Paranoia XP Tabletop RPG 'Goes Gold' 50
Costik writes "Paranoia XP, the new version of the cult tabletop RPG which first debuted in 1984, and in which a 'well-meaning but deranged Computer desperately protects the citizens of Alpha Complex, a vast underground city, from all sorts of real and imagined enemies', is done, and will appear at Gencon Indy later this month. The interesting aspect is that it was designed 'in public,' using a weblog, an online forum, and a Wiki, with enthusiastic support from the community. Fans of the game wrote text, debated rules, proofread, ran statistical analyses, and even wrote a computer simulator to test the game's paper-and-pencil rules. Allen, the game's designer, says 'We borrowed the tools and methods of open-source software development for a paper game, and it worked brilliantly.'"
Open-source RPG? (Score:4, Interesting)
Obviously we're smaller and don't have the fan following of Paranoia, but a bunch of us are making a Free (capital F) tabletop RPG called Sacred Steel [sacredsteel.org]. The first public milestone release is being playtested now. Approx 40,000 words over 100 pages, nicely layed out, with artwork.
Open source paper+pencil system (Score:4, Interesting)
Re:Where can I download it then? (Score:4, Interesting)
Re:Where can I download it then? (Score:4, Interesting)
In short: I want to see glossy supplements on the shelves of my FLGS [everything2.com]. So do the contributors to Paranoia XP.
Which is why I love it! :) (Score:2, Interesting)
Paranoia is D&Ds evil twin. You play it to have fun. Your characters are more disposible then your bic-lighter. If they player shows any knowledge of the rules, they are killed. Basically, it is pure hell for "type-A" RPG players (which is why I love it!)