Steam Registration Servers Overloaded 768
duckle writes "The Inquirer reports that "The World has come crashing down around Half-Life 2 players today, as Steam's authentication servers in Europe have died.", and deemzzzz_k writes "It looks like even Valve wasn't quite prepared for Half Life 2's popularity. HL2 requires registration to unlock the game and although the Valve/Steam homepage claims that it fixed registration issues the servers are still overloaded. Registration is "delayed" and temporarily unlocking the game takes 20-30 minutes over a 1.5MB DSL line." This seems to primarily be an issue for folks who bought the game from a store; I purchased the game via Steam and was playing at 12:15 am PST on launch day.
No problems here (Score:2, Informative)
Not just the CD-based customers (Score:4, Informative)
On a slightly unrelated note: what's with the mid-game/mid-level load times? Are they just slow for me, or does anyone else feel like they may as well be downloading the game textures from Steam as you play?
Outage was yesterday (Score:3, Informative)
Re:A telling statement (Score:2, Informative)
Re:Gotta stop piracy! (Score:5, Informative)
Re:Last night was no parade (Score:5, Informative)
Just an FYI in case you're without internet some day.
Re:Gotta stop piracy! (Score:3, Informative)
Notice on the left you won't see id software's logo. That's because Carmack laughed them out of his office, he saw right through that crap.
Steam works perfectly for me. Bought HL2 last month through Steam, and played right at release time.
Re:Last night was no parade (Score:5, Informative)
At least on my machine.
Re:This happened to me last night (Score:5, Informative)
I guess you'll learn to read the System Requirements next time:
Minimum System Configuration
* 1.2 GHz Processor
* 256MB RAM
* DirectX 7 capable graphics card
* Windows 2000/XP/ME/98
* Mouse
* Keyboard
* Internet Connection
Just buy it through steam (Score:5, Informative)
I understand that people who purchased the game via the brick and mortar stores kinda got the raw end of the deal, but I was very satisfied with the way buying this game worked.
Unlocking doesn't use the Net (Score:1, Informative)
Re:Last night was no parade (Score:4, Informative)
Half Life 2 (c) Valve *READNFO* [nforce.nl]
Half-Life 2 (c) Valve *EMPORiO FIX* [nforce.nl]
Half-Life 2 (c) Valve *OFFLINE ACTIVATION PATCH* [nforce.nl]
Half-Life 2 (c) Valve *EMPORiO FIX* *REPACK* [nforce.nl]
Half-Life 2 (c) Valve *ONLINE PLAY METHOD* [nforce.nl]
The above suggests that some time between the 16th and 17th of this month you could, in actual fact, have been playing it
Firefox (Score:2, Informative)
http://hardgrok.org/blog/item/slashfix-firefox-
Geez, you people need some friggin' perspective (Score:2, Informative)
That's simply *impossible* without the online distribution and online unlocking mechanisms that Valve put in place. Unless you live *in* the store, and have an incredibly fast CD drive and ability to swap CDs at a superhuman rate. Even then, I doubt you'd be able to beat my time.
You people are whining because you were delayed in some cases by 2 hours?!? Get a grip!
So their servers were unable to cope with an initial spike. So what? Do we pile on the abuse whenever some poor schmo's webserver gets slashdotted? So Valve did underestimate the peak of that spike. So what?
And finally, I'll always support Steam because it means the money is going straight to the developer. That's a good thing in my books.
ps. I've never had a problem with the password resetting system either, and I've used it a number of times.
PARENT qualifies as "Informative" (Score:2, Informative)
Re:Gotta stop piracy! (Score:3, Informative)
I was dubious about the whole Steam thing, but my brother had an ATI card with the free copy included. He doesn't have broadband, so I said I'd download it for him, and then we'd copy it over to his computer.
Now, if Valve had been intent on f*cking things up for the consumer they would have made this a damn painful experience. But it wasn't.
Downloaded HL2 et al (CS Source, Half Life 1 etc.) onto my machine... he brought his over, connected to my home network, simply copied the entire Steam folder over to his computer, deleted one config file (ClientRegistry.blob) and that was it!
Ran it on his machine, it configured itself for being on a new machine, asked for the password to the Steam account and it was ready to go.
And now... this is the bit I like. Once he's finished playing HL2, I can just fire up Steam on my computer and play it... cause I already have it installed... and Valve say that's legal and completely OK... How cool is that?
I'm sold on this idea.
I do agree that it'd be nice to be able to download some coverart for CDs, and even better have the ability to back up whatever games from Steam you want (it would split it over whatever size media you have)... but really, it's quite cool.
Re:The problem with DRM... (Score:2, Informative)
Re:phone number to complain? (Score:3, Informative)
[insert standard "IANAL" disclaimer here]
Re:Gotta stop piracy! (Score:1, Informative)
I don't even have a problem with the process or with Steam as long as the system works like it should efficiently. It's when I finally get the kids to bed and I sit down to play a game that I paid $55 for and end up spending about a half-hour trying to get it to register so that I can play that I get annoyed. Copy-protection is all well and good as long as it doesn't inconvience the paying customers - particularly since it seems to have barely hindered the pirate-crowd.
Experience from someone who bought the game: (Score:3, Informative)
To Valve: Steam is an atrocity, I just bought the collector's edition and I'll probably crack the game anyway so I can run it without the atrocity that is steam and without the disc. (The disc is required by the way, at least to start the game if you installed from a DVD).
Re:This happened to me last night (Score:2, Informative)
This is all theory, I haven't actually tried it yet.
Not so. (Score:2, Informative)
Gotta stop ENCOURAGING Piracy. (Score:3, Informative)
My own experiences were more like:
Insert disc1. wait...3 minutes
Insert disc2. wait...3 minutes
Insert disc3. wait...3 minutes
Insert disc4. wait...3 minutes
Insert disc5. wait...3 minutes
Fill in blanks for steam. wait... 5 minutes.
"Unable to find Master AuthenticationServer"
Retry.
"Connection Reset by Peer."
Swear. Retry.
[repeat any of 5 random error messages]
Swear. Repeat.
Email to Sierra Tech support. Email bounces.
OK. Try VUGames Tech support. web email form disabled -- it's there, you just can't type anything into it.
OK. Try emailing directly. Email bounces.
Swear. Swear some more. Give up and go out.
Next day. Try again. Ok it accepts my registration, but authentication servers are too busy to activate me for real, so it sort of puts me on probation and lets me play. Still waiting for Steam to recognize me as a legit user.
Re:Gotta stop piracy! (Score:3, Informative)
It wasn't available through ANY pirate channels before the release, and I was enjoying playing it before the pirates did.
I'm a paying steam customer, and I was thrilled with the way it was delievered and unlocked. I (and a WHOLE lot of other people) hammered the Steam servers at 12:00:01 AM when it was released, and it unlocked flawlessly in about 10 minutes.
I'll happily purchase other games through Steam.
N.
Re:not Steam's fault (Score:3, Informative)
bittorrent download, fast, and works.
That is how hard it is to pirate a game nowadays.