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GameCube (Games)

Gamecube MMORPG Back From the Dead 43

Drakken writes "GamesAreFun.com is reporting that Chunsoft has updated their Homeland website with three new movies, two of them showing off online play. For awhile, Homeland (a GameCube MMORPG) was thought to be cancelled, but it seems it's alive again. This is significant because Homeland will be only the second-ever online GameCube game, making use of the GC's broadband adapter." Probably a JP only release.
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Gamecube MMORPG Back From the Dead

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  • The biggest problem with Nintendo that I have seen is the fact that they think they know what gamers want, but they don't. Gamers want online gameplay. Nintendo says "we are sure that gamers aren't ready for this yet" but look at how many people play online with a Ps2 and Xbox? Xbox Live is mad, if GameCube had good online games with something along the lines of Xbox live I think they'd be doing a lot better.

    Nintendo has said that they are sticking to what gamers want, but they don't know. I know several p
    • FWIW I think the popularity of the DS might show this to Nintendo...at least I hope it does.
      • Nintendo KNOWS people want portables, but they don't realize how much money they could make if they'd concentrate on their best online capabilities. Maybe they'll do this with their next console that is being released...late next year or early 2006, can't remember when they said they are launching it.
    • Really? (Score:2, Interesting)

      by CrazyJim1 ( 809850 )
      I was at g3 several years ago, on my only game developer job interview. I kept ranting and raving about how big online gaming would be, and how theres a monopoly that needs to be capped in it(which amazingly no one has achieved yet). Anyway its funny I didn't get hired by 919 sports though because that company just had half their company split into Verant who was making Everquest. It didn't dawn on me until later why I was getting blank and cold stares from the people in 919. For a game company to still
    • by Guppy06 ( 410832 ) on Tuesday December 21, 2004 @01:26PM (#11149091)
      "Gamers want online gameplay. Nintendo says "we are sure that gamers aren't ready for this yet""

      No, Nintendo says "Here's the broadband adapter and here's the modem. If you want anything else, go bug the game companies." The reason we're not seeing as much online games on the GCN as we have on the PS2 and Xbox is that Nintendo isn't bending over backwards to run everything but the servers (or even the servers as well), instead expecting game companies to take a PC-esque "Do it yourself" approach.

      And in many ways this is the same tactic they're taking with the DS: wireless capabilities are provided, but they expect the software companies to be the ones to do something with it.
      • Actually, I'd say it has more to do with no incentive for gamers to buy the gamecube broadband adapter, and thus no incentive for developers to take advantage of the adapter, and on the cycle goes. With Microsoft, they used substantial marketing and first party game support to boost live, not to mention built-in networking. And for the PS2, it doesn't have THAT many online gamers per system owner, and sony did do some developer and marketing pushes to compete with microsoft. If nintendo would have released
    • by Anonymous Coward
      In my experience, online play is playing against 13-year-old punks who spout off a continuous stream of racial slurs, insulting comments about my sexuality, and other profanity.

      I'd much rather just play with myself.
    • How much money is the "online" XBOX making? If you said negative one billion dollars, you would be right!
    • Look at the kinds of games for each system, and you'll see that Nintendo is right.

      While online play covers a wide variety of genres, there are two in particular that are played (from my experience) much more frequently online: first person shooters and sports games.

      Nintendo has never been known for sports games. Ever since the Genesis era, Nintendo has lagged behind in sports titles. If you bought a system for sports gaming, you bought a Genesis, a Dreamcast, an Xbox...because everyone knows (or think

      • Playing Mario Kart or Mario Tennis against a nameless, faceless 13 year old takes something away from the experience. The fun with these titles is playing against friends, relatives, people you know.

        But that is what a lot of people are using Xbox Live for - to play their friends and relatives online. My brother is away at college in another state - I can't get together with him very often and play games in the same room. And a universal friends list means you don't have to play against strangers if you do
    • I think it's more a problem of not knowing what American gamers want. When viewed in light of the Japanese marketplace, most of Nintendo's recent decisions are fairly understandable, if not always optimal. Only a few, like the early DS release in the US or the upcoming "grown-up" Zelda game betray even a moderate concern with the demands of the American market as it stands.

  • by nocomment ( 239368 ) on Tuesday December 21, 2004 @12:56PM (#11148579) Homepage Journal
    I've got a GC, I'd love to play it online. Hello, Nintendo? You there? helllooooo....online Zelda? I f this homelad game is made into engrish, I'll buy it, and the GC adapter. Looks neat. Sort of like an online Zelda (in a windwaker sort of way).
    • What, exactly, would you do with an online Zelda?

      The LoZ series is all about becoming the Hero of Time. The only thing I could see appealing with online Zelda would be an online implementation of Four Swords, but even that isn't terribly interesting.

      The problem I have with online gaming (esp. MMORPG) is this mentality where I have to shell out $50 for the game itself then, on top of that, a fee just to play it. If I can somehow acquire the game for free, I have no problem paying the $10/mo, since I'
    • what was the first?
      I'm assuming Phantasy Star Online (episodes 1-3). EP 3 being the only one unique to the GC I believe.
  • Fanboy Apologist (Score:3, Interesting)

    by warmgun ( 669556 ) on Tuesday December 21, 2004 @01:36PM (#11149280)
    To me, it seems Nintendo thinks the hurdle is more technological than econmical, despite what they say. To play the Nintendo games that people want online, such as Mario Kart or Samsh Bros., you really can't suffer any lag. Many can attest, the slightest mismovement in Smash Bros. will cost a precious point. By waiting another generation of consoles, Nintendo is ensuring a qaulity service instead of one seemingly slapped together at the last minute.
    • Racing and fighting games (excepting the button-mashy no-long-animations 2D types) work perfectly well on Xbox Live. Good programming and low latency from broadband connections are really what is necessary. It probably is late enough in this generation that Nintendo would be silly to push online play, but let's not pretend this heavy lag thing is a problem that hasn't been long solved already.
  • by Fred Or Alive ( 738779 ) on Tuesday December 21, 2004 @02:13PM (#11149748)
    The Gamecube has two games online:

    Phantasy Star Online Episode 1 & 2
    Phantasy Star Online Episode 3 - CARD Revolution.

    Assuming you count the two different PSO games as being separate games. You could count it as 1.5 games instead or something I suppose.
    • three, if you count the recrntly-released special edition of pso episode 1&2 (that has the downloadable missions available without having to be downloaded, as well as the GBA minigames stored on the disc instead of the net.) other than that, though, its really not much changed, but it could be a good introduction to the series if you're just now getting started.
      • Whoops, I forgot that, although seeing as I'm in the UK my list is correct, PSOI&2+ isn't out here. Not that it matters for me anyway, I have the Xbox version, and I somehow doubt Sonic Team are going to update that.

        (I only got a Gamecube this morning, thank you Argos for your consistant efforts to offload Gamecube as cheaply as possible, GBP £60 for the Donkey Konga pack was very nice.).
  • Nintendo appeal. (Score:3, Insightful)

    by TheGeneration ( 228855 ) on Tuesday December 21, 2004 @02:16PM (#11149785) Journal
    Nintendo likes to put out games that are quality. I know that when I go out and buy a game for the Gamecube that it is far less of a crap shoot than with other systems. The problem though is that they have completely opted out of some genres of gaming that I am interested in. For example the Dance Dance Revolution (DDR) style game which are fun (yes, you can admit it) but the only game they have in that style is Donka Konga... wich has a set of bongos. Where am I going to put bongos in my apartment?

    They also completely skip the strategy genre. This is primarily dependent on the fact that it's a console, and strategy games historically haven't done well. I feel though that there are enough buttons on the controllers now to allow strategy games to be fun to play. Maybe I'm crazy go nuts.

    Nintendo's skipping of the MMORPG genre is a bit weird though. This would seem like a natural source of long lasting revenue stream. It could possibly be related to the number of consoles on the market, possibly it's not enough to make the endeavor profitable on the Gamecube which is has not sold as well as the PS2. What I don't understand is why a software company can't make a cross platform MMORPG. Perhaps part of the problem is that patching on the game discs is impossible since they are read only. You have to get the game righ straight out of the door.
    • by xenocide2 ( 231786 )
      They've completely skipped the strategy genre? Hardly. Advance Wars 2 and Fire Emblem are both resurrections of some of the earliest strategy games available on a console. Fire Emblem inspired a whole slew of knockoffs, from Shining Force to Ogre Tactics. Perhaps you meant real-time strategy, the genre which you might place the game Pikmin into?

      I think that Nintendo is focusing on two things: creating new franchises unlike anything you've seen before (we call that innovation) and milking their brands with
      • The multi-platform MMORPG Square made for the PC and the PS2, having played it on both platforms I can say that both PS2 and PC players are on the same servers. The is possible since the game is sold with the HDD and updates are downloaded to the HDD as they are on the PC.
    • For example the Dance Dance Revolution (DDR) style game which are fun (yes, you can admit it) but the only game they have in that style is Donka Konga... wich has a set of bongos. Where am I going to put bongos in my apartment?

      If you don't have room for a small plastic bongo drum, you certainly don't have the space for a DDR dance pad.
    • Hmm...Just gonna check if you're with it...Do you know about this new franchise of Nintendo called Pikmin..?
  • Have you seen the screenshots and graphics on that game? You realize it's being made in Japan? I'm not sure I WANT that on a Gamecube...perhaps a DS...

    But even then, it's oriented more toward asian players which tend to not mind the treadmill so much so I don't think the american playerbase at least will be too interested in the first place (just look at the Lineage games census).

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