CS: Source Half-Life's Only Multiplayer 216
James DeSimas writes "Halflife2.net was able to get an exclusive interview with Chuck Osborn from PCGamer. In the interview he found out that Counter-Strike: Source is indeed the only Multiplayer for Half-Life 2." This comes on the heels of the news that PC Gamer will feature a special HL2 Review in its upcoming issue. Full Steam and Retail packaging details about the game are also available from many sources today as well.
What an empty review... (Score:4, Insightful)
That being said, this interview basically told me not to get too excited about HL2. I'm a huge fan of HL and its mods, but I get bored quickly with single player games... I want multiplayer. AI in games can only go so far. I'm also not a big fan of counter strike. I prefer DoD and Natural Selection (some others are okay once in a while). So, no rush for me to buy HL2 when it comes out.
Big Whoop! (Score:2, Insightful)
Maybe when it hit's the bargain bins.....
I know this is basically redundant whinging... (Score:5, Insightful)
Re:I know this is basically redundant whinging... (Score:3, Insightful)
PC Gamer is pretty much 'free' advertising (Score:5, Insightful)
Doom3 as well is a good example of this; nearly every single reviewer (both mags and sites) for the first few weeks acted as if this game was in fact the second coming of christ. While Doom3 was very well executed and obviously had amazing graphics, I am unsure how people felt so positively about a game that really got drudgerous after the 7th lab that you had to transverse to reach hell. And then you just go back to the labs after you reach hell for more hallway adventure. For all the amazingness of the engine, I was hoping for more variety in the environments, which with the exception of hell and outside on mars, there was very little that changed.
These rags are definitely not the place to get a real opinion on a game; their real value is for the screenshots they release as part of the exclusive. Otherwise, it is often difficult to tell the reviews from the advertisements themselves that share the pages.
modding tools (Score:3, Insightful)
It's rather odd.
Natural Selection (Score:3, Insightful)
Re:CS Source (Score:5, Insightful)
Re:CS Source (Score:3, Insightful)
Valve, Multiplayer, TFC and You (Score:5, Insightful)
I don't think anybody wants to compete with UT2004. No one, including Battlefield 1942, does it better right now. It's addictive, there's almost no learning curve, and even n00bs can have a good time and rack up high scores by playing support. Doom 3 only had basic deathmatch, Quake IV will be mainly single-player as well. It's not surprising Valve didn't want to go through the monumental investment of getting a good multiplayer option going when they already had CS.
I mean, there was Team Fortress 2, and it looks like a stillborn from here- there's been no real news on the game for at least two years, and almost all of the features intended for it have made their way into other realistic war themed shooters (parachuting into missions from planes, allies showing up as squad re-inforcements, voice chat).
Re:Steam packages, but how much??? (Score:3, Insightful)
I could see preordering the box versions but looking at a digital distribution system taking preorders for something that can be d/l in an hour or so? Just seems really wierd to me, but based on Valves past it doesn't surprise me.
Maybe then need cash for their legal problems.
Dammit. (Score:4, Insightful)
I really enjoy DM, but I've never understand what people see in Counterstrike. The games are always over too quickly, you seem to spend more time sitting around waiting for it to restart than actually getting out there and putting bullets in heads...
Re:CS Source (Score:3, Insightful)
Maybe the sixth disc contains magical pixie dust that makes your computer able to run it all.
Gold is better then the Collector's Edition! (Score:2, Insightful)
So it looks like the retail collector's edition buyers are getting the shaft, the only bonuses for the collector's edition is the DVD(good), HL1 and CS Source (good), a sampler book(blah, they usually turn out to be a few crummy magazine quality pages, and you have to buy the real book anyway), and a t-shirt (blah, I would preferred a soundtrack cd, or the other source versions). I say the collector's edition failed to live up to the "lots of cool bonus stuff for people who like cool bonus stuff" claim.
The stream version lives up to this claim: Day of Defeat: Source, Valve's back catalog currently available on Steam, Complete Strategy Guide from Prima Games, 3 different Half-Life 2 posters, Half-Life 2 hat, Half-Life 2 postcard, Half-Life 2 stickers, Half-Life 2 Soundtrack CD, Chance to win a trip to Valve. Not having the official DVD and having to download the games is the only downside I find with the stream version.
And all the exclusive stuff the collector's edition buyers get in comparison to the Gold is a DVD copy, a sampler of the book, and a t-shirt. The shirts might as well say "I paid for the Half-Life 2 Collector's Edition and all I got was a crummy t-shirt."
So I really hope that they offer the other merchandise in the gold package for separate purchase, I can see lots of people wanting to buy the HL2 merchandise but not wanting to buy the stream Gold edition. I will probably get the collector's edition anyway, I prefer having a physical copy and want to have it as part of my game collection.
32 players aught to be enough for everyone. (Score:3, Insightful)
I just wish they would overcome that 32 player limit. I miss the days of Playing Wolf:ET on a 64 player map(chigc.com ruled for that). It was a full-out war. With some of the larger(10 meg) maps, UT would even be more fun with it.