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Role Playing (Games) Businesses

World of Warcraft Trial Period Extended 59

EvilAvatar has details on the recent World of Warcraft server issues. This despite the addition of over 88 servers in the last week. Total game population is already in the 200,000 subscriber neighborhood and rising. As a result of the lag, the free month included in the box is being extended for an indetermined amount of time. From the article: "We sincerely apologize for any inconvenience and are dedicated to providing World of Warcraft players with the best play experience possible. Therefore we'll be adding a small trial-period extension for players who created accounts before or during the downtime. In the days ahead, we'll provide additional details on how the trial-period extension will be determined."
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World of Warcraft Trial Period Extended

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  • by ADRA ( 37398 ) on Saturday November 27, 2004 @05:12PM (#10933026)
    Excuse me, early adopters are always getting fcked over no matter what.

    Think about it like this: WHAT do you want them to do, exactly? Migrate your entire clan to another server transparently?

    They have too many people on your server. Now, they've created 88 apprently new servers for people to use, but you begrudgingly want to stick to the server that has horrible performance because you have a 2 day frigging history. If you play the game for more than a month, will it really matter in the long run? Nah. You'll probably end up having characters on other servers anyways to play horde & alliance.

    Honestly, you have to stop being stubborn and realize that this problem can't be fixed without people making concessions, and for me, my first server was ItemLaged since day 2. What did I do? I moved to a new server. Problem solved. Alliances are more difficult, but it comes down to the same principle, if you start the game from day 1, expect problems, I don't care how confident you were with pre-open beta (open beta did suck a$$ for item lag, you can't deny that), this is slightly larger scale.
  • by MMaestro ( 585010 ) on Saturday November 27, 2004 @06:04PM (#10933318)
    that's a cool $1,500,000 a month on subscription fees. Not a bad chunk of change, and you have to love the recurring monthly revenue

    Too bad thats BEFORE expenses. Say 1/3 of that goes to server maintanence, another 1/3 goes to salaries and working on upgrades and add-ons, and finally another 1/6 for everything else (break downs, advertising, paying the GMs, etc). After all that, its $250,000 ASSUMING nothing goes wrong, not counting taxes, and no one attempts to sue Blizzard because 'their game made their son/daughter/husband/spousee commit suicide/run away/divorce.'

  • by MrBigInThePants ( 624986 ) on Saturday November 27, 2004 @06:48PM (#10933557)
    Free Trial? Free Month? Gotta love marketing.

    How about: Month included and paid for as part of the $50? $50 for a game engine (no source) and no right to play would be silly.

    Guess that doesn't roll off the tongue however...
  • by Anonymous Coward on Saturday November 27, 2004 @07:26PM (#10933790)
    Well, I'm back. I just got the game and am installing it right this moment.

    I've had bad experiences with MMORPGs in the past. Aside from them simply being incredibly boring, I've found that they always fail to plan ahead to handle the sheer scale of players. Not to mention massive glitches. Sometimes major ones like only getting 3fps and not being able to login got the first few weeks to smaller but annoying things.

    I've had good experiences with Rubies of Eventide and A Tale In The Desert - but everything else has sucked. Anarchy Online and ShadowBane are the two most recent bad experiences.

    I hope WOW kicks ass. I don't even know anything about it so if it sucks, it's my fault. But I've heard enough people hyping it up and by this quick turnaround in "we'll extend free service till this is fixed" action made me interested. All of the other MMORPGs I've had problems with took weeks to respond and were very reluctant to update players on WHAT they were fixing or HOW they would be reimbursed IF AT ALL.

    Kudos, Blizzard! Now I remember why I've always been such a Blizzard fan!
  • by chrisbro ( 207935 ) on Sunday November 28, 2004 @12:30AM (#10935276)
    I appreciate the bringing to light of overhead fees, but could you at least use numbers that don't come out of your ass? That'd make the point a whole lot better.

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