Want to read Slashdot from your mobile device? Point it at m.slashdot.org and keep reading!

 



Forgot your password?
typodupeerror
×
GameCube (Games)

Nintendo Dismisses October Zelda Launch 70

Nintendo is dismissing rumours of an October launch for the newest Legend of Zelda title as nothing more than hearsay. From the GamesIndustry.biz story: "We haven't announced any potential release dates for the new Legend of Zelda title. Everything published to date is entirely speculation and we hope to announce more about the game at E3 in May."
This discussion has been archived. No new comments can be posted.

Nintendo Dismisses October Zelda Launch

Comments Filter:
  • SND? (Score:3, Interesting)

    by grub ( 11606 ) <slashdot@grub.net> on Monday March 14, 2005 @05:26PM (#11936800) Homepage Journal

    When a company's denials of a rumour make it to /. I know it's a slow news day.
  • Why wait? Buy now! (Score:4, Interesting)

    by aztektum ( 170569 ) on Monday March 14, 2005 @05:36PM (#11936923)
    Why not just stop by your local EB Games? They apparently already have it in store [ebgames.com]

    Is pre-ordering a game really that necessary anymore? There was >1 million pre-orders for Halo 2 and I still saw plenty on the shelves when it shipped. I can even find copies of WoW in my area and have been able to since it was released as well.

    • Shortly after Christmas WoW was not available at most EBGames stores here in Houston. I had them check their databases and only a few stores had one or two copies. I was lucky and managed to nab one.

      To your point though, it has been the first game that has been released in a long time where I didn't see it readily available on store shelves. Pre-ordering is kind of lame today so I simply never do it.
      • Much of the reasons for the shortages were genre related... Let me explain:

        Halo 2 had no shortages, because for the most part people played at home, alone. It was simply a matter of getting more stuff out there.

        WoW had to fully support every copy of WoW with bandwidth, GMs, etc. Through luck or poor planning, they weren't prepared for the success, and their infrastructure just wasn't ready. These things don't scale as easily as the "print more media" type games. To just print more would be to degrade the
    • by Ra5pu7in ( 603513 ) <ra5pu7in@gm a i l . com> on Monday March 14, 2005 @06:02PM (#11937238) Journal
      Try finding Devil May Cry 3 in the first week. It's a balance of the initial expected sales and the actual demand. Sometimes way less sell than were expected (>1 million pre-orders doesn't tell you how many were duplicates by people covering all the bases) and sometimes early demand is even better than planned.

      It's also dependant on where you look and where in the country you are. When you live in a metropolitan area with populations over a million, games seem to sell out more often. Shop at EB Games and Gamestop and you'll find they routinely sell out - and never know how or when they'll get their next batch. Drive over to Toys 'R' Us and they might have a few copies sitting around. Ditto for Circuit City or Media Play or Fry's Electronics, which are not primarily game stores ... so they sometimes have a few copies sitting around.

      Pre-ordering a game is only necessary if 1) it has reached a certain level of hype, 2) you know the store you go to is likely to sell out, and 3) you absolutely must have it the first day.
      • by UWC ( 664779 )
        Bonus material for pre-orders helps, too. Wind Waker is the only game I've pre-ordered because the pre-order came with the Ocarina of Time disc. I didn't actually redeem my pre-order for Wind Waker itself until a month or two after it was released.
      • Pre-ordering a game is only necessary if 1) it has reached a certain level of hype, 2) you know the store you go to is likely to sell out, and 3) you absolutely must have it the first day. And the fourth, and normally most important to me, a special item comes with the game only if you preorder (ie. getting Zelda Master Quest with Windwaker preorder)
      • My Solution (if you have a Fry's, and this is a 'hot' game that's just been released this week):

        1. Look at the Friday's Fry's ad before lunch. If something is ridiculously lower than other places (including online vendors), continue. If not, then you might weigh HOW much demand there is for the game. If the demand is crazy (GTA)
        2. Go to Fry's during lunch on friday. You will get the game, 99 times out of 100. If you go after work, then the odds are something like 6 times out of 10.
        3. Play.

        I personal
      • I live in a big metro (Bay Area), and I've always had the best luck with Best Buy for "hot new releases". I went there the day GTA: Vice City came out and while there were none on the shelves, they had an attendant in the games area handing them out to people who asked. I went there the day after GTA: San Andreas came out and they had piles and piles of them on the shelves.

        Conversly, if I want a more esoteric game, Best Buy typically wont have it. They didn't have Beyond Good and Evil when I looked, they

      • The other time to pre-order is when a game is different and may be flying low under the radar. If there are no pre-orders your local shop may decide to get very few or no copies of a game. Preordering casts your vote that the game should occupy shelf space.
        • Indeed. This, apparently, is why Katamari Damacy had such a small first run in the US. Namco didn't take preorders, and they use the preorders to determine how many copies to print in the first run. No preorders means they have to guess, and unless it's Halo 2, they guess low.
    • Pre-ordering, while it may help the market know what products are hot, is basically just a way for retailers to secure your dollars. Paying $5 to reserve a copy of a game is an impulse buy.

      I am sure few people reserve games then never go in and payoff the game, and I am sure even fewer reserve a game at Store A, then go and buy it at Store B.

      Then there are the insentives that come with some games (like Zelda bonus discs), these are the same thing, except you are assuring Nintendo your sale.

      Personally I
    • by Anonymous Coward
      Pre-ordering is never really necessary...and I work at a video game store. We were told to tell people we would have no extra copies of Halo 2 in order to get people to reserve it. It turns out we had boxes and boxes of extra copies that we continued to have until Christmas time was over with.
    • "Is pre-ordering a game really that necessary anymore?"

      It is... for the store. It gives them money they can quickly squirrel away and earn some interest off of before they have to send > 95% of it to their suppliers when the game actually comes in.

      Ever wonder why you see a bunch of small stores selling used games, but new game sales are dominated by large corporations?
    • Is pre-ordering a game really that necessary anymore?

      Anymore? When has pre-ordering a game ever been "neccesary"?

  • by PoderOmega ( 677170 ) on Monday March 14, 2005 @07:05PM (#11937989)
    Don't worry, I'm sure there are plenty of other epic and exciting Gamecube games to fill the void between RE4 and when this new Zelda gets released. Please respond to this post with the names, like I said, I'm SURE they are out there. I'm just not sure what they are called.
  • ... is where the hell is my Wind Waker sequel??

    Want!
    • Right here. Nintendo has stated that the game is set after Wind Waker. If by sequel you mean that you want a game with a similar artistic style, try either "Four Swords" or "The Minnish Cap," (Four Swords is really only worth it if you have friends to play along with, however).
  • Nintendo Dismisses October Zelda Launch

    They did not dismisses a launch! Not even dinner!

    Dismisses means they actually make an annoncement and then dismisses, but no annoncement was made!

    (ET headline style)
    The president said something terrible!

    -The president of what? Who? More details after the break.
  • Advance Wars: Under Fire for the Gamecube. Someone posted above to watch out for this game, but this really does not give this game enough merit. Anyone who has played 2D Advance Wars know that these games are all about gameplay. All the richness of gameplay in a ThirdPerson Shooter/Pikmin style of control just blows my mind. What is amazing is that you can control helicopters, troops, and tanks! This game is coming from the makers of Call of Duty: Finest Hour and Shigeru Miyamoto. I think that this ga

E = MC ** 2 +- 3db

Working...