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Programming Entertainment Games IT Technology

The Big C Game Competition 17

Posted by Zonk
from the who's-the-next-carmack? dept.
Thanks to Slamdance for its submission. Coming up at The Slamdance Film festival in Park City, Utah - Jan. 21 to 28 2005, programmers can compete in The Big C Independent Game Competition. "The Big C is calling for entries of all new games from emerging talent. Selected games will compete and be judged by festival attendees, with a Jury Award and Audience Award that include cash and prizes presented at the end of the festival. Game submissions should have an early-postmarked deadline of Oct. 1, 2004 and a final postmarked deadline of Nov. 14, 2004. Entrants may submit games on disk or provide a URL for judges to download." The event has an entry on the Gamasutra Calendar, for additional info.
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The Big C Game Competition

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  • Platform? (Score:4, Interesting)

    by American AC in Paris (230456) * on Monday September 27, 2004 @10:34AM (#10362883) Homepage
    The rules make no mention of what platform the game should run on. Are we to assume that the contest is open to OS X games, Linux games, and Commodore 64 games--or are we to assume that the game must run on Windows XP?
  • The rules mention nothing about mod submissions, am I to assume they are legal submissions?
    • Re:Mod authors? (Score:3, Informative)

      by Gothic_Walrus (692125)
      While it doesn't say anything in the rules, I'm assuming that they would have issues with the fact that the engine and (potentially) tools and concepts aren't original. It seems like they're looking for games that are completely original, and mods build very, very heavily off of material that has had millions of dollars and thousands of hours poured into it.

      You'd have to e-mail them and ask them, but I'd say "no."

  • by ghostlibrary (450718) on Monday September 27, 2004 @10:59AM (#10363183) Homepage Journal
    Wow, there's a $50 entrance fee. If they get 200 entries, that's a neat $10k, plus they get to be judges and see what's really cool so they can hire the people.

    With writing and poetry, this is an old scheme (not quite scam, but scheme). Charge for a contest and sell the results.

    What's next-- for-pay music auditions for the RIAA? Ooh, I know-- submit your stories to slashdot, just $2 per submission, and if yours is chosen as the best submission of the year, you win! No dups allowed.
    • by JMandingo (325160) on Monday September 27, 2004 @11:55AM (#10363804)
      Yeah, I was interested too until I read about the entry fee. "Our objective today is to recognize and support new, independent creators in all aspects of moving image including filmmakers, screenwriters and now, electronic game developers." Replace "support" with "get supported by". I think I will pass this year, thanks but no thanks. I'm surprised there wasn't something in the small print out the games becoming property of SlamDance.
    • Amen... The contest/festival business is a big cash cow, the odds are defitely stacked against you

      I made a short film a few years back and went through the process of entering it in all the major fests-- Sundance, Slamdance, SXWS, and about fifteen to twenty more. Each one had an entry fee of $25-$65. Each one sent me back a polite rejection letter, usually not even signed by a human. I had no guarantee that anyone even watched the damn thing, especially anyone in a position to decide to put it in the
  • ...write a game in a week (or hell a month and a half)?

    I volunteer to be the giant publishing exec who will beat around "my" coders and artists with a large spiked club. I need a few coders, artists and middle managers to man-handle. Pay is optional (my option), and if I make any money on the product, I reserve the right to obligate you to another year.

    If interested let me know.

    (Attention Electronic Arts Exec's, I would really like to work for you. Consider this post my cover letter!)

If I have seen farther than others, it is because I was standing on the shoulders of giants. -- Isaac Newton

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