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Grand Theft Auto: San Andreas Launch 419

Posted by Zonk
from the grand-theft-dating-simulator dept.
The first of this year's AAA titles has launched, and the first reviews are in. Gamespot, IGN, and OPM all have looks at the game, and it sounds great. If you want to keep track of the pool-shooting race track driving everything-under-one-roof extravaganza, the GameRankings page is available as well. When you play the game this week make sure and tune in to WCTR News to catch Anchorman Richard Burns, TV's Wil Wheaton. More seriously, reviews aren't the only thing the developers are looking for. Commentary regarding Take Two Interactive's slipping stock is available on CNN Money's Game Over.
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Grand Theft Auto: San Andreas Launch

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  • by thesandtiger (819476) on Tuesday October 26, 2004 @03:36PM (#10634825)
    I've played it, and at first expected it to be just more beating the crap out of random passerby and screaming "Git' out tha car, byotch!" at the screen.

    Fortunately, it isn't - I found the main game much more interesting than the previous two, so it'll probably have a longer play-life for me.

    I have to admit being surprised that they've managed to keep it mostly fresh - it seems like people can't make a sequel without fucking up the mojo these days.

  • don't forget... (Score:3, Informative)

    by MarcoAtWork (28889) on Tuesday October 26, 2004 @03:37PM (#10634847)
    Knights of the Old Republic 2 (which, together with San Andreas and Halo 2) is one of the games I've been looking forward the most to.

    I have to say that this year there are way better games coming out for consoles than for PCs, at least from a single player perspective.
  • by Flagellan (463714) on Tuesday October 26, 2004 @03:39PM (#10634862)
    My local Game Stop started handing out pre-ordered copies last night. Well, I haven't had much sleep but I can lucidly say this game rocks! Huge environment, many many sub-games, really too much to take in overnight...maybe even over a week. Now if Bungie could just hurry up with Halo 2 and Valve with Half-Life 2...my year would be complete. Job...what job?
  • Re:New Features (Score:2, Informative)

    by qlippoth (446729) on Tuesday October 26, 2004 @03:42PM (#10634898)
    Taken from gamefaqs.com:

    if you eat too much, you get fat. Eat too little, you go gaunt and lose stamina. Work out a lot early in the game to build up some nice guns and just go back every once in a while. Treadmills and the Stationary Bike remove fat and impove stamina, while a bench and dumbells just increase muscle. More muscle, more stamina, and less fat are all very good things. Work out in gyms and in dojos to improve your fighting,running,and biking abilities.

  • Re:GTA Source (Score:3, Informative)

    by okayplayer (670828) on Tuesday October 26, 2004 @03:45PM (#10634935)
    Those crazy modder don't need our help...

    Multi-Theft Auto http://www.mtavc.com/ [mtavc.com]

    So go play your online GTA and stop bugging us to change the opus that has been created.

    Actually I've spent a couple of good hours on MTAVC and have enjoyed it... Personally I think the GTA series is what it is because of the stories. They work well with 1 "hero/villan" not with 40,000 of them running around causing chaos.
  • by bryhhh (317224) on Tuesday October 26, 2004 @04:02PM (#10635105)
    It's expected sometime around May, June or July 2005 [pcgameworld.com].
  • Re:GTA Source (Score:5, Informative)

    by okayplayer (670828) on Tuesday October 26, 2004 @04:03PM (#10635119)
    And while many are saying that the engine in SA is the same as the one in VC and III, this isn't quite true. The engine has been modified greatly to allow for the much larger, fully streamed (no loading no matter where you travel) huge map.

    For example now a "tree" like system is used for drawing in the various levels of details rather than the linear system that was used in the previous games. Yes, the look of the game is similar, but it is certainly a greatly improved engine to handle the new game's massive size. I mean you wouldn't say that an AMG V8 is the same engine as that honda 4 cyl would you?
  • by Anonymous Coward on Tuesday October 26, 2004 @04:30PM (#10635414)
    Maybe its the politically correct side of you. But me as a spending most of my life in what you might call "inner city" we still call it the hood. Most of the music videos and movies we watch are just extensions of what we see on a daily basis. AND NOW WE HAVE A GAME TOO! I have seen alot if not all of "the great hood movies". And this game dosen't offend me as much as some of them might have. I think the scenario just makes it better for those like me and alot of my fellow black students here at college who have been playing this game with me since i got 6:00 pm yesterday. As far as the profanity I would say its pretty realistic. And the npc profanity thats just the old rock star flare. Also on you saying its the same old game it really isnt it just took a few missions to realise that. I dont know maybe I can relate to some of the carachters netter than you.(I swear ryder was made afetr a friend of mine)

    and as for anonymous coward posting I think this is the first reply i ever made to this site so it wasn't worth registering i usually just come to read.
  • Re:Awesome! (Score:2, Informative)

    by okayplayer (670828) on Tuesday October 26, 2004 @04:35PM (#10635463)
    Or how about the other nerd related voice actors, such as Kevin Mitnick or Emmanual Goldstein? Good looks to Lazlo (who is actually still running around the office) for getting them in. The first time I heard those voice, I almost doubted they were real.
  • Re:Awesome! (Score:3, Informative)

    by DrEldarion (114072) on Tuesday October 26, 2004 @04:40PM (#10635505)
    For those of you not planning on stealing a copy, head over to your local ToysRUs. They're having a buy 2 get 1 free sale on console games right now.

    This has been a public service announcement.
  • Re:Awesome! (Score:4, Informative)

    by phiz187 (533366) on Tuesday October 26, 2004 @04:40PM (#10635507) Homepage Journal
    Bernie S. [imdb.com] and Emmanuel Goldstein [imdb.com]

    Were both voice actors in Grand Theft Auto: Vice City.
    -PHiZ
  • Re:GTA Source (Score:3, Informative)

    by bleckywelcky (518520) on Tuesday October 26, 2004 @04:46PM (#10635565)
    You have been told wrong. The multiplayer capability is completely original to the creators of MTA. The bad thing about MTA is the rampant cheating. I cracked one program back around 1999 just to learn how to do it and haven't really done much since. After an hour or so of research and loading up some utilities, I was able to crack the MTA executable in about 1 hour. From here, you can basically use the normal GTA config files (that you would modify to change how the game works in single player) and modify them for use in MTA. It's really very easy, and too many people have either done it themselves or provided a crack for others to use that can't figure it out - so every other person in MTA is probably cheating with some speed modifications or something.
  • by Thedalek (473015) on Tuesday October 26, 2004 @05:05PM (#10635807)
    I've been playing around with it for a few hours. You can swim now, which makes for an intersting addition. If you try to leave the SA (Yeah, we all know it's really Los Angeles: Check out the Vinewood sign) area, you encounter road construction. So I decided to try to swim under the closed-off bridges. Bad Idea. When you arrive on the opposite shore, you are instantly a super-wanted criminal, four stars.

    Another intersting change is the geography-relevant vehicles. You're not likely to encounter a fancy import car in CJ's home neighborhood, nor will you find any two-tone beaters in the glitzy parts of town. If you drive out into the countryside, you'll encounter 10mph tractors, and on the highways, you might even see some 18-wheelers (although I have yet to see any carrying a trailor: If they are present, it might be another optional mission type, like the vigilante, rescue, and fire missions in other GTAs).

    Also, car surfing is alive and well. You can ride on someone's hood clear around town, and this is a good way to quickly explore the city. It is a bit confusing, however, to see the particular pathways some drivers take. Also, it's interesting to note that since the clock goes at 1 game-minute per real second, several traffic lights take 15-20 minutes. Man, that's awful.
  • by mollace (751119) on Tuesday October 26, 2004 @05:07PM (#10635822)
    With the exception of World of Warcraft, these are all sequels. They may all be great games, but where are the original ideas?
  • Re:New Features (Score:3, Informative)

    by PygmySurfer (442860) on Tuesday October 26, 2004 @06:05PM (#10636495)
    Maybe they need to add an arcade in the game which the character can play on when the player is bored of the story line. I heard Dance Dance Revolution is good.

    you laugh, but apparently there IS a DDR-like minigame.
  • by Corty (186595) on Tuesday October 26, 2004 @06:43PM (#10636829)
    According to this page [oflc.gov.au] at the Australian Goverment Office of Film & Literature Classification GTA:SA will NOT be censored like GTA3 was and we Australians should get the original version like the rest of the world.
  • by Anonymous Coward on Tuesday October 26, 2004 @09:21PM (#10637981)
    No, they were actually AA9 titles. Also, those are computer games, not console games. They don't mean a damn thing to me until the Mac version comes out, and even then they're not games I would buy. Perhaps Tales of Symphonia or Phantom Brave would be a better choice... Star Ocean: Til the End of Time also.
  • by 13Echo (209846) on Tuesday October 26, 2004 @10:42PM (#10638534) Homepage Journal
    I know. The first things that caught my mind... What about Doom 3? What about Tales of Symphonia? What about Paper Mario? What about Pikmin 2? What about MGS: Twin Snakes? Maybe someone should notice that there are some kickass games beyond those on the PS2.
  • Re:Awesome! (Score:3, Informative)

    by cluke (30394) on Wednesday October 27, 2004 @07:17AM (#10640495)
    Yeah, GTA3 was definitely influenced by Driver, but it was what Driver *could* have been, had the dev team had some balls.
    I could just see their focus group "you can't have a game where you commit crimes and run over civilians! Let's have the paper thin excuse of him being an undercover cop, and commit the crimes anyway! And oh yeah, make the civvies leap dramatically out of the way unharmed no matter how fast you come at them!" That cop thing was ludicrous. Like when you're 'protecting' the president in the final mission but all the FBI guys are trying to kill you 'cos no-one has clued them in to the fact you're really a cop. Er, guys? That car you just kamikazied into a wall? You do know the president was in there? (If it had've been Bush I suppose...)

    And then GTA3 comes along, and says "Fuck it" and it's a million times the game Driver was, and is so damn successful it destroys the Driver series forever and makes them look like the fence-sitting milque-toasts they are.
    I think GTA3 itself best summed it up, in the mission where you had to kill the rat in your organisation, an undercover cop who was a good 'driver' but 'hopeless out of the car'.

    Driver, you were utterly, utterly owned by GTA3. Time to give up and think of what could have been.

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