System Shock 2 Retrospect...and Possible Followup? 257
Starsmore writes: "Gamespot has a retrospective on the 1999 cult classic System Shock 2, which normally isn't that big of a deal on it's own, although it's a nice read for those interested in some of the stories behind the production of System Shock 2. The biggest draw is that tucked at the end of the article (and shown below for those that don't want to RTFA), is this: 'But why even look back at System Shock 2 at this point? Because Irrational has been, and it plans to make a related announcement this Friday (tomorrow). The studio has decided that it wishes to further what it started in System Shock 2--to work on games that promote "emergent" gameplay--open-ended exploration that offers many choices and combinations of options to players. You'll see what we mean tomorrow. Be sure to come back then.' " Could this possibly mean a sequel to the System Shock franchise? Update: 10/09 22:30 EDT by C : As many of you suspected, Irrational is in the process of developing BioShock , a "spiritual successor" to the System Shock games. Here's hoping they can distill much of what made games like System Shock and Thief so successful, yet succeed at their aim of building a game with truly emergent gameplay.
Re:Does EA own the License to System Shock still? (Score:5, Informative)
Re:Reading the article for hidden meaning? (Score:1, Informative)
HOOOAH!!! (Score:4, Informative)
I was overjoyed when Thief 3 came out, especially after, quite sadly, Looking Glass closed their doors.
For those of you who have never played either the incredible Thief Series, or System Shock, you are in for a treat. Be aware that the graphics are sub-par, but the audio! Eric Brossius is FRIGHTENING. He is responsible for the audio in Both the Thief Series, and System Shock 2. They damn well better have him on board.
By the way, if you want better system shock 2 graphics, check into Rebirth:
http://perso.wanadoo.fr/etienne.aubert/sshock/s
Its a mod that makes for better graphics.
I am full of the glory of the Many! (Score:2, Informative)
I did these things and scared the hell out of myself when I actually came across the first hybrids/cyborgs. If you aren't scared in the slightest by these games, you aren't playing them correctly.
While waiting, check out SS2 graphics update (Score:5, Informative)
Unfortunately, it has kind of died (latest update in 2003...), but the downloadable Beta 1 works fine.
System what? (Score:2, Informative)
Re:I sure hope there's another... (Score:5, Informative)
They have. The folks over at http://sshock2.com [sshock2.com] keep up to date on all the information. One of the upgrades is an increase in detail to the models of the AI figures. It's called Rebirth [wanadoo.fr]. I love it, it really gives an upgrade to the "ghosts" you see in the game who have pointy hands (anyone who's played SS2 knows what I'm talking about).
On the heels of Rebirth came the hi-res texture mod called SHTUP [ttlg.com] (pronounced shtoop).
There was also an upgrade to the cutscenes in the game, by a group called Wuggles Unlimited, but they seem to have disappeared (lack of hosting).
Look around, there are still fans of SS2 doing work with it!
Re:Oh my old love (Score:2, Informative)
http://www.ttlg.com/forums/showthread.php?t=699
Re:Best single player game in existence... (Score:3, Informative)
Of course, if you do kill him, you're told that it's too late because the WTO already has the weapon plans, so even when you attempt to break the game story by accomplishing two goals at once, there's a contingency built in.
Of course, given the design decisions of the game, I'm led to believe that the "you're too late" speech was put in first before the devs decided to make the scientists inaccessable, rather than a belief that players would somehow find a way to accomplish both goals.