Fragging on Linux and TransGaming 267
Kez writes "HEXUS.net has an article looking at the current state of Linux gaming and the broad number of supported games both natively and through emulation. Included in the article is a chat with the Product Manager of TransGaming - the creators of Cedega (formerly known as WineX.)" From the article: "Well, Linux certainly isn't most peoples' thought for a games-based PC. Especially one being taken to a big tournament LAN party. However, by design or trickery, none of the tournament games at the event were out-of-bounds to my Linux machine, and rousing games of Call of Duty, Quake 2 and Unreal Tournament 2004 were shared by the HEXUS.net collective and any other gamers who felt like joining in." We ran a story about a similar article back in February.
Heh (Score:5, Interesting)
Square peg -- Round hole (Score:5, Interesting)
tastefully done (Score:0, Interesting)
An important note is needed. I beleive more reasonably priced OpenGL 2.0 video cards need to come onto the market inorder to even out the ratio of OpenGL to the DirectX (shadder equiped) cards.
Re:Heh (Score:2, Interesting)
A Gaming VM (Score:1, Interesting)
Why not do something like this? It might be 2d-only at first but it would satisfy the requirements of almost any game.
Random Thoughts (Score:5, Interesting)
First Loki is mentioned in the article, in a way that seems to imply that they would be more successful today thanks to the larger installed base (which sounds plausable). That said, it made me think of something. What about Aspyr? They seem to specialize in porting Windows games to the Mac. If they are doing that (which would probably require moving the games to OpenGL and OpenAL if they don't use 'em already), then shouldn't it be a quick walk from there to Linux? Seems like as long as you are moving platforms, the little extra effort for the increased market share you can sell to seems like a good idea.
Second is Tux Racer. Why do these articles always mention Tux Racer. It was cute that it existed 5 years ago, but the last time I tried it (a year to so ago) it still seemed amaturish (not bad, just simple and not as polished as a "real" game). It just doesn't seem like it should be an example that is trotted out every time one of these articles comes out.
Too bad we can't just get more people to use OpenGL and OpenAL/SDL/whatever in the first place so things no NEED full ports to be sellable on Linux/BSD/OS X/whatever. If MS were to somehow lose 20%+ market share quickly, the scramble to move these Windows only programs to other OSes would be fun to watch.
Last but not least... why do I have to pay so much? I moved from PC to Mac and would have to rebuy all my games. The data files are where most of your money is tied up. Write portable, and sell one box with one DVD that works on Win/Lin/Mac. Or just sell a Windows version and when the Linux/Mac version are ready make the files freely downloadable so anyone with a Windows copy run under Linux/Mac.
If (seemingly) every big console game can come out on all three consoles within a year (usually at the same time), then surely you can launch a computer game that runs on the big 3 OSes (Win, Lin, Mac) without 2+ year porting times. The difference between a Mac and a Linux box are MUCH MUCH SMALLER than between a Cube and a PS2.
Re:Square peg -- Round hole (Score:4, Interesting)
Those of us who use Linux may need to boot Windows to play a particular game (if we have dual boot--I don't), but why not use Linux when a game is available? And why not let game publishers know that you would rather play, and be more likely to buy, if the game were released under Linux? It has to start somewhere, and that means us.
Kiddie games something to consider (Score:1, Interesting)
Re:Screw WineX, Cedega... (Score:3, Interesting)
Personally I would love to completely drop windows, and gaming is the only reason I still have XP. However, that doesn't mean that I'm willing to start boycotting the latest/greatest games, or start buying big manu computers that are sans OS or have Linux installed (I like getting a total custom system without propietary hardware crap and for cheaper than a comparable system from a manu). I realize that makes me "part of the problem", but I don't feel strongly enough about this to make the sacrifice.
FYI, if you think this is a strange attitude, I should mention that the only reason I ever got into computers was because of gaming. I played games all the way through commodores, amigas, x86s. Warcraft 2 is of course what really threw me full on into the computer world and later the industry.
Re:Boycott Transgaming (Score:5, Interesting)
The current state of play is more-or-less everything works except shaders (because I haven't ported them from d3d8 yet), the current version has some texture problems, the fix will be in the next release.
Pardon my ignorance but what is "fragging"? (Score:2, Interesting)
To an old-timer like me "fragging" meant killing your squad leader (typically a lieutenant) in Vietnam usually either for getting someone busted for smoking pot (or similar), or insisting on going on dangerous patrols (which usually were pointless.)
But, hey, now KIA is a car brand but to me it still means "Killed In Action", not the most attractive name for a car.
Re:List of games (Score:3, Interesting)
Re:Heh (Score:2, Interesting)
Well, I have to say... (Score:4, Interesting)
I'm a gamer and I've used Linux exclusively for work since 1997 and have always booted into my Winetendo partition for games. Not having to do that to play a game as good as Max Payne 2 is great.
Those of you clamoring "native or nothing", good luck. There has been no significant rise in native ports for years. We get 1 or 2 big titles thats it. So, if WineX can deliver 1 or 2 more a year, thats fine with me.
Re:Screw WineX, Cedega... (Score:5, Interesting)
Go get one and enjoy the world of games, online and offline, that exist. Appreciate linux for whatever reason you decided to install it, but bickering about Respect Aw Communitay is not worth the effort when you can get a console for half the price of a year-old video card!
It's hard enough for publishers to make money off PC games already without having to worry about linux.
And if it makes you feel better, I'm positive that Linux games will flourish when the Cell gets a foothold.
Re:Cube (Score:5, Interesting)
My feeling too. But then I assume you also ran it single-player. If you just look at it as arenas, they have to be pretty nice for tournaments.
I'm mostly annoyed that cursor key movements aren't the same as IDs.
A question I'd like to ask someone like you (Score:1, Interesting)
Re:Heh (Score:3, Interesting)
Just goes to show you that Windows isn't good for anything. No security, and games are slow too.
Re:Well, I have to say... (Score:5, Interesting)
I was curious, so I benchmarked UT2k4 under Linux and WinXP. I ran the test at 640*480 up to 1280*1024. All options were set to full on.
Linux always beet WinXP in every test. I was amazed. But then I started looking at the details.
Under Linux, I was missing FSAA and FSAF. Sure, you can tweak the xf86config file, but under WinXP, it's an in-game option.
Under Linux, the scenes just looked shittier. Even with both platforms set with AA/AF off, the WinXP scene looked cleaner. Lights were brighter and hilights, shadows, particles, etc all looked better.
And don't even get me started on bump-mapping.
Anyway, under Linux, the games run at a decent framerate, but you are always missing a lot of things that add to the atmosphere of the game.
Re:good enough (Score:5, Interesting)
You're lying. Flightgear is ultra-realistic. The military uses it in their flight simulators. You know why it's hard to fly? Because you have to know what you're doing. Flying a real plane is not as simple as turning it on and moving a joystick. Flightgear is a true flight simulator, not a fun game to play.
This is the main drawback for me` (Score:3, Interesting)
Re:This is the main drawback for me` (Score:3, Interesting)
That is why the "Dark Forces" threaten *any* company that dare port their games to Linux
.
* Half-Life had just about been ported to Linux [linuxgames.com] but then
* Tribes 2 was ported and was extremely successful, then all of a sudden - all distributors were explicitly prohibited in making more copies. Despite huge demand.
* For sometime people have been lobbying to get WarCraft ported to Linux [blizzpub.net], the current signature holds 12'000. Not only that was ignored, but the attempt to have a Linux free alternative [freecraft.org] was immediately culled.
Again and again - understand - if Linux or Apple become true gaming platform, Microsoft will lose the Desktop war for good.
That is why we have the Blizzards, Vivendis and Sierras pro-actively stopping such thing from happening.
Of course they don't mind using Linux to develop game servers; free platform and stability; suits them all very fine
Gaming on Windows... (Score:1, Interesting)
On the other hand... it would be cool if we could run games from X... no need for having 20 pc's for a gameparty... just one 4-cpu box and some X-terminals...
Re:Random Thoughts (Score:1, Interesting)
Who wants to buy a Linux title for $60 when the Windows version is 6 months old and costs $25?
Back in the heady heyday of Loki, I suggested to them numerous times (the joy of IRC..
Sadly, wise words were ignored and they tried to sell $60 games in a market of $25 competition.
Re:List of games (Score:3, Interesting)
Not all of these concepts are original, but the execution and quality brought forth in each is lightyears better than anything the opensource community has ever produced. With the possible exception of Nethack, which is so complex and addictive that it remains one of my favorites.
Nethack, hoever, is the exception. Not the rule. Further, as a person who grew up on infocom adventures, I don't appreciate being called a kid. I played all the classics. And guess what? The best ones then were commercial too! I mean, Elite! Pirates gold! Sundog! Ooo! and who could forget Dungeons of Daggorath on the old trash-80? Not to mention the entire Sierra adventure set when it was still owned by Ken and Roberta Williams. In fact, I'd be willing to bet my computer gaming experience goes back farther than yours. I even owned an original pong tabletop arcade machine (that took quarters) - you don't get much more retro than that.
In closing - most opensource games DO suck. They're mostly clones of the same boring time-wasters lots of us are sick of. How many times can you play tetris, breakout, solitare and worthless little puzzle games before you want a new experience? So what if some of us crave some icing? Good graphics and sound add to the experience. It's not our fault you're stuck in 1981.