Thanks to the San Jose Biz Journal for its article discussing the boom in funding for mobile phone game creators and publishers
. The story notes that venture capitalists "made six gaming investments totaling $50 million in all of 2003. In the second quarter of 2004 alone, there were five [largely mobile gaming] deals totaling $86 million."
Apparently: "Java-enabled handset sales tripled in 2003 to 95.5 million units and sales of Qualcomm's Brew platform reached 11.6 million in 2003, up from 3.5 million the prior year."
Although "mobile gaming is young enough that it's cheap to produce a lot of games and see which ones stick"
, do you think these large investments are going to pay off?