Do you develop on GitHub? You can keep using GitHub but automatically sync your GitHub releases to SourceForge quickly and easily with this tool so your projects have a backup location, and get your project in front of SourceForge's nearly 20 million monthly users. It takes less than a minute. Get new users downloading your project releases today!
It's just a project file buddy, the msvc 2003 compiler/linker is free. Yes, free [microsoft.com].
John Carmack uses VS.NET because it is by far the best IDE available on any platform, by his own words, and many others'. No, I'm not trolling, it's just plain true, unfortunately. But there are still many very good free IDEs you can use with the ms compiler.
that is the game logic source, or some such. useful for making mods, but having the source code to the graphics engine allows for much more freedom. for example, there are now quake engine 2 mods that load quake 3 maps with all of the eyecandy of quake 3. this is possible only because the engine for quake 2 has been gpl'ed.
With... (Score:3, Informative)
Gnnh.. I don't have either of those products.
Re:With... (Score:2, Informative)
Also, there's a link on there to tools for converting MAX/GMAX files to D3 format.
Re:With... (Score:5, Informative)
John Carmack uses VS.NET because it is by far the best IDE available on any platform, by his own words, and many others'. No, I'm not trolling, it's just plain true, unfortunately. But there are still many very good free IDEs you can use with the ms compiler.
Re:*sigh* (Score:3, Informative)
www.moddb.com for some interesting doom3 mods though.
Re:*sigh* (Score:5, Informative)
As for too late, I think its lost time to HL2. As soon as it hits, D3 will be but a memory.
Australian mirror (Score:3, Informative)
PlanetMirror is a big Australian site that mirrors heaps of crap (well, duh...) you might want to try it if you can't get to the id FTP site.
-ReK
(I am not affiliated with PM in any way)
Re:*sigh* (Score:5, Informative)
Re:now that the doom 3 sdk is released (Score:2, Informative)
Re:Windows only?! (Score:2, Informative)
If you're running KDE/ARTs, then just enter this into your terminal (non-root): If you're running GNOME/ESD or something else, open a separate terminal window and use this command before you run artsdsp: I had the exact same problem because my sound card (Intel i8x0, ALSA w/OSS emulation) wanted to sample at 48KHz, and this fixed it right up.
Mirror Here (Score:2, Informative)
Re:now that the doom 3 sdk is released (Score:3, Informative)
http://slashdot.org/comments.pl?sid=116699&cid=987 6519
Re:now that the doom 3 sdk is released (Score:2, Informative)