Halo 2.5 for Xbox 2 107
Voodoo Extreme is reporting that the Bungie team may work on a project to port Halo 2 to the next generation Xbox, adding in additional content and improving overall gameplay and picture quality. From the article: "Can you imagine Halo 2 running at 1280x720?!!! We also wonder what was meant by 'all the stuff people expected from Halo 2 but didn't make the cut.' With this kind of top-secret info, you don't ask; you simply listen."
Launch title (Score:3, Informative)
Re:High resolution? (Score:3, Informative)
- price ($100 to $300)
- comfy to play in couch. Great to play with friends. Perfect also for getting in a game quickly (no booting, etc).
- easy integration of gaming with home theater. Gamers who work usually already own a nice HDTV and Dolby surround system.
- XBox live ease of use
- no installation pain (hello Steam)
- huge size of existing game library, with a lot of quality titles.
- variety of genres: fighting, racing, rpgs, FPS, platform, action/adventure
- tends to be more originality on console (pikmin, steel battalion, viewtiful joe)
- since the platform is fixed, console titles tend to get better with time, making console a better investement (as a gamer you get a lot of satisfaction from seeing your 3/4 year old console playing GTA-SA, MGS3, Ninja Gaiden or Halo2). It's the opposite with a PC - the newer the games, the older the PC, the worst is the performance.
- not that far behind PC's bleeding edge anyway: Far Cry, DOOM3, HL2 all coming on current consoles.
- gamepad: nice vibration feedback, analog movements and buttons, ubiquity (can be used to fight, drive a car, fly a plane, or shoot).
RUMOR (Score:3, Informative)