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PS2 Final Fantasy 7 Spinoff 266

Posted by CmdrTaco
from the games-people-play dept.
Bagels writes "Square Enix is finally answering the prayers of thousands of FF7 fans with a side-story PS2 game called "Dirge of Cereberus: Final Fantasy VII." Not much is known yet - the game focuses on the character Vincent, it's set one year after the upcoming movie, Advent Children, and it's early in development as of now - but this is sure to be a hot topic amongst fans and critics of the series alike."
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PS2 Final Fantasy 7 Spinoff

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  • A true sequel...? (Score:2, Insightful)

    by Anonymous Coward
    Okay, we have a buggy cell phone game with shoddy scrolling, a CG movie, and now Vincent May Cry... when are we gonna get a TRUE sequel to FF7?

    On a second thought, after playing FFX2, maybe it would be best NOT to have a sequel...
    • "but this is sure to be a hot topic amongst fans and critics of the series alike"

      Well i'm a fan and critic of the series, and my response is pretty much "eh."

      I'd be interested in a sequel or remake for 4, 5 or 6, and i'd be horrified by a sequel for 8, and annoyed by a sequel for 11 (which never deserved a mainline number in the first place, should have been FF: Online, like Tactics and all the other side games.)

      7 though? Doesn't really matter if it's a crappy cell phone game, a bunch of Vincent fan s

    • by Pluvius (734915) <pluvius3@g[ ]l.com ['mai' in gap]> on Thursday September 16, 2004 @02:04PM (#10268677) Journal
      On a second thought, after playing FFX2, maybe it would be best NOT to have a sequel...

      Yes. It would be hard to make a sequel as good as FFX2, so why bother trying?

      Rob
  • Should be good... (Score:2, Interesting)

    by justkarl (775856)
    I used to hate final fantasy. But FFX changed my mind about final fantasy...as long as it follows suit in gameplay and style, I'm in.
    • I had the opposite reaction to X. I've been playing the FF series since the first one (with my favorite being VI) and I actually stopped liking FF when it came out... I couldn't stand the game.

      So from the opposite side of the spectrum, if it follows the format of X, I'm out.

      *shrug*

      If it's more like IX, or VI, or perhaps even VII or VIII, count me in, I'll even consider buying a PS2.

    • Re:Should be good... (Score:3, Interesting)

      by Techguy666 (759128)
      Final Fantasy X is actually in my PS2 right now. I like the story but the game play is a little annoying.

      When I first started playing, I was ticked-off that there were so many cut-scenes breaking the pace of my game play. I'm 3/4 through FFX now and I find myself getting ticked-off that the game play is interrupting my animated movie...

      I would have liked FFX's gameplay more tied-in with the story such as NeverWinter Nights or Splinter Cell, to cut down on the extreme use of cut-scenes - or less emphasis
  • by kmak (692406) on Thursday September 16, 2004 @11:06AM (#10266361)
    First FFX-2, now this.. are they running of ideas? Or are they just more adversive to taking risks?
    • are they running [out] of ideas?

      FFX-2 was chock full of new ideas! The trouble is that they all sucked.

    • First FFX-2, now this.. are they running of ideas? Or are they just more adversive to taking risks?

      I personally think it's a bit of corporate schizophrenia after the failure of Square Pictures and the merger with Enix. XI was released as a MMORPG, so that introduces a natural "gap" in the game style of the series. (XII is rumored to combine elements of Vagrant Story with FF Tatics, further divorcing the series from its heritage.)

      I think Square might be doing the revisits with VII and X to provide both a

      • In the case of at least FFXI, the idea to make the game a MMORPG was decided before Squaresoft merged with Enix.

        As for the experimenting with new designs, Square/Enix doesn't really have a record of 'experimenting' and more like 'maverick designer ideas'. Parasite Eve was some-what turn-based but the whole guns, move while fighting, 1 character, sorta thing was totally different from the FF games. Same with Vagrant Story. Targeting different parts of the body? Weapons/Armor that change weaknesses/strengths

    • I call this "the Enix influence".
    • by gamgee5273 (410326) on Thursday September 16, 2004 @11:44AM (#10266845) Homepage Journal
      No, I don't think that's it. I think FFX-2 was put out there to help calm the folks who didn't want to wait till FFXII but really didn't want to play FFXI Online. I really enjoyed the battle system in FFX-2, but was disappointed that so many of the backgrounds were recycled.

      As for the sequels to VII: People have wanted one for a while. Then, added to that, was the response to the appearance of Cloud and Aeris in Kingdom Hearts. At that point, I think SE realized that they had to explore FFVII a bit more or risk alienating a ton of fans.

      As for risk-taking: FFXI was a huge risk that has really paid off for them (the European service was just rolled out) and FFXII is supposedly going to feature quite a few changes that will continue to evolve the series.

      I think SE are doing what any self-respecting company should do: find the popular product, continue to give the fans what they want, and continue evolving the product. If, at any point, SE releases an FF that just royally sucks (and I'm not talking mediocre, like some think of FFVIII and FFIX as being) then I'll be worried that they aren't pushing the envelope any longer...

      • Exactly. I think the best thing Square could do is to build off of games such as FF7, FF3 (4), and Chrono Trigger, widely considered some of the best games of all time. No need to go crazy on new battle systems and what not; I think many fans of the series would just die for extensions of these classic games with only slight modifications. I know I would
      • by Cecil (37810) on Thursday September 16, 2004 @01:03PM (#10267872) Homepage
        A lot of people, including myself, lump FFX - to some extent - and FFX-2 definitely, into the category of "royally sucks".

        I think FF has been going downhill since FF7. I'm used to the wacky changes in battle systems and completely disconnected stories and settings and I think that's great, I love seeing a company that isn't afraid to experiment. But one thing that has always tied the FF stories together is a rich and engrossing, and especially an epic story.

        Anyway, I've found solace in Tales of Symphonia for GameCube. It's what the last bunch of FF games should've been, perhaps even better. It's an absolutely fantastic game, and I highly recommend it to any FF fan.
  • by CrazyJim1 (809850) on Thursday September 16, 2004 @11:07AM (#10266367) Journal
    My ex-girlfriend wanted me to start dressing like a vampire after that, which I declined :P

    Proof of why God isn't proven [geocities.com]
  • final fantasy ports (Score:5, Interesting)

    by Speare (84249) on Thursday September 16, 2004 @11:10AM (#10266406) Homepage Journal

    My last two gaming system purchases were driven by "whatever platform the next Final Fantasy" would be delivered. And the game platform companies know this, which is why they hotly compete for Square's business.

    I wish more of the older FFs were ported to newer platforms. (Heck, a generic SNES-on-PS2 emulator would be very cool.) I've never played FF7 but hear a lot about it. This could open a lot of past-their-prime games to a wider audience, much like the Atari classics movement.

    • They did port it to the PlayStation along with Chrono Cross on Final Fantasy Chronicles.
      • by Neon Spiral Injector (21234) on Thursday September 16, 2004 @11:22AM (#10266557)
        Exactly, every FF except the Japanese III is playable on the PS2. Most are PSone discs, but run fine. They are still being pressed today, so you shouldn't have much trouble finding them (online, most store don't get new PSone discs in anymore). Part I and II are actually the Wonder Swan Color remakes, which means the dialog is a better translation, the graphics are improved, and the music is quite a bit more resolute.
        • by phorm (591458)
          Perhaps all the numbered ones, but isn't Crystal Chronicles for gamecube only, not to mention many of the old gameboy releases, and FFA (Final Fantasy Adventure)

    • by the unbeliever (201915) <chris+slashdot@P ... m minus language> on Thursday September 16, 2004 @11:18AM (#10266500) Homepage
      erm.

      most of them *have been*

      Final Fantasy Origins = FF1 on the PSX
      Final Fantasy Chronicles (FF4 (2 in the US) and Chrono Trigger)
      Final Fantasy Anthology (FF5 and FF6 (3 in the US)

      I own all three, gladly.
      • Minor nit: Origins is 1 and 2. I just picked it up used from gamestop, which was lucky because typically an employee will end up buying that one before it ever even hits the floor.
      • Final Fantasy Origins = FF1 on the PSX
        Final Fantasy Chronicles (FF4 (2 in the US) and Chrono Trigger)
        Final Fantasy Anthology (FF5 and FF6 (3 in the US)

        I own all three, gladly.


        Are you really fine with the loading times on the PSX? Do you remember what they were like on real carts?

        Granted, the worst offender is the non-FF title (Chrono Trigger), and the loading times may be shorter on the PS2 (does anybody know?)
        • Granted, the worst offender is the non-FF title (Chrono Trigger), and the loading times may be shorter on the PS2 (does anybody know?)

          It's still not quite as snappy as the SNES version, but the fast loading does help a bit. I'd already played through completely and gotten all the endings and extras by the time I bought a PS2, though, so I haven't tested it much.

          FF4, on the other hand, has no loading speed problems whatsoever, even on a PS1. The music and sound effects are a bit off from the original, but
      • If you're in a PAL area, the releases are a little different:

        Final Fantasy Origins (FF, FFII)
        Final Fantasy Anthology, European Edition (FFIV, FFV)
        Final Fantasy VI (+ FFX PS2 demo)

        Origins and Anthology have illustrations on the covers, Final Fantasy VI has the normal 'just the logo' design used for other Final Fantasy releases. Despite the acclaim its got, Chrono Trigger has never been released in a PAL format (neither has Chrono Cross). Non of these games have been PAL optimised either, but what do expect
    • You should be able to pick up FF7 for about $20 at the local stores. Personally, I thought that FF7 had the best story line of all FF series with FF X being the second.
  • Times Have Changed (Score:5, Interesting)

    by Kobold Curry Chef (692137) on Thursday September 16, 2004 @11:10AM (#10266408) Homepage
    Since the original FF designer (I believe his last name is Sakaguchi) left Square a couple years ago, things have definitely changed in the FF world. Now we're getting sequels (FF-X, this new one), MMORPG versions, cell phone games...all things that never happened with the original designer running things. Was he holding back the franchise, or was he being smart by not letting things go hog wild?
    • Yes. I feel that untimately all of these releases will dilute the FF name (if they havent already), and will in essence, further serve to cheapen the franchise. How long until we have FF 2k5, then 2k6 and so on like sports games? (much like the way UT has gone)
    • by Maul (83993)
      He was smart by not letting things go hog wild.
    • I thought he was back for FF12?

      I know FF8 and FFX were botched by whoever they had design it (which explains why the games weren't "Final Fantasy" type games), but the last I read, the original designer was back.

      There's more medieval/tech in FF12, just like 4, 6, 7, and 9!
      • Nope, Sakaguchi is off in a new startup now:

        http://www.1up.com/do/newsStory?cId=3133577&di d=1

        The designer for FF XII is the same one as for FF Tactics Advance. In fact, the two games are both set in Ivalice, the world of FFTA.

    • He hasn't left Square if i remember correctly... rather he stopped designing. In reality he stopped doing a lot of design work even before he left by using the ideas and decisions of younger directors.

      He is still a producer involved with most of recent Square games (not from the Enix side) which includes FF-X2.

      BTW, his full name is Hironobu Sakaguchi.
    • "Was he holding back the franchise, or was he being smart by not letting things go hog wild?"

      The fact is, Sakaguchi actually was the corporate fall guy for the economic failure of Final Fantasy: The Spirits Within. He resigned and like another poster said, started his own company Mistwalker with some other ex-Square employees.

      So...After making the groundbreaking FF7 and the universally underrated and innovative FF8, he was only marginally involved in the crowd-pleasing trainwreck that was FF9, and

    • Sakaguchi was definitely a good moderating influence on Square. FFX-2 is a really good game, but I think that's a matter of luck more than anything else. Most of Square's recent cash-in ideas seem destined to backfire eventually.

      Rob
  • Release date (Score:5, Interesting)

    by StevenHenderson (806391) <{moc.liamg} {ta} {nosrednehevets}> on Thursday September 16, 2004 @11:10AM (#10266409)
    From TFA:

    While Dirge of Cerberus: Final Fantasy VII is slated for release on the PlayStation 2 in 2005, Square Enix lists the game's genre as "undetermined," which suggests that the game is still in the early stages of development.

    If it is early in development, NO WAY it will see a release in 2005. FFXII is has been delayed until 2005 in Japan and even later here, so I doubt they will overlap the releases, and I have a tough time believing they will have the resources to devote to the game to get it out by then. They royally screwed up the sequel to FFX, so let's hope they get this one right...

  • Hrm interesting (Score:5, Interesting)

    by qazew82 (591602) on Thursday September 16, 2004 @11:11AM (#10266418) Homepage
    I'm not complaining about another FF game, but I'm starting to wonder something -- tell me what you think.

    They talked about Advent Children coming out as a movie instead of a game, but now they have a game starting development. You think they decided to start the game development up because of the positive response from Advent Children? Or do you think that they are really just being that cool and pleasing us.

    eor
    • I suspect they realized that a FF storyline cannot be effectively told in a two-hour timeframe, and decided to make Advent Children a lead-in to the PS2 game.
    • Re:Hrm interesting (Score:2, Insightful)

      by scotta451 (802667)
      It would seem that Square is very savvy to cater to its fans, and when potential buyers go nuts over one of their properties, they produce the goods. FFX sold like crazy, so they produced a sequel, and guess what - it sold like crazy too. Why wouldn't the same be true for FFVII, which seems to have been better appreciated.

      As for which is the driver - they get positive response to the film, so they queue up another game for development, or whether they planned it that way all along? Doesn't matter much

    • Back when I first heard whispers of Advent Children, one of my friends (a rampant FF addict) whispered that he was "in the know" and that not only would there be a movie sequelling FF7, but another game taking place a few years after the movie.

      I wasn't entirely surprised then to see this article, but I'm definately happy he was right... wonder where he got his info though.

      It is possible though that if interest in the movie had tanked, they may have ditched the idea of a sequel game.
  • This is good news (Score:3, Interesting)

    by Tom Courtenay (638139) on Thursday September 16, 2004 @11:14AM (#10266458)
    I'm glad Square is finally listening to its fans! Last year they gave us an innovative sequel to one of the series best games (in X-2), and they're giving us more story for VII in the Advent Children project. Kudos!
    I'm sure that most of use would prefer an RPG follow-up to it, but at least they're learning to capitalize on established characters (not just franchises). A game based around this very unique character could work out well. Sort of an updated Altered Beast type of thing? (for those that don't know, Vincent was a character who had the ability to change into various monsters during a battle). Of course, it could suck....kind of like Altered Beast :)

    Squeenix games get a lot of flack from people, but it's mostly due to the raging fanboys that the games attract. If you can get past the fact that you're feeding the Squeenix monster, you'll often find a rewarding experience that can entertain those beyond the 14 year olds.
    • No bad talk about Altered Beast! That's a classic there you're stompin' on, buddy!

      Granted, we demand a lot more from our games these days, and I'm glad we do. Still! Classic!

      Wise fwom your gwave!

    • I might be mistaken but wasn't Vincent an entirely optional character in FF7? Meaning you could play through the entire game without having him in your party? Might be confusing for players returning for the sequel.
      • And very easy to miss. IIRC, he was in a coffin in a room that was locked when you first see it, and you had to return at a later time.
        At least with Yuffie you had a good chance of finding her if you just ran around levelling in forests for a while...
  • But... (Score:3, Funny)

    by Anonymous Coward on Thursday September 16, 2004 @11:16AM (#10266477)
    ...will Aeris be alive?
  • by kenp2002 (545495) on Thursday September 16, 2004 @11:16AM (#10266479) Homepage Journal
    Hail! The merger is now complete my masters and Square Intellectual Property is Now Ours!
    LET THE BEATING OF THE DEAD HORSE BEGIN!!!
  • Playability (real word?) and Stroy line are what made FF7 absolutley ROCK. Well, charcter development was up there as well. Plus the way materia worked and your weapons. OK the game ROCKED overall. I hated RPGs and had no intention of picking up a PS until I saw that game. I was instantly converted.

    I just hope this isn't like when a has-been rock star starts remaking classic songs that they have no business singing. I feel that if you are going to remake a song it should be better then the original (yes a

    • What made FF7 absolutely ROCK (in its day) were quality of graphics, cinematics and music, which up until that point, the likes of which had never before seen or heard in a game.

      The story and character development were not that great. Cloud's backstory was too weird and convoluted, we hardly learn anything about Aeris before she dies, ect. The best moment in the story was when Red XIII learns the truth about his father.

      The gameplay was good, but nothing terribly inventive. The coolest thing about it

  • That there never is a "Final" Fantasy?

    Good games, though.
    • by benzapp (464105) on Thursday September 16, 2004 @11:20AM (#10266527)
      I am fairly certain the name of the series was chosen when the original developer, Square, was on the verge of bankrupcy. They named the original Final Fantasy such because they thought it would be their final game. It ended up being far more popular than they thought it would be, and the company was saved.

      I haven't really played a final fantasy game since FFIII on my SNES like 10 years ago. That said, maybe someone out there knows the story better than I do.
    • by Anonymous Coward
      The series' name comes from Square's brush with bankruptcy, and is an excellent example of gallows humor. Head designer Hironobu Sakaguchi decided to make the company's last project a fantasy role-playing game, as the name of Final Fantasy implies. The game's success brought the company to profitability, and the Final Fantasy video game franchise was born. Since then the Final Fantasy franchise has been considered Square Enix's most important asset. Figuratively, the name of Final Fantasy can also refer to
    • I thought the Japan name was Romancing Saga? Or am I consufing that with a different Square game?
  • goddamnit (Score:2, Insightful)

    by DeusExMalex (776652)
    since when are there actual sequels to the final fantasy games? call me a purist but it feels like a bastardization of my favorite stories when there's a continuation made after the story has ended. it's as if there was a braveheart 2 being made.
    • The biggest constant in the FF series is change. Every game being in a new world with new characters. But then that became what everyone expected. So obviously to keep everyone on their toes, they must do the unexpected, and start making sequals.
    • by HarveyBirdman (627248) on Thursday September 16, 2004 @12:38PM (#10267556) Journal
      call me a purist

      OK. You're a purist. And God hates fanboy purists, so I'd keep one eye on passing storm clouds.

      I've enjoyed FF from #1 all the way through FFX-2. They're just enjoyable diversions, folks. There's nothing to be "purist" about. FFX-2 was fluffy and fun. Cracking a smile during an RPG will not bring about the Apocalypse.

      bastardization of my favorite stories when there's a continuation made after the story has ended. it's as if there was a braveheart 2 being made.

      No, it's not even on the same continent as the city that contains the ballpark. This comment is particularly ironic considering how Braveheart 1 was a bastardization of actual history.

      Square can do what they want with their properties. I can play them or not. If they produce a sequel I don't like, well, that's life. There's no point in whining like a sissy over it.

      • I agree with you on everything but the FFX2 comment. I love Square games, but hated FFX2. Sure, I smiled a few times, but there were far more times that I shook my head in disbelief at the sheer cheesiness of the story.

        In the end, I think I was just upset at the case of squandered potential. Were it called anything but an FF title, I think my disappointment might have been milder.


  • Tell you what, I'd buy a PS2 just for the game if they came out with a redesigned/expanded version of Final Fantasy 3/6. 2/4 wouldn't suck either. Both of them with full cinematics and real sound would just rock.

    But 7? Why on earth choose 7?
    • Re:Give me 3/6! (Score:2, Insightful)

      by Anonymous Coward
      I probably should give up lurking and actually create an account here, but I figured I'd take a stab as AC. I have to agree that FF7 isn't the best of the series, but it's pretty close. FF6 is probably one of the better final fantasies for the simple fact that it actually chose to destroy the world halfway through the game instead of trying to avert the destruction and succeeding ultimately like in any of the other games, 7 included. It also dealt with some stuff you haven't seen since such as Celes' atte
  • The problem with making a sequel is that if it's bad you'll never hear the end of it. FF7 should just be left as a single game for its own good I'm sorry to say.

    The other problem I have is a lot of people have apparently played FF7, but of those, how many have actually finished it?
    • As someone who indeed finished FF7, I'll vouch for it as a game with one of the most compelling storylines ever, not to mention the great open-ended conclusion.

      It's a shame that so much emphasis is being put on having the most cutting-edge graphics and features, apparently at the expense of developing a good story.
  • Scaned Pictures (Score:3, Informative)

    by darkstar949 (697933) on Thursday September 16, 2004 @11:36AM (#10266731)
    If you want to actually see the game AdventChildren.net [adventchildren.net] has a scan of the Shounen Jump article about the game. You can see the scan (direct link) here [adventchildren.net]
    • I wonder if maybe the lumped ad means a demo will be released with the DVD...
      • Actually there are both articles written by the magazine. Shounen Jump usually lumps similar articles together but that doesn't mean that they will be bundled in anyway. However, considering that there will be a UMD (PSP format) version of the movie well be released I wouldn't be suppressed if a demo is included with it.
  • by evslin (612024) on Thursday September 16, 2004 @11:41AM (#10266803)
    ... but I didn't think Vincent was all that compelling of a character in the first place.
  • by Sirwar (659041)
    The thing about FF games, is that everyone remembers their first as the best. Proof enough is that I've met people who played FF8 first, and they think its the best one...when I think only X-2 could surpass it in lameness. Is FF7 really the best? Who knows. Maybe I'm biased, but best magic system, and best minigames, bar none.


  • So, the fact that they are going to be focusing on Vincent in the game...does anyone think that maybe this means Cloud dies in the movie???

    • Re:Question (Score:3, Informative)

      by greymond (539980)
      I doubt that. Lets look at Vincents character - he was a Turk who loved a chick (lucrent - something like that) who loved an evil scientist (Hojo) who eventually experimented with their child (Sepheroth - probably spelled wrong). Vincent then confronting Hojo gets his arm shot off and replaced with a mechanical claw while being experimented on by Hojo and locked in a basement for 30 years.

      His character joins you looking for revenge mostly. So it seems that when the initial fighting and saving the world pa
      • Good point. I just wondered because FFX-2 dealt with Yuna for "obvious reasons."

        And, I think the chick's name was Lucretia? Been so long since I played that game...

  • It was utterly disappointing when I heard that they were making sequel to X-2. At first I thought it was a joke.. I kept asking, "Why a sequel to THAT game?! They must be kidding," but... yeah, it was true.

    All that time and money that could've been spent on a direct sequel to a better (and more popular) game like FF4 or FF7.

    I'm willing to forget all about FFX-2 if they make this sequel to 7 (and make it good! [Please no pop-star crap])
  • by WWWWolf (2428) <wwwwolf@iki.fi> on Thursday September 16, 2004 @12:02PM (#10267068) Homepage

    (Note: somewhat obscure joke, based on the sequel to the seventh part of one popular western CRPG series...)

    Scene: North Corel, eighteen months after the end of FF7...

    Barrett: "Yo, homes."

    Cloud: "So there are some news about these Cerberus things?"

    Tifa: "All I found among Sephiroth's belongings was a map showing the way to a place called the Isle of Cerberus, and this letter."

    Barrett: "Okay. Slap it down there!"

    As Tifa opens the letter, it magically animates, casting a gigantic holographic projection of Jenova in air...

    Barrett: "Jump back!"

    Jenova projection: "Sephiroth! Know that my face is most goth-like! While it's unlikely that this ludicruous gang that you spoke of manages to ruin our plans, you must send a clone of you to the Isle of Cerberus, to learn the secret of Acne Medication! Soon I and my horde of puppets will destroy the planet!"

    Cloud: "We must send Vincent to the Isle of Cerberus..."

    Vincent: "Hm? Why me?"

    The rest of the characters unceremoniously tie Vincent to the back of a gold chocobo, which panics and runs off across the ocean. Then, at one point, it disappears mysteriously with a "Zot!" effect.

  • I think its a good thing that they are finally extending the story from one of their more popular games. The ending to FFVII was so ambiguous, that its practically crying for another story to tie up the loose ends. Now, if Square tried to make a sequel outta something like FFVIII, then I might disagree, but this is probably the best thing they could have done for the story of FFVII.
  • by Mateito (746185) on Thursday September 16, 2004 @12:34PM (#10267505) Homepage
    .. there's Final Fantasy A+!" [flashplayer.com]
  • Grab Star Ocean 3 while you wait. That should keep you busy for a while, especially if you do all the side quests and bonus bosses. And if you like RPGs and haven't picked up Suikodan yet, you really ought to check it out.
  • FInally! (Score:3, Funny)

    by jpellino (202698) on Thursday September 16, 2004 @12:59PM (#10267828)
    Equal video game time for everyone's favorite aardvark! Yaaaah- Huh? It's who? He's a what? Tarim - there is no justice!
  • by sweede (563231) on Thursday September 16, 2004 @01:19PM (#10268064)
    unlike Final Fantasy X, where the story continued after Sin was destroyed (As it always has for 10 years, but this time possibly longer?, but i'm sure there is more too it than FFX2), the ending of FF7 was the END OF the 'Human' existance!

    For those that completed the game, when Cloud released Holy to destroy Meteor (after killin sepiroth with that kickass limitbreaker that did more damage than anything else in the game) , it was said elsewhere in the story that when Holy is unleashed, it will erradicate ANY AND ALL threats to the life force of the planet.

    After the totally kickass CGI of holy doing its dirty, it goes black for a few seconds and then shows a world overgrown by nature 500 years into the future. If you look at it good enough, you'll see that the area that is overgrown is the old Shinra headquarters and that floating city that crashed to the ground. Mankind did not survive the fate of Holy, thus making a real sequel to this story not possible (or horribly fake).

    If anything, i'd like to imagine that this isnt the story after the holy was unleashed and the meteor stopped and earth saved, but instead a whole other story that is going on at the same time with various characters, or even a backstory for Vincent.

    • Final Fantasy VII has an ending that's rather open to interpretation. Armageddon is one way to interpret it though.

      I think that humanity survived whatever happened at the end, and it's only Midgar[1] that got messed up. I'm an optimist and don't even think everyone in Midgar died, mostly because Midgar is still there after the credits, it's not a hole in the ground. It's just been abandoned by it's inhabitants who've gone back to not using Mako power etc.

      Seeing as there is a sequel, I'd guess something al
    • Not really. The threat was coming from Shinra and those who used the mako or whatever it was called. When the ultima weapns starting attacking it was only cities and places where mako was manufactured/refined/used a lot. They weren't just randomly killing everything in their path.

      I always assumed that Holy eseentially destroyed all civilization (not humans in general). THis could be done by simply having all mako run machines stop functioning, therefore cities losing power and technology becoming useless,
    • Though I haven't seen advent children or anything, I never assumed mankind was destroyed, but rather Midgar abandoned as mankind learned to respect their world, and the likes of Kalm, Cosmo Canyon, etc continued on.
    • unlike Final Fantasy X, where the story continued after Sin was destroyed (As it always has for 10 years, but this time possibly longer?, but i'm sure there is more too it than FFX2), the ending of FF7 was the END OF the 'Human' existance!

      Only for some interpretations. This is the reason why making a sequel to FF7 is a bad idea, though; it completely ruins the ambiguity of the ending.

      Rob
    • Thats just not true... I remember them saying it ws too late for midgar (the floating city)... not all of mankind. Also you see Aris through lifestream easing that process too if i remember correctly (it's been a while!) to reduce casualties.
  • by shish (588640)
    Square Enix is finally answering the prayers of thousands of FF7 fans

    I always thought our prayers were that they'd remake FFVII with updated graphics, maybe a couple more sidequests, optional FFX style battle time system in addition to active and wait, etc; but leave the core story untouched...

  • Enix Influence (Score:3, Interesting)

    by faust2097 (137829) on Thursday September 16, 2004 @01:59PM (#10268624)
    Enix is well known for whoring out many, many spin-offs, side stories and the like. Right now there are multiple games available where you play as a slime or merchant from Dragon Warrior. Even within established series Square never did a true sequel until the merger with Enix. I guess this is the end result of the failure of Final Fantasy: The Spirits Within.
  • sigh.. (Score:3, Insightful)

    by Turn-X Alphonse (789240) on Thursday September 16, 2004 @03:57PM (#10270178) Journal
    Nice to see Square care about the original fanbase.

    I been playing FF games for about 15 years now and TBH I can't stand the latest ones. They just don't feel the same and now they are being whored. When do we see the following.

    FF7 : Cloud golf
    FF7 : Getting in Tifa's panties
    FF7 : Sephiroth's molestung yaoi fangirls
    FF7 : Tifa's big adventure
    FF7 : Red XIII's spelling games

    hint hint. FF7 is hugely over rated and is only loved so much because it was the first FF game alot of people played. The fanbase is so rabid no one even wants to deal with them any more. It's like Dragon ball in the anime community or counter strike for gamers.

    I thought with FF:CC and the mana series remakes we'd start to see Enix fixing the problems with square. I guess this went right out the window and we've back to whoring the series.

    Guess I'll be sticking to FF6 and below from now on. Thanks for ruining my childhood Square, remind me to thank you for supporting a rabid fanbase plagueing everything gaming wise (AKA go look at ANY FF7 involved Gfaqs poll).

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