Halo 2 Effect Threatens Broadband 78
darkstar949 writes "There is an article on CNET News.com that reports the so called 'Halo 2' effect is threatening broadband users. Because of this some ISPs are being pressured for more reliability and low latency. Perhaps this marks a new trend for the internet as online gaming becomes more popular." From the article: "Sandvine's latest statistics showed that Xbox Live traffic quadrupled when "Halo 2" was launched on Nov. 9, and it has stayed at that level since. Sandvine claims that this will put added pressure on ISPs to improve the quality of their broadband offerings, as users will demand reliability and low latency."
I agree (Score:2, Insightful)
Threaten? (Score:2, Insightful)
quote: ISPs see online games as an application that could tempt many people-- both PC and console users--to broadband.
yeah, they sound really scared.
maybe they meant "opportunity" but threat got posted instead. Damn spellchecker
Oh NO! (Score:4, Insightful)
Seriously, these complaints are as stupid as the ones made by the insurance companies that insured the buildings after 9/11. Complaining about how they wouldn't be able to stay in business if they had to pay for these buildings.
Your ENTIRE BUSINESS MODEL is based off of people paying you money in case something like this happens. That is the ONLY service you provide. And then they're saying that they can't provide it. Freaking brilliant. I hate corporations.
P2P (Score:1, Insightful)
Re:This isn't anything new - Prioritize! (Score:5, Insightful)
I believe TCP/IP has always supported packet prioritization, but it's always been ignored for this reason.
Re:Stop advertising Halo 2 (Score:2, Insightful)
Re:shades of power play? (Score:3, Insightful)
You mean "compression" not "encryption", right?