Half-Life 2 Finally Activated 736
Thomas Scovell writes "After over half a decade of development, stolen source code debacle, a promised deadline that was missed by a year, and a feud between the developer and the publisher that is still in court, Half-Life 2 has finally started to activate for those who have purchased online via Steam online or who grabbed the boxed version at the retailers that let it slip early. Go play!" Reviews are available via Gamespot, Gamespy, HomeLAN Fed, and IGN.
No net connection (Score:2, Interesting)
timezone (Score:2, Interesting)
Valve Deserves an Appaluse (Score:5, Interesting)
I have to commend Valve for doing it right. They didn't rush. They didn't over-hype. They didn't fuck it up. =)
I believe Valve deserves a round of applause. Half-Life 2 is a masterpiece.
*Applause*
Re:No net connection (Score:5, Interesting)
The 3 way battle: Halo, Doom, HL (Score:4, Interesting)
To be honest, I was rooting for Half-Life 2. I always respected Valve's commitment to their community in their support of their game(s). Halo 2 was more of the same (yet somehow more fun than the first). Doom 3 was pretty, but had the personality of a tray of ice cubes.
I guess what I am trying to say in my own biased way, is, I'm glad I was backing Half-Life 2. So far I am not disappointed.
And by the way, has anyone noticed the excessive use of exploding barrels yet? It's like City 17 is a giant nitro nitro plant and they can't seem to keep track of the product.
Re:Valve Deserves an Appaluse (Score:5, Interesting)
Releasing Half-Life: Source was a pretty kick-ass idea as well -- I know a lot of people who have never PLAYED Half-Life, but given that the graphics were rather dated by today's standards, I don't think I could get them to pay attention. Now I can. =)
Wow.. (Score:5, Interesting)
AMD 2600/ATI 9700PRO and I'm getting 60-100FPS with 2X AA, at 1024x768. Smooth as silk, fast, and great.
Only problem, Its a tube chaser so far, just run and run and run. But damn if it dont look amazing.
BTW, she looks cute in those Jeans, Good job Valve..
Soundtrack MP3 based? (Score:1, Interesting)
Re:Valve Deserves an Appaluse (Score:5, Interesting)
Anyone who thinks the levels in Doom 3 were "slapped together" to show off the engine should spend a little time designing levels. The general design, lighting, sound design (which was surprisngly important for some levels), and all around attention to detail in Doom 3 was very impressive. Whether you were a fan of the gameplay or not, you would be a fool to claim the levels were "thrown together".
Quake I... well, you might have an argument there. Some truly excellent levels, some appalling levels, and a surprising hodge podge of inconsistent design - that speaks of a certain amount of "slapped together".
Jedidiah.
Re:Insomnia tonight (Score:4, Interesting)
Awesome tech support (Score:5, Interesting)
Re:why $49.99? (Score:5, Interesting)
$29.99 seems fairer. That's $29.99 of money that goes to Valve as opposed to the $8 or whatever it is that goes with the retail version. Everyone wins except the legacy distributors - Valve because they get 4-5x the profit, the customer because they get the game for less.
Okay, so there are some distribution issues surrounding online downloads, but these can largely be mitigated with P2P. For example World of Warcraft uses a (very sucky) custom Bittorrent client to download the game. I have no idea what the savings are for distributing via a .torrent but I can well imagine that bandwidth consumption is slashed to 1/50th.
Expecting people to pay what they could reasonably expect to pay in the stores, is a non-starter as far as I'm concerned. Norton / Symantec do something similar.
As an aside, the WoW custom torrent app is so abysmally slow (as in broken slow) and requires various open ports, that I followed the advice I found somewhere, and split the .torrent out of the executable to download through a normal BT client. It was about 5 times faster.
Re:The 3 way battle: Halo, Doom, HL (Score:2, Interesting)
Played it for 2 hours (Score:2, Interesting)
the feel of it is just right.
(if you get the great idea to whack the combine soldiers with the telephone be prepared to run)
My impressions (Score:2, Interesting)
I have that unpleasant "I've stopped playing but my world-sense is a bit skewed still" feeling that accompanies all good games. So: Half Life 2 is a winner. It's fun, kind of frantic, you know.
I haven't yet seen what I liked about half life 1 yet apart from the great dialogue.
And a final thought: nice movies leave me with a 'the world is fantastic' feeling, but games never do. They're all conflict-based and quite negative. Someone should release a happy, immersive game where nothing goes wrong. Just to see what happens.
Re:why $49.99? (Score:5, Interesting)
The same type of restrictions stopped valve from activating clients purchased via Steam before the in-store release date
However, that doesn't stop me disagreeing with the previous poster about the price of the game.
I personally think that $49.99 is a pretty good price for a game like this irrespective of the distribution medium.
Re:No net connection (Score:2, Interesting)
Remember, not *everyone* gets online.
Re:Finally some realistic humans (Score:5, Interesting)
Maybe I'm just biased because this bloody game is Windows-only.
Re:Finally some realistic humans (Score:5, Interesting)
However, I haven't played the game, and if the animations are done properly it may account for the bad texturing.
Re:Valve Deserves an Appaluse (Score:1, Interesting)
I played and finished Doom 3. I just played 3 hours off half-life2 and I can tell you that when you compare the two you too might get that feeling that the levels in Doom3 where "slapped together". As far as I am concerned, the Doom3 engine and every other game engine just became obsoleet. Yes hl2 is that good.
back to the game, I don't have to show up for work for at least another 5 hours! Muhaha...
Re:Yeeeeehaaaaaa! (Score:2, Interesting)
Re:Infidel (Score:3, Interesting)
I'm sure many game developers know this too, otherwise we wouldn't have all these games where the story have different endings depending on how you play the game. RTS games usually have different races you can choose for this reason too, with multiple strategies, and so on. I just think these steps should be taken to FPS games as well, if they haven't already (which was why I asked, I didn't know how HL1 and HL2 played here -- I have only played Quake 1, Quake 2, Quake 3 Arena, and UT2004 in the past, since their replayability comes from the multiplayer factor).
Complex missions, side quests, large open world, as much elements of randomness as possible, multiple character classes playing vastly differently compared to each other, yet fast-paced action with glorious graphics, and so on. Morrowind was kinda cool, but that wasn't really an FPS but an RPG. Too slow and boring for my tastes.
Re:My impressions (Score:1, Interesting)
Find SNES9X and a copy of (English) Chrono Trigger. It takes a long time to play, but if you're looking for a game that leaves you feeling euphoric, I can't recommend it enough.
No, don't just close this comment and forget about it. Hit google right now, and download it right now. You need to play this game.
Re:Possible Linux support? (Score:2, Interesting)
Got a link to a quote from someone at Valve saying they hate Linux users?
Re:No net connection (Score:2, Interesting)
LANning with your bro allowed? (Score:3, Interesting)
Two questions then:
1) Does this mean that it not only needs to check an internet database during installation, but also every time a game is loaded up (and closed, to affirm a time frame)?
2) Does this mean that you can't install a copy on your brother's computer for LAN play (i.e., you and your little brother have to buy their own copies just to play versus each other)?
People can argue about how under strict legal interpretation, you and your brother should have to buy their own copies to play against each other, but in actuality, I feel that that's pretty restrictive. Conversely, LAN-enabled games often were pretty consistent in allowing players to LAN with a single copy, even when the capability existed (heck, comparing CD keys could have been done any time LAN and CD Keys were both used).
So, if that's the case, it's one less reason for me to buy this game. If it's not the case, somebody tell me please!
Half-Life 2 Finally Pirated (Score:1, Interesting)
http://www.izonews.com/release.php3?releaseid=9
Check your local torrent listings for showtimes.
and yes, before anyone points it out, there are various issues and it's being nuked, though they are working on a patch..
INSTALL WARNING / Disappointment (Score:1, Interesting)
And now that I got home to _really_ play it on a less-than-lousy computer, steam just tells me I'm not allowed to play it because I already registered the cd-key once.
Then going on to Steam support, I see this:
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You must include the following within the message in
1. A picture of the actual game CD.
2. A picture of the HL/CS packaging which clearly displays the CDKey number.
3. A picture of the sales receipt.
NOTE: Please allow up to 2 weeks to receive a reply from Sierra / VU Games
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I had been looking forward to this game for 1 1/2 year. Now I either have to buy it _again_ to actually play it, OR borrow a digital camera from someone, pray that I can still find the receipt, and wait two weeks...
BEWARE!
Reviews fixed!!! (Score:1, Interesting)
Re:Read the requirements... (Score:2, Interesting)