday's publishing of a 'Marketing Violent Entertainment To Children' report [PDF link] by the Federal Trade Commission. The report's findings are discussed by 1UP, noting the FTC "still gives mixed marks to the American games industry when it comes to marketing mature games to a younger audience." Vance indicates that "ESRB's focus will continue to be on getting retailers to display signage at the point of purchase that increases awareness and use of the rating system", although, even after improvement over previous years: "69% of survey participants (aged between 13 and 16) were able to buy an M-rated game without hindrance, including 55% of unaccompanied customers." Outside of the ESRB's duties, "The FTC's chief sticking point was still with the placement of [M-rated] videogame advertisements... [which] still frequently appear in enthusiast gaming magazines and other publications technically aimed at a teenage audience."
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ESRB Responds To Mixed Review From FTC

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  • by Anonymous Coward on Saturday July 10, 2004 @10:05AM (#9660606)
    I think we have to remember that the original study was politically motivated(it was called for by then-President Clinton almost immediately after Columbine, when idiots like Brent Bozell, Steve Allen, Joe Lieberman, and Sam Brownnoser started whining) and politically biased(it was favored to support Gore and Lieberman's views on the entertainment industry and it was released within 2 to 3 months before the Presidental election, which Gore lost) to begin with.

    After reading the GameSpot article, I believe that the FTC investigators did not take into account three things:

    1) the average age of a gamer today.
    2) the average age of a reader of a specific magazine(i.e. EGM, PSM, GamePro, Nintendo Power), as average age dictates the direction and content of the magazine.
    3) the primary age group of the viewership of TV programs that have game advertisements(i.e. WWE Raw, WWE Smackdown, TRL), or the difference between cable and broadcast TV.

    On the plus side, the FTC pretty much admitted that the rating system does work(Joe Lieberman has even gone on record recently as saying that the ESRB rating system is the best rating system in the entire entertainment industry), and that retailers are starting to check IDs more(the report showed that a 13- to 16- year old was more likely to buy a R-rated movie or a music CD with the PA sticker than to buy a M-rated game without being carded), so the industry as a whole must be doing something right.

    It also seemed to pretty much leave the video game and movie industries alone and focused mostly on the music industry, so that might still be the case when the next biased report comes out next year. Another report we may have to worry about is if the censorship-happy FCC decides to do their own biased reports. But that's for a another time.

    == BearDogg-X ==
  • Lame (Score:2, Informative)

    by dthree ( 458263 ) <chaoslite@hotmail.cFREEBSDom minus bsd> on Saturday July 10, 2004 @12:53PM (#9661423) Homepage
    If rated-M games can't be advertised in game magazines, where CAN they be advertised. Its just stupid. Movies trailers for R-rated movies can be shown in theaters before PG-rated movies and nobody complains. The trailers themselves are usually rated g or pg.

    Just typically overreacting, call me when "GTA7: Bangkok Vice City" ads show up in Nickelodeon magazine.

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