World of Warcraft Closed Beta Ending 54
JD-1027 writes "Blizzard is ending it's closed beta test of World of Warcraft Friday at 3pm PDT. Somewhat of an abrupt announcement, welcome by most, that means the release of the game is inching closer." In all likelihood this indicates the imminent arrival of the Open Beta Test.
Stay tuned... (Score:5, Informative)
Re:Not much known fact (Score:1, Informative)
You can't make it past level 55 without completeing a quest requiring 18 people. Not to mention that none of the storyline missions (past the first "rank") can be done solo. Most of the quests can't be done solo either.
Unless you have a large community of friends, and don't mind this little dude [penny-arcade.com], you really can't play this game.
Re:Horray (Score:5, Informative)
I really enjoy both solo and duo play, and WoW does both wonderfully.
One thing of note; groups are pretty fluid in WoW. You might advertise that you're looking for a group for a particular mission in the zone channel. Three other people join up, you go do the mission for 20 minutes, you're done, and everyone goes about their way. It's very nice to be able to find groups easily if you want them, and even nicer to not require a group most of the time.
Re:Horray (Score:5, Informative)
Re:Horray (Score:5, Informative)
What separates it from something like EQ is that the rewards are always very good xp and often items (sometimes your choice of items). They're things you would be killing anyway, only if 10 kills gets you 2500 xp, the quest reward will plop another 3000 on top of it.
Another thing that sets it apart is that the writing is excellent. They can manage to make basic "talk to these 5 people" quest lines develop into an epic scope.
There are plenty of others, quests that lead to unique boss encounters, saving lost people, etc. Basically, the quests in each zone tell the storyline behind the place. Last night I was solving a murder mystery, the night before I was stealthing into a tower and pickpocketing vital information from a boss that would kill me in one hit. Before that, I was defending a small town in the woods from a huge ogre that walks through and kills people nightly.
And there are a lot. You can only have 20 quests at a time, and it's extremely easy to fill that up if you just accept them all. You often have to pick and choose ones that look interesting.
Re:Horray (Score:4, Informative)
- Slaughter - Kill x of Mob y
- Farming - You need x of object z which drop off of Mob y
- Travel - Go to area m and talk to NPC n.
- Named - Kill a specifically named mob, sometimes retrieving a drop
Any of these could be marked "Elite", though usually the Slaughter and Named only. What makes a quest Elite is the mob will hit as if level L, and will have armor as if level L, but will have a LOT more hit points to out-last soloers. Therefore, if it's something you want to see you can do it alone or at least in a small group at a higher level, you just won't get the experience for killing the mob itself. Note that Farming quests sometimes worked against Groups - you could kill faster in a group, but you'd have to kill more to collect enough for everyone.
Quests are by no means required; you're free to level on your own if you want. But they have two benefits: experience and usually a monetary or item reward.
(Level 43 Undead Rogue, and a handful of lower level characters, for reference.)
Re:Horray (Score:1, Informative)
You'll never have to spend an hour waiting for the named you need for your quest to spawn. Any mob related to a quest is either on a 5 minute spawn timer or in an instance. Mok'rash in Stranglethorn is on a 30 second timer, I think. =/
I am a solo player, for the most part, and have gotten to level 60 that way. I rarely group for quests outside of instanced dungeons, and then it's only with guildmates or people I know. However, it's quite possible to get a group for any quest anywhere and complete it in half the time, if you're willing to share xp and loot.
I'm hardly a casual player, but I do regularly find I have a half hour of free time and can log on and feel like I accomplished before I have to log off.
-60 mage
-41 warlock
-26 hunter
-21 druid
-16 shaman