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First Person Shooters (Games) Entertainment Games

The Final Hours of Half-Life 2 45

IvyMike writes "Gamespot just published a 25-page article titled The Final Hours of Half-Life 2. It has inside details of the missed September 30th, 2003 ship date, the source-code leak, and hints at future projects from Valve." Relatedly, kraemer writes "Valve has said publicly they would unlock Half Life2 before the November 16th street date if stores start selling it early. Well, Stores are selling it early. In an attempt to show Valve whats going on Shacknews is having a contest to come up with verifiable proof."
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The Final Hours of Half-Life 2

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  • by jwlidtnet ( 453355 ) on Saturday November 13, 2004 @09:30PM (#10810021)
    "As she lifts her arms up her breasts rise and flatten," says Valve's Ken Birdwell. He's showing off one of the character models for Alyx Vance, the female lead in Half-Life 2. Birdwell, who once wrote software to create custom shoe insoles, was the man tasked with making more-believable characters for Half-Life 2--characters who could express emotions through their faces and have full musculatures, as evidenced by the breast demonstration.


    Yes. Clearly, Valve is focusing on the essential elements of an immersive game experience. "Breast demonstration?" Not snappy enough to become an industry benchmark. I say we go with the "Tit-test!"

    I wonder if Doom 3 passes...?

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