Forgot your password?
typodupeerror
Movies Media Entertainment Games

Red vs Blue Meets The Sims 103

Posted by CowboyNeal
from the molto-machinima dept.
blackbearnh writes "The folks over at Rooster Teeth Productions, best known for their Red vs Blue comedy movies based on the Halo rendering engine, are branching out with a second series, with more of a sitcom flair, called The Strangerhood. This time, they're using the Electronic Arts Sims 2 game as their rendering engine."
This discussion has been archived. No new comments can be posted.

Red vs Blue Meets The Sims

Comments Filter:
  • Interesting (Score:3, Insightful)

    by Kehvarl (812337) on Thursday September 30, 2004 @07:33PM (#10400450)
    The intro was interesting, butI don't know that I'll subject myself to many (or any) future releases. Perhaps I just don't get enough of a kick out of things like this?
  • by Ironsides (739422) on Thursday September 30, 2004 @07:34PM (#10400458) Homepage Journal
    Oh dear god, this is going to be funny. Can't wait to see how they take this.
  • Re:Very Cool (Score:5, Insightful)

    by DrAegoon (738446) on Thursday September 30, 2004 @07:59PM (#10400593)
    since they use shots you totally can't get from playing the game
    If you're talking about the different colored marines in a warthog, I'm pretty sure that was just clever editing. This is Microsoft we're talking about. I seriously doubt they let them have any part of the Halo engine or source. You can pull off some pretty slick tricks with creative editing too; movie makers have been doing it for almost a century now. Having digital media just makes it easier.
  • Re:Interesting (Score:4, Insightful)

    by nate nice (672391) on Thursday September 30, 2004 @08:11PM (#10400652) Journal
    Yeah, I agree. Red VS Blue is OK at first but I sort of forgot about it and never bothered to grab new episodes. I'm not going to say it sucks or anything as I'm not doing anything better (nor aspire to in that medium), but I don't watch TV because it's generally boring to watch things and I cannot see myself watching what amounts to TV, but over the Net.
    Ah well, I'm sure a lot of people like it so more power to them.
  • by javcrapa (594448) on Thursday September 30, 2004 @08:23PM (#10400703) Homepage
    But whats the big fuss about this, the download is just an intro, with nothing worth the download... lets wait for episode 1..
  • by emazing (778569) <rsteele AT evogaming DOT net> on Thursday September 30, 2004 @08:48PM (#10400780) Homepage
    Because this is news, and not a movie review site. If you watched Red and Blue, you know that the creators making another series of movies is big enough of a deal.
  • 'Bout time (Score:5, Insightful)

    by mblase (200735) on Thursday September 30, 2004 @09:23PM (#10400979)
    A while ago, I was remarking how there was no software to easily build 3D "RvB"-style animations on personal computers, the way Apple's iMovie or GarageBand software lets you build your own movies and music. Then I saw the box for "The Sims 2" and noticed the bit where you could script your Sims and record their actions as a standalone movie.

    I knew the moment I saw that, that it was only a matter of time before people started posting their own "Simcoms" online. It never occurred to me that the RvB folks would be the first ones out of the gate. Bravo, fellas.
  • Fantastic (Score:4, Insightful)

    by Lord_Dweomer (648696) on Friday October 01, 2004 @12:37AM (#10402097) Homepage
    I think what we're witnessing now is the birth of the do-it-yourself cinema for the average Joe.

    All it would really take would be Maxis to team up with some experience machinima teams to guide them and they could create the ultimate home computer tv studio suite.

    I realize there's a game coming out called Hollywood or something like that, but I have no idea how open ended it is. Maxis has built an EXTREMELY powerful tool with the Sims, and it really is a shame that they're still selling it as just a game. They could easily take parts of it, add some new things, and reposition it as an entirely new product, even a serious, nongame product.

    Anybody know of any open source engines that are similar to the Sims?

  • by Ziviyr (95582) on Friday October 01, 2004 @01:47AM (#10402371) Homepage
    I'll be one person to agree with you, all that lead-in and no goods. Slashdot could have waited until there was something worthwhile to slashdot the site over.

    Its not like this is a cool new embrionic tech like flourescent multilayer discs, that just must be mentioned immediately. Its a boorish intro leading straight to "the end", and nothing else available...

    And no sympathetic statements at the end, like. "I want the last two minutes of my life back".
  • Re:45...43... (Score:1, Insightful)

    by Anonymous Coward on Friday October 01, 2004 @11:06AM (#10405200)
    What he means is that normal people, who don't pirate movies and tv shows, are more likely to have Quicktime installed than an xvid coded. And if they don't, it's a lot of easier for them to install quicktime then an xvid codec. (Remember, we're talking about people who don't understand that a codec is required to decode a video. All they know is that media player is opening the file, and it doesn't work.)

"Morality is one thing. Ratings are everything." - A Network 23 executive on "Max Headroom"

Working...