Adventuredevelopers.com Returns 14
Courthold writes "After a very long period of downtime, Adventuredevelopers.com has returned, filling the void for all amateur adventure game creators out there. It returns fully equipped with many new articles, and a forum to share your ideas and work with others in the community. Adventuredevelopers is part of the Lucasfan Network (lfnetwork.com) along with other sites such as AdventureGamers and Mixnmojo. Hopefully this site along with others will help revive the long lost genre that is adventure games."
The only article you'll ever need... (Score:5, Insightful)
Re:The only article you'll ever need... (Score:4, Insightful)
The best part of traditional adventure games were story and the triumph of solving a puzzle. The former (story) could be the part of so many more games than it currently is. One of the reasons I loved Half-Life was that there was a fun storytelling mechanism that never removed the player from the game. The latter (problem solving) is found in only a rudimentary form in most modern games (find key, locks magically open). Illogic puzzles are out, story is in: I don't morn that state, except the lack of more Monkey Island goodness.