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Businesses Entertainment Games

Five Publishers Split NBA Deal 13

autojive writes "According to a Reuters story, 'The National Basketball Association on Tuesday signed long-term video game licensing deals with five publishers, bucking the recent trend of sports leagues making exclusive arrangements with a single company. Electronic Arts Inc., Take-Two Interactive Software Inc., Midway Games Inc., Sony Corp. and Atari Inc., all current NBA partners, signed new deals with the league.' I guess not playing favorites can get you deals worth a reported 500 million dollars total while hopefully keeping most players and publishers happy."
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Five Publishers Split NBA Deal

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  • Ouch... no Sega! Are they just cash strapped or what?
  • by kniLnamiJ-neB ( 754894 ) on Tuesday March 22, 2005 @12:31PM (#12012679)
    I wonder how (long term) this will affect the story from a week or so ago where games were going to be more expensive... surely the game companies can give us po' boys a break since they're not forking over all the dough on contracts like this?
    • by Golgafrinchan ( 777313 ) on Tuesday March 22, 2005 @12:52PM (#12012910)
      According to economic theory, the price game companies charge for their games are independent of the costs. Once they've paid these costs, all the companies want to do is maximize revenue.

      If they aren't constrained (i.e., they aren't forced to charge at least $X per game), they'll charge whatever price they think maximizes their revenue. That could be $19.95 (as in Sega's series) or $49.95 (as in EA's series before last year).

      In other words, I don't think this deal will affect the price consumers would have paid without such a deal.

      • You have to remember that publishers aren't the greatest at economic theory, even if it is their field. No offense to a lot of the great publishers I've worked with in the past, and I have worked with some good people, but some of them used to be toothbrush salesmen. They're not likely to see a price drop as advantageous if they just spent 100 million in licensing. The whole concept of sunk costs isn't as prevalent as it should be, and the natural instinct is to raise prices when you've invested more...
  • Incomplete (Score:3, Informative)

    by Will2k_is_here ( 675262 ) on Tuesday March 22, 2005 @01:50PM (#12013558)
    Now if the NBA could just get the players to sign a deal [sfgate.com] we'd be on easy street.
  • Improve What? (Score:4, Interesting)

    by superpulpsicle ( 533373 ) on Tuesday March 22, 2005 @02:48PM (#12014192)
    When you cut a deal 5 ways, it's like no cutting a deal at all. NBA is the big winner with so much more cash. The game themselves didn't change.

    Sports game history has shown that any player (cough cough.. Jordan, Barkley) can opt out of being in a video game. Can this contract guarantee every player as well as players of the past will be in the game?

    I want to see the 80s Celtics in full or the 80s Lakers. This contract does none of that. There is really no improvments made in the game except it assures you EA won't be a monopoly slut.

  • This must be a blow to EA. Their attempt at monopolistic control of all sports genres fails when NBA signs a deal letting four more companies make official NBA games too.
  • by Golgafrinchan ( 777313 ) on Tuesday March 22, 2005 @10:25PM (#12019077)
    From the article:

    EA and Midway will alternate years with their arcade-style games, "NBA Street" and "NBA Ballers" respectively.

    Alternate years? That sounds like a restriction on competition to me. I'm sure EA and Midway won't be too heartbroken. When NBA Ballers 2 comes out, they'll have 12 months of arcade-style basketball monopoly until NBA Street V4!

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